Gunborn Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 1, D:1) a ball python skeleton (3, -12, D:1) a +1 dagger of draining (6, -12, D:1) a rat corpse (skeletalised by now) (15, 1, D:1) a +0 dagger (27, -14, D:1) a +0 club a goblin corpse (skeletalised by now) (27, -9, D:1) a +0 whip (28, -9, D:1) a +0 dagger 3 stones (32, 8, D:1) a bat corpse (skeletalised by now) (34, -3, D:1) a +0 robe (35, -1, D:1) a quill talisman (41, -15, D:1) a +0 club Level 2 of the Dungeon [Shop] Kupte Leq's Distillery a potion of moonshine (10 gold) a potion of heal wounds (80 gold) a potion of curing (30 gold) a potion of curing (30 gold) a potion of moonshine (10 gold) a potion of curing (30 gold) a potion of haste (100 gold) a potion of lignification (30 gold) a potion of might (40 gold) [Shop] Winil's Assorted Antiques a +0 short sword (84 gold) a +3 scale mail of archery (644 gold) a phial of floods (1120 gold) a potion of heal wounds (224 gold) a staff of necromancy (700 gold) a scroll of enchant armour (210 gold) a sack of spiders (1120 gold) a scroll of silence (266 gold) (0, 0, D:2) a +0 dagger 4 stones a kobold skeleton (3, -7, D:2) a +0 dagger a +0 ring mail a goblin corpse (skeletalised by now) (7, 32, D:2) a ball python corpse (skeletalised by now) (9, -1, D:2) a +0 club (13, -3, D:2) a +0 leather armour (13, 3, D:2) a +0 dagger a +0 sling a goblin skeleton (19, -8, D:2) a +0 dagger a goblin corpse (skeletalised by now) (19, 19, D:2) a +0 club a goblin skeleton (20, 29, D:2) a +0 club (20, 30, D:2) a +0 flail (25, 25, D:2) a +0 whip of electrocution a +0 leather armour a +0 flail a +0 hand axe a +0 leather armour a rat corpse (skeletalised by now) a bat corpse (skeletalised by now) an orc corpse (skeletalised by now) (34, -8, D:2) a +0 club (40, 2, D:2) a +0 robe (41, 7, D:2) a hobgoblin skeleton (49, -4, D:2) a +0 dagger a +0 sling a goblin skeleton (50, 17, D:2) 6 boomerangs (50, 31, D:2) a +0 club a goblin corpse (skeletalised by now) (51, -4, D:2) a bat skeleton (51, 17, D:2) a +0 club a kobold corpse (skeletalised by now) (53, 12, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a staff of air (5, -24, D:3) an adder corpse (skeletalised by now) (5, 9, D:3) an adder corpse (skeletalised by now) (9, -19, D:3) a frilled lizard corpse (skeletalised by now) (10, -3, D:3) a rat skeleton (13, -3, D:3) an adder skeleton (13, -2, D:3) a +0 robe of willpower a +0 dagger (14, -4, D:3) a +0 dagger (14, -2, D:3) a +0 dagger a +0 dagger an orc skeleton (17, 16, D:3) a +0 club (24, -5, D:3) a rat skeleton (25, -25, D:3) a +0 robe (40, 23, D:3) a +0 giant spiked club an ogre corpse (skeletalised by now) (41, -13, D:3) a +0 club (41, 7, D:3) a +0 dagger a +0 club a goblin skeleton (45, 22, D:3) a +0 robe (58, 10, D:3) a +0 hand axe a bat corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 4 of the Dungeon (6, 28, D:4) a ball python corpse (skeletalised by now) (12, 46, D:4) a +0 long sword (15, 20, D:4) a +0 mace (24, 19, D:4) a +0 short sword of speed a kobold corpse (skeletalised by now) (26, 44, D:4) a +0 quarterstaff (31, 7, D:4) a +0 dagger a goblin corpse (skeletalised by now) (45, 36, D:4) a quokka skeleton (63, 4, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve a +0 orcbow of draining (920 gold) the earth staff "Wemmat" {Int+3 Stlth+ Earth} (4110 gold) [staff of earth] Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. Earth: It increases the power of your Earth spells. the +2 cloak of Wisdom {MP+8 Int-2 Dex+6} (4670 gold) MP+8: It affects your magic capacity (+8). Int-2: It affects your intelligence (-2). Dex+6: It affects your dexterity (+6). It cannot be enchanted further. the +5 short sword "Aduiz" {drain, rF+ rN+ rCorr} (5420 gold) rF+: It protects you from fire. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. It can be maximally enchanted to +9. the +0 dagger of Qooli {spect, rCorr Str+3 Stlth+} (2670 gold) rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. It can be maximally enchanted to +9. the orb of Philately {Mayhem, Bane rPois Dex+2 Conj} (3000 gold) Bane: It inflicts you with a random bane when you equip it. rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). Conj: It increases the power of your Conjurations spells. the ring "Heoru" {+Blink rF+ rCorr Str-5 Dex+6} (4670 gold) [ring of protection from fire] +Blink: It lets you blink. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Str-5: It affects your strength (-5). Dex+6: It affects your dexterity (+6). the alchemy staff of Anum {^Fragile rPois SInv Hexes Alch} (3620 gold) [staff of alchemy] ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. SInv: It lets you see invisible. Hexes: It increases the power of your Hexes spells. Alch: It increases the power of your Alchemy spells. the +2 whip "Spiderslayer" {freeze, Int+3} (2780 gold) Int+3: It affects your intelligence (+3). It can be maximally enchanted to +9. the +4 sling "Usmappur" {drain, ^Fragile Dex+6} (3670 gold) ^Fragile: It will be destroyed if unequipped. Dex+6: It affects your dexterity (+6). It can be maximally enchanted to +9. the ring "Kois" {Fly rCorr} (2910 gold) [ring of resist corrosion] Fly: It grants you flight. rCorr: It protects you from acid and corrosion. the +0 ring mail "Izugg" {rC- Will+ rCorr MP+9} (3410 gold) rC-: It makes you vulnerable to cold. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. MP+9: It affects your magic capacity (+9). It can be maximally enchanted to +5. the +1 robe of Absolutism {rC+ Will++} (3390 gold) rC+: It protects you from cold. Will++: It greatly increases your willpower. It can be maximally enchanted to +2. the +0 pair of gloves "Acruaj" {Int+3 Slay+2} (2620 gold) Int+3: It affects your intelligence (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It can be maximally enchanted to +2. the ring "Kaicuni" {rElec rN+ Will+ Int-3 Dex+6} (5350 gold) [ring of dexterity] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. Int-3: It affects your intelligence (-3). Dex+6: It affects your dexterity (+6). the +2 buckler "Piruric" {Will- Dex+7} (3200 gold) Will-: It decreases your willpower. Dex+7: It affects your dexterity (+7). It can be maximally enchanted to +3. the +7 sling of Jodit {elec, rC+ Str+3 Dex+3} (6530 gold) rC+: It protects you from cold. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). It can be maximally enchanted to +9. the necromancy staff "Culots" {rN+ Str+3 Dex+4 Necro} (4670 gold) [staff of necromancy] rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). Necro: It increases the power of your Necromancy spells. the +1 leather armour of Forking Paths {rF+ rC+ Str-3 Dex+5} (3220 gold) rF+: It protects you from fire. rC+: It protects you from cold. Str-3: It affects your strength (-3). Dex+5: It affects your dexterity (+5). It can be maximally enchanted to +3. the +11 whip of Frustration {holy, rC- rN+ Str+3} (7000 gold) rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). It cannot be enchanted further. (11, -15, D:5) a +0 sling (11, -12, D:5) a +0 chain mail (18, -19, D:5) a +0 club an orc skeleton (19, -19, D:5) a +0 whip of freezing a +0 robe (22, -18, D:5) a +0 giant club (32, -1, D:5) a +0 club a +0 leather armour (35, 14, D:5) a quill talisman Level 6 of the Dungeon (15, -38, D:6) a +0 falchion (16, -6, D:6) a +0 whip an orc skeleton (16, -5, D:6) a +0 ring mail a +0 hand axe a +0 flail a +0 leather armour a +0 hand axe an orc skeleton (20, -28, D:6) a parchment of Summon Ice Beast (26, -6, D:6) a bullfrog skeleton (26, -5, D:6) a +1 scimitar of flaming +0 acid dragon scales the human skeleton of Maggie (26, 1, D:6) a +0 robe a +0 scythe the human skeleton of Sigmund (39, -2, D:6) a +0 robe (42, 2, D:6) a +0 giant club (43, -30, D:6) a +0 club (45, -19, D:6) a +0 quarterstaff Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow (8, -4, D:7) a +0 ring mail (13, -4, D:7) a +0 dagger a +0 robe (14, -4, D:7) a +0 short sword of speed a +0 leather armour (20, 28, D:7) a staff of air (23, 34, D:7) a +0 ring mail (25, 28, D:7) a +0 orcbow (28, 24, D:7) a +3 scimitar a +0 robe a +1 mace of freezing a +0 robe (31, 22, D:7) a +0 robe a +0 scimitar a +0 robe (32, 30, D:7) a +0 dagger a +0 robe (33, 30, D:7) a +2 flail of holy wrath a +1 hand axe of flaming an orc corpse (skeletalised by now) Level 8 of the Dungeon (9, 19, D:8) 19 gold pieces (11, 11, D:8) a howler monkey corpse (skeletalised by now) (12, 10, D:8) a scroll of summoning +0 steam dragon scales a steam dragon corpse (skeletalised by now) (17, -4, D:8) a +0 hand axe (18, 12, D:8) a scroll of identify (20, 1, D:8) a +0 giant club a +0 giant club a two-headed ogre skeleton (21, 1, D:8) a manticore corpse (skeletalised by now) (24, 2, D:8) a +0 robe a +0 dagger a kobold skeleton (24, 7, D:8) a scroll of amnesia (25, 2, D:8) a +0 robe a +0 dagger an orc skeleton (33, 10, D:8) a ring of wizardry (33, 12, D:8) a staff of necromancy (unseen) (33, 18, D:8) a scroll of teleportation (34, 9, D:8) a +1 chain mail of poison resistance (unseen) (34, 20, D:8) 12 gold pieces (35, 9, D:8) a ring of wizardry (35, 12, D:8) a +0 short sword (35, 18, D:8) a potion of heal wounds (36, 0, D:8) a +1 glaive a +0 ring mail (37, 0, D:8) a +2 long sword a +0 robe (37, 1, D:8) a +4 short sword a +0 robe (38, 36, D:8) a +0 chain mail (39, 38, D:8) a parchment of Awaken Armour (48, 8, D:8) a +0 robe a +0 dagger a kobold skeleton (48, 30, D:8) a water moccasin corpse (skeletalised by now) (49, 8, D:8) a +4 mace of freezing a +0 robe (51, 5, D:8) a +3 flail a +0 robe (51, 17, D:8) a +4 heavy spear a +0 robe an elf corpse (skeletalised by now) (51, 25, D:8) a staff of cold (52, 5, D:8) a +0 robe a +0 club (57, 14, D:8) a +0 mace (59, 1, D:8) a howler monkey skeleton (64, 9, D:8) a yak skeleton (71, 5, D:8) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) Level 9 of the Dungeon (0, 0, D:9) a yak corpse (skeletalised by now) (1, 0, D:9) a +0 trident a +0 robe (1, 2, D:9) a +2 long sword a +0 robe a +0 long sword a +0 robe a yak skeleton (10, -31, D:9) a +0 falchion (16, -31, D:9) a +0 spear a +0 