ERROR in 'bitary.h' at line 75: bit vector range error: 33 / 31 Version: BcadrenCrawl: Boulder Brew 0.06-684-g4aa1d9d Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 17814649768892905760, deterministic pregen: 1 Command line: /var/dcss/builds/dcss-bcadrencrawl/bin/dcss -name Gunk -rc /var/dcss/gamedata/dcss-bcadrencrawl/rc-files/Gunk.rc -macro /var/dcss/gamedata/dcss-bcadrencrawl/rc-files/Gunk.macro -morgue /var/dcss/gamedata/dcss/morgue/Gunk/ -extra-opt-first travel_delay=20 -extra-opt-first rest_delay=0 -dir /var/dcss/gamedata/dcss-bcadrencrawl/save/ -webtiles-socket /var/dcss/sockets/Gunk:2022-12-03.01:36:52.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 16 stack frames. /var/dcss/builds/dcss-bcadrencrawl/bin/dcss(_Z17write_stack_traceP8_IO_FILE+0x38) [0x7575e8]: write_stack_trace(_IO_FILE*) /var/dcss/builds/dcss-bcadrencrawl/bin/dcss(_Z13do_crash_dumpv+0x3c7) [0x75f4d7]: do_crash_dump() /var/dcss/builds/dcss-bcadrencrawl/bin/dcss(_Z20crash_signal_handleri+0x1f0) [0x757a50]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x354c0) [0x7f0bbe18a4c0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x29) [0x7f0bbe530269]: /var/dcss/builds/dcss-bcadrencrawl/bin/dcss() [0x75ec99] /var/dcss/builds/dcss-bcadrencrawl/bin/dcss() [0x75efa6] /var/dcss/builds/dcss-bcadrencrawl/bin/dcss() [0xb77cdd] /var/dcss/builds/dcss-bcadrencrawl/bin/dcss(_ZN14ArmourOffDelay6finishEv+0xc9) [0x779ab9]: ArmourOffDelay::finish() /var/dcss/builds/dcss-bcadrencrawl/bin/dcss(_ZN5Delay6handleEv+0x46) [0x776856]: Delay::handle() /var/dcss/builds/dcss-bcadrencrawl/bin/dcss(_Z12handle_delayv+0x35) [0x777e75]: handle_delay() /var/dcss/builds/dcss-bcadrencrawl/bin/dcss() [0xd8b1e8] /var/dcss/builds/dcss-bcadrencrawl/bin/dcss() [0xd8bdcd] /var/dcss/builds/dcss-bcadrencrawl/bin/dcss(main+0x128) [0x6a93e8]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf0) [0x7f0bbe175840]: /var/dcss/builds/dcss-bcadrencrawl/bin/dcss(_start+0x29) [0x6a9e39]: Trying to run gdb. 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[Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f0bbe52ff2a in __waitpid (pid=21721, stat_loc=stat_loc@entry=0x0, options=options@entry=0) at ../sysdeps/unix/sysv/linux/waitpid.c:29 #0 0x00007f0bbe52ff2a in __waitpid (pid=21721, stat_loc=stat_loc@entry=0x0, options=options@entry=0) at ../sysdeps/unix/sysv/linux/waitpid.c:29 resultvar = 18446744073709551104 sc_ret = #1 0x0000000000757465 in call_gdb (file=file@entry=0x7f0bbe51a540 <_IO_2_1_stderr_>) at crash.cc:436 gdb = attach_cmd = "attach 21717\000\000\000\000\000\000\000" #2 0x000000000075f4f3 in do_crash_dump () at dbg-asrt.cc:685 t = 1670031605 dir = "/var/dcss/gamedata/dcss/morgue/Gunk/" name = "/var/dcss/gamedata/dcss/morgue/Gunk/crash-Gunk-20221203-014005.txt", '\000' signal_info = "Crash caused by signal #6: Aborted" cause_msg = "ERROR in 'bitary.h' at line 75: bit vector range error: 33 / 31" file = 0x7f0bbe51a540 <_IO_2_1_stderr_> #3 0x0000000000757a50 in crash_signal_handler (sig_num=6) at crash.cc:196 No locals. #4 No locals. #5 0x00007f0bbe530269 in raise (sig=6) at ../sysdeps/unix/sysv/linux/pt-raise.c:35 resultvar = 0 pid = #6 0x000000000075ec99 in _BreakStrToDebugger (mesg=mesg@entry=0x7ffd3aeb6be0 "ERROR in 'bitary.h' at line 75: bit vector range error: 33 / 31", assert=false) at dbg-asrt.cc:817 No locals. #7 0x000000000075efa6 in die (file=file@entry=0xd9b761 "bitary.h", line=line@entry=75, format=format@entry=0xe05b50 "bit vector range error: %d / %u") at dbg-asrt.cc:877 tmp = "bit vector range error: 33 / 31", '\000' mesg = "ERROR in 'bitary.h' at line 75: bit vector range error: 33 / 31", '\000' args = {{gp_offset = 40, fp_offset = 48, overflow_arg_area = 0x7ffd3aeb74d0, reg_save_area = 0x7ffd3aeb7400}} #8 0x0000000000b77cdd in FixedBitVector<31u>::set (value=false, i=33, this=) at player-equip.cc:75 No locals. #9 unequip_item (slot=slot@entry=EQ_BODY_ARMOUR, msg=msg@entry=true) at player-equip.cc:85 item_slot = 33 #10 0x0000000000779ab9 in ArmourOffDelay::finish (this=0x2e80090) at delay.cc:909 slot = EQ_BODY_ARMOUR #11 0x0000000000776856 in Delay::handle (this=0x2e80090) at delay.cc:783 No locals. #12 Delay::handle (this=0x2e80090) at delay.cc:758 No locals. #13 0x0000000000777e75 in handle_delay () at delay.cc:801 delay = #14 0x0000000000d8b1e8 in _input () at main.cc:1020 player_disabled = {was_disabled = false} #15 0x0000000000d8bdcd in _launch_game () at main.cc:463 game_start = ccon = {cstate = false} #16 0x00000000006a93e8 in _launch_game_loop () at main.cc:369 game_ended = false game_ended = ge = fe = E = #17 main (argc=, argv=0x7ffd3aeb79d8) at main.cc:320 No locals. [Inferior 1 (process 21717) detached] Compilation info: <<<<<<<<<<< Compiled with GCC 9.4.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -DEXPERIMENTAL_BRANCH="HEAD" -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DCLUA_BINDINGS -DDGAMELAUNCH -DWEB_DIR_PATH="/web/" -D_GNU_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 2, depth = 2 Level id: Orc:2 Level build method = random_map_for_place, level layout type = narrow_caves, absdepth0 = 11 Level vaults: pf_orc_diabolical layout_diamond_mine gauntlet_entry_generic uniq_josephine uniq_nessos uniq_snorg Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You block the skeletal warrior's attack. Casting: Stone Arrow (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - skeletal warrior Aim: a skeletal warrior, wielding a cursed +0 antimagic glaive {(Curse: Fragile)} and wearing a cursed ring of dexterity {(Curse: Slay-4)} (82% to-hit, almost destroyed (1/56), 88% (Melee), 79% (Ranged)) You feel a surge of power! The stone arrow hits the skeletal warrior (10)! You destroy the skeletal warrior! Vehumet accepts your kill. Base training target 20.0 for Earth Magic reached! Your base Earth Magic skill increases to level 20! You need to enable at least one skill for training. You climb upwards. Level annotation: 1 runed translucent door, MattytheCrawler's ghost, journeyman DrDs There is a stone staircase leading down here. Press: ? - help, v - describe, . - travel There is a stone staircase leading down here. Placed new exclusion. Reduced exclusion size to a single square. You start waiting. The sentinel's mark upon you fades away. You start waiting. HP restored. You start waiting. Magic restored. (D) Dungeon (T) Temple (L) Lair (A) Shoals (P) Snake Pit (M) Slime Pits (O) Orcish Mines Where to? (Enter - D:7, ? - help) You see here a +0 troll leather. There is an open door here. There is a stone staircase leading down here. You climb downwards. A deep elf mage, a cyclops, a wizard and a meliai come into view. The deep elf mage is wielding a cursed +1 long sword of molten steel {(Curse: Fragile)}. The wizard is wielding a cursed +2 dagger of speed {(Curse: Int-2)}. The deep elf mage gestures wildly while chanting. The deep elf mage blinks! The wizard gestures wildly while chanting. The wizard flickers and vanishes for a moment. You block the meliai's attack. x2 There is a stone staircase leading up here. The meliai misses you. The meliai closely misses you. You block the meliai's attack. The meliai stings you (6). The cyclops wields a cursed +1 mangonel of freezing {(Curse: Fragile MR-)}. It is covered in frost. The cyclops hurls a boulder. The boulder strikes you (16)! You resist. The boulder freezes you (2). The boulder explodes! The explosion of boulder fragments engulfs you but does no damage. The explosion of boulder fragments engulfs the meliai (3). You hear a shout! You climb upwards. Level annotation: 1 runed translucent door, exclusion: downstairs, MattytheCrawler's ghost, journeyman DrDs There is a stone staircase leading down here. Casting: Stone Arrow (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - meliai Aim: a meliai (67% to-hit, lightly wounded (22/25), 89% (Melee), 78% (Ranged)) You feel a surge of power! The stone arrow hits the meliai (24)!! You kill the meliai! Vehumet accepts your kill. The meliai's shape twists and changes as he dies. (D) Dungeon (T) Temple (L) Lair (A) Shoals (P) Snake Pit (M) Slime Pits (O) Orcish Mines Where to? (Enter - D:7, ? - help) What level of the Orcish Mines? (default 1, ? - help) Okay, then. Wear which item? (? for