spear a gnoll corpse (skeletalised by now) (16, -30, D:9) a +0 flail a +0 spear a +0 scale mail (16, -29, D:9) a +0 club a gnoll corpse (skeletalised by now) (17, -31, D:9) a +0 spear a gnoll skeleton (18, 16, D:9) a +0 scale mail a +0 flail an orc skeleton (19, 16, D:9) a +0 leather armour a +0 flail an orc skeleton (20, 15, D:9) a +0 robe a +0 dagger (25, -8, D:9) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (26, -8, D:9) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (41, 1, D:9) a +0 flail (56, -31, D:9) a +0 war axe (56, -8, D:9) a lupine talisman (60, 5, D:9) a +0 club (61, 4, D:9) a +0 spear a gnoll corpse (skeletalised by now) (61, 5, D:9) a +0 spear a +0 falchion a gnoll corpse (skeletalised by now) (62, 6, D:9) a +6 heavy spear a +0 whip a +0 scale mail a gnoll corpse (skeletalised by now) (63, -25, D:9) a +0 orcbow a centaur skeleton (65, 7, D:9) a water moccasin skeleton Level 10 of the Dungeon (3, -11, D:10) a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) (3, -10, D:10) a +0 club an orc corpse (skeletalised by now) (3, -9, D:10) a +0 trident a +0 leather armour (6, 6, D:10) a +0 war axe (21, -12, D:10) a +0 rapier (24, 1, D:10) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (25, 1, D:10) the +3 falchion of Acrotz {freeze, rC- rCorr Int+2} rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). It can be maximally enchanted to +9. a +0 robe a +0 whip a +0 chain mail a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a kobold skeleton (27, -2, D:10) an amulet of wildshape a +0 chain mail a +0 buckler a +0 scale mail a +0 war axe (28, -16, D:10) a +2 long sword of freezing (31, -19, D:10) a storm talisman (32, -11, D:10) a wyvern skeleton (33, 2, D:10) a +0 orcbow a centaur skeleton (40, 9, D:10) +0 acid dragon scales an acid dragon skeleton (40, 26, D:10) a +0 dagger a +0 short sword a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (41, 8, D:10) a +0 robe a +0 athame (41, 26, D:10) a +0 short sword a +0 short sword a +0 short sword a stone a +0 robe a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (43, -9, D:10) a +0 short sword a kobold skeleton (43, -8, D:10) a +0 short sword 2 stones (43, -7, D:10) a +0 dire flail a +0 giant spiked club a two-headed ogre skeleton (43, 25, D:10) a +0 short sword a +0 dagger 6 stones a kobold corpse (skeletalised by now) (46, 7, D:10) a +0 war axe (48, -2, D:10) a +0 ring mail (58, -6, D:10) a +0 whip a stone (61, 9, D:10) a scroll of teleportation (62, 8, D:10) a +0 shortbow (62, 10, D:10) 7 gold pieces (62, 12, D:10) a book of Lightning (63, 9, D:10) a scroll of enchant armour Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour (2, -5, D:11) an orb of attunement (6, -9, D:11) a +2 scimitar of flaming (24, 41, D:11) a yak skeleton (26, 31, D:11) a +0 giant spiked club a +0 giant club (29, 20, D:11) a +2 war axe 5 javelins a +1 chain mail of cold resistance (32, 19, D:11) a +0 rapier (37, 38, D:11) a +0 flail a +0 chain mail an orc corpse (skeletalised by now) a death yak corpse (skeletalised by now) a howler monkey corpse (skeletalised by now) a death yak corpse (skeletalised by now) (41, 30, D:11) an iguana corpse (skeletalised by now) (41, 31, D:11) an iguana corpse (skeletalised by now) (42, 27, D:11) a parchment of Swiftness (42, 30, D:11) an iguana corpse (skeletalised by now) the Ecumenical Temple