menu, Esc to quit) Okay, then. (D) Dungeon (T) Temple (L) Lair (A) Shoals (P) Snake Pit (M) Slime Pits (O) Orcish Mines Where to? (Enter - D:7, ? - help) What level of the Orcish Mines? (default 1, ? - help) Magic restored. You are feeling very hungry. You eat one of the 25 rations. That ration really hit the spot! (D) Dungeon (T) Temple (L) Lair (A) Shoals (P) Snake Pit (M) Slime Pits (O) Orcish Mines Where to? (Enter - Orc:1, ? - help) What level of the Orcish Mines? (default 1, ? - help) HP restored. There is an open door here. There is an open door here. Things that are here: a +0 flail x2 Items here: )))) [ a +0 scale mail; a +0 club; a +0 short sword; a +0 club a +0 hatchet of molten steel You see here a cursed -2 leather armour {(Curse: -Tele)}. You see here a cursed +2 dagger of caustic ooze {(Curse: *Corrode)}. There is an open door here. There is a staircase to the Orcish Mines here. You climb downwards. Welcome to the Orcish Mines! 5 orcs, an ogre and Jorgrun come into view. Jorgrun is wielding a +0 quarterstaff of crushing and wearing a cursed +2 robe of resistance {(Curse: Fragile)}. The orc warrior is wielding a +0 pickaxe and wearing a cursed +0 plate armour of cold resistance {(Curse: Fragile)}. Jorgrun shouts! The orc shouts! The orc wizard shouts! The orc warrior shouts! The orc wizard shouts! x2; You hear a shout! Found 16 gold pieces. Found a stone staircase leading down. There is a staircase back to the Dungeon here. Okay, then. Casting: Stone Arrow (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor Okay, then. The ogre shouts! An ogre comes into view. Evoke which item? (* to show all) (? for menu, Esc to quit) Okay, then. Casting: Lee's Rapid Deconstruction (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Lee's Rapid Deconstruction (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Methodical Deconstruction (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor Out of range. Okay, then. Casting: Methodical Deconstruction (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a cursed +6 giant club {(Curse: Fragile)} (Helpless., healthy (29/29), 32% (Melee), asleep) You feel a surge of power! The stone arrow hits the ogre (18)!! The ogre is severely wounded. (11/29) HP The ogre shouts! Casting: Stone Arrow (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a cursed +6 giant club {(Curse: Fragile)} (93% to-hit, severely wounded (11/29), 32% (Melee)) You feel a surge of power! The stone arrow hits the ogre (22)!! You kill the ogre! Vehumet accepts your kill. You feel your power returning. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes for a moment. You see here an ogre corpse. You butcher the ogre corpse. Things that are here: 6 chunks of flesh; an ogre skeleton The orc wizard gestures wildly while chanting. The orc wizard seems to speed up. Casting: Stone Arrow (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Stone Arrow (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor You feel a surge of power! The wall shatters! The blast of rock fragments hits the orc warrior (41)!!! You kill the orc warrior! Vehumet accepts your kill. You feel your power returning. Your life force feels restored. You hear a shout! Casting: Lee's Rapid Deconstruction (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor You feel a surge of power! The wall shatters! The blast of rock fragments hits the ogre (43)!!! You kill the ogre! Vehumet accepts your kill. You feel your power returning. You block the orc wizard's attack. Casting: Lee's Rapid Deconstruction (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor Okay, then. Casting: Lee's Rapid Deconstruction (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a surge of power! The stone arrow hits the orc wizard (21)!! You kill the orc wizard! Vehumet accepts your kill. Casting: Stone Arrow (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor You feel a surge of power! The wall shatters! The blast of rock fragments hits Jorgrun (27)!! Jorgrun is moderately wounded. (91/118) HP You hear a shout! Casting: Lee's Rapid Deconstruction (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor You feel a surge of power! The wall shatters! The blast of rock fragments hits the orc (62)!!! You blow up the orc! Vehumet accepts your kill. You feel your power returning. The blast of rock fragments hits Jorgrun (42)!!! Jorgrun is heavily wounded. (50/118) HP The blast of rock fragments hits the orc wizard (53)!!! You kill the orc wizard! Vehumet accepts your kill. You feel your power returning. You hear a shout! Casting: Lee's Rapid Deconstruction (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor You feel a surge of power! The wall shatters! The blast of rock fragments hits Jorgrun (48)!!! Jorgrun is almost dead. (3/118) HP The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes for a moment. Casting: Lee's Rapid Deconstruction (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor You feel a surge of power! The wall shatters! The blast of rock fragments hits Jorgrun (42)!!! You kill Jorgrun! Vehumet accepts your kill. You feel your power returning. Your Armour skill gained 2 levels and is now at level 5! Casting: Lee's Rapid Deconstruction (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (91% to-hit, healthy (14/14), 88% (Melee), 81% (Ranged), slightly transparent) You feel a surge of power! The stone arrow hits the orc wizard (27)!! You kill the orc wizard! Vehumet accepts your kill. You feel your power returning. Things that are here: a +0 pickaxe; a +0 robe; an orc corpse Things that are here: a +0 quarterstaff of crushing; the dwarf corpse of Jorgrun You start waiting. A troll comes into view. A troll is nearby! A troll is nearby! Things that are here: a +0 pickaxe; a +0 robe; an orc corpse The troll shouts! Casting: Stone Arrow (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - troll Aim: a troll (87% to-hit, healthy (38/38), 78% (Melee)) You feel a surge of power! The stone arrow hits the troll (20)!! The troll is heavily wounded. (18/38) HP An orc warrior comes into view. Casting: Stone Arrow (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - troll Aim: a troll (87% to-hit, heavily wounded (19/38), 78% (Melee)) You feel a surge of power! The stone arrow hits the troll (18)!! The troll is almost dead. (1/38) HP Casting: Stone Arrow (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - troll Aim: a troll (87% to-hit, almost dead (2/38), 78% (Melee)) You feel a surge of power! The blast of sand hits the troll (31)!! You kill the troll! Vehumet accepts your kill. You feel your power returning. The +0 troll leather is intact enough to wear. Casting: Sandblast (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a +0 long sword, wearing a +0 plate armour and wearing a cursed ring of attention {(Curse: rF-)} (86% to-hit, healthy (28/28), 88% (Melee)) You feel a surge of power! The blast of sand hits the orc warrior (17)! The orc warrior is severely wounded. (11/28) HP Casting: Sandblast (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 long sword, wearing a +0 plate armour and wearing a cursed ring of attention {(Curse: rF-)} (86% to-hit, severely wounded (11/28), 88% (Melee)) You feel a surge of power! The blast of sand hits the orc warrior (20)!! You kill the orc warrior! Vehumet accepts your kill. You start waiting. Magic restored. You start waiting. You start waiting. You butcher the orc corpse. C - 3 chunks of flesh Things that are here: a +0 pickaxe; a +0 robe; an orc skeleton Things that are here: a +0 pickaxe; a +0 robe; an orc skeleton You butcher the dwarf corpse of Jorgrun. C - 5 chunks of flesh (gained 2) Things that are here: a +0 quarterstaff of crushing; the dwarf skeleton of Jorgrun Things that are here: a +0 quarterstaff of crushing; the dwarf skeleton of Jorgrun Items here: )) [ †† a +0 dagger; a +0 robe; a +0 pickaxe; an orc corpse x2 You butcher the orc corpse. C - 9 chunks of flesh (gained 4) You butcher the orc corpse. C - 13 chunks of flesh (gained 4) Items here: )) [ ÷÷ a +0 dagger; a +0 robe; a +0 pickaxe; an orc skeleton x2 Items here: )) [ ÷÷ a +0 dagger; a +0 robe; a +0 pickaxe; an orc skeleton x2 You see here an ogre corpse. Things that are here: a +0 dagger; a +0 robe; an orc corpse You see here a +0 pickaxe. An orc priest comes into view. An orc priest is nearby! An orc priest is nearby! Unknown command. The orc priest shouts! The orc priest zaps a wand. You block the stream of webbing. Casting: Sandblast (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 falchion, brandishing a wand of ensnaring and wearing an uncursed ring of stealth (93% to-hit, healthy (14/14), 79% (Melee), 75% (Ranged)) You feel a surge of power! The stone arrow hits the orc priest (25)!! You kill the orc priest! Vehumet accepts your kill. You feel your power returning. An orc wizard comes into view. An orc wizard is nearby! An orc wizard is nearby! An orc wizard is nearby! Unknown command. The orc wizard shouts! Casting: Stone Arrow (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 pickaxe and wearing a cursed +0 robe {(Curse: MR-)} (91% to-hit, healthy (16/16), 70% (All)) You feel a surge of power! The stone arrow hits the orc wizard (22)!! You kill the orc wizard! Vehumet accepts your kill. You feel your power returning. Magic restored. n - a wand of ensnaring (9) (gained 2 charges) G - an uncursed ring of stealth Things that are here: a +0 falchion; an orc corpse Things that are here: a +0 pickaxe; a cursed +0 robe {(Curse: MR-)}; an orc corpse C - 14 chunks of flesh (gained 1) Key pressed, stopping explore. C - 20 chunks of flesh (gained 6) You see here an ogre skeleton. Key pressed, stopping explore. Items here: ) = [[ †† Items here: )) [ ÷÷ a +0 dagger; a +0 robe; a +0 pickaxe; an orc skeleton x2 You see here an ogre corpse. You see here a +0 pickaxe. Key pressed, stopping explore. You now have 766 gold pieces (gained 16). Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. You now have 790 gold pieces (gained 24). Key pressed, stopping explore. Key pressed, stopping explore. Drop what? 47/52 slots (_ for help) (? for menu, Esc to quit) You drop a scarf of harm. Done exploring. Done exploring. Wear which item? (? for menu, Esc to quit) Okay, then. Done exploring. Done exploring. As you read the scroll of bless item, it crumbles to dust. Your +2 helmet begins to peer through the darkness! Z - a +2 helmet of improved vision (worn) (D) Dungeon (T) Temple (L) Lair (A) Shoals (P) Snake Pit (M) Slime Pits (O) Orcish Mines Where to? (Enter - Orc:1, ? - help) You see here a scarf of harm. All of the chunks of flesh in your inventory have rotted away. There is a staircase back to the Dungeon here. There is a stone staircase leading down here. You climb downwards. You feel a sense of challenge. You feel a sense of challenge. Hark! There is a gateway to a gauntlet on this level. Find the entrance quickly before the gate is sealed! Welcome back, Gunk the Gargoyle Earth Elementalist. Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. Found 23 gold pieces. Found two stone staircases leading up. 5 orcs, an orc warrior and an orc wizard come into view. An orc is wielding a +0 pickaxe and wearing a cursed +1 scale mail of magic resistance {(Curse: Fragile)}. Cast which spell? (? or * to list) Okay, then. Unknown command. Cast which spell? (? or * to list) Aiming: Lee's Rapid Deconstruction (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor You feel a surge of power! The wall shatters! The blast of rock fragments hits the orc warrior (52)!!! You kill the orc warrior! Vehumet accepts your kill. You feel your power returning. The orc shouts! x2; You hear a shout! x2; The orc shouts! You hear a shout! x2 Casting: Lee's Rapid Deconstruction (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a surge of power! The blast of sand hits the orc (20)!! You kill the orc! Vehumet accepts your kill. You feel your power returning. The orc wizard shouts! The orc shouts! You hear a shout! x2 You block the orc's attack. An orc warrior comes into view. An orc wizard comes into view. An orc priest comes into view. Casting: Sandblast (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor You feel a surge of power! The wall shatters! The blast of rock fragments hits the orc priest (51)!!! You kill the orc priest! Vehumet accepts your kill. You feel your power returning. The blast of rock fragments hits the orc wizard (47)!!! You kill the orc wizard! Vehumet accepts your kill. You feel your power returning. The blast of rock fragments hits you (39)!!! The blast of rock fragments hits the orc (59)!!! You blow up the orc! Vehumet accepts your kill. You feel your power returning. The blast of rock fragments hits the orc wizard (55)!!! You kill the orc wizard! Vehumet accepts your kill. You feel your power returning. You hear a shout! x12 Casting: Lee's Rapid Deconstruction (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 pickaxe (94% to-hit, healthy (7/7), 63% (Melee)) You feel a surge of power! The blast of sand hits the orc (28)!! You kill the orc! Vehumet accepts your kill. You feel your power returning. Casting: Sandblast (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor You feel a surge of power! The wall shatters! The blast of rock fragments hits the orc (35)!! You kill the orc! Vehumet accepts your kill. You feel your power returning. You hear a shout! Unknown command. Casting: Lee's Rapid Deconstruction (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor You feel a surge of power! The wall shatters! The blast of rock fragments hits the orc warrior (33)!! You kill the orc warrior! Vehumet accepts your kill. You feel your power returning. An orc warrior comes into view. Unknown command. Casting: Lee's Rapid Deconstruction (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 club and wearing a +0 leather armour (94% to-hit, healthy (7/7), 77% (Melee)) You feel a surge of power! The blast of sand hits the orc (39)!!! You kill the orc! Vehumet accepts your kill. You feel your power returning. Casting: Sandblast (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a +0 pickaxe and wearing a +0 plate armour (87% to-hit, healthy (27/27), 86% (Melee)) You feel a surge of power! The blast of sand hits the orc warrior (9)! The orc warrior is moderately wounded. (18/27) HP Casting: Sandblast (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 pickaxe and wearing a +0 plate armour (87% to-hit, moderately wounded (18/27), 86% (Melee)) You feel a surge of power! The stone arrow hits the orc warrior (17)! The orc warrior is almost dead. (1/27) HP An orc priest comes into view. Casting: Stone Arrow (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 pickaxe and wearing a +0 plate armour (87% to-hit, almost dead (1/27), 86% (Melee)) You feel a surge of power! The blast of sand hits the orc warrior (14)! You kill the orc warrior! Vehumet accepts your kill. You feel your power returning. An orc priest comes into view. Casting: Sandblast (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest (93% to-hit, healthy (14/14), 70% (All)) You feel a surge of power! The stone arrow hits the orc priest (21)!! You kill the orc priest! Vehumet accepts your kill. You feel your power returning. An orc comes into view. Casting: Stone Arrow (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The orc priest looks encouraged for a moment. Casting: Stone Arrow (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Stone Arrow (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 dagger and wearing a +0 leather armour (93% to-hit, healthy (17/17), 88% (Melee), 81% (Ranged)) You feel a surge of power! The stone arrow hits the orc priest (19)!! You kill the orc priest! Vehumet accepts your kill. You feel your power returning. Casting: Stone Arrow (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 pickaxe and wearing a +0 chain mail (97% to-hit, healthy (7/7), 63% (Melee)) You feel a surge of power! The blast of sand hits the orc (36)!!! You kill the orc! Vehumet accepts your kill. You feel your power returning. You start waiting. Magic restored. You start waiting. HP restored. You start waiting. You hear the loud beating of a very distant drum. Found a chunk of flesh. Items here: )) [ † a +4 short sword; a +0 leather armour; a +0 pickaxe; an orc corpse You butcher the orc corpse. k - 2 chunks of flesh Items here: )) [ ÷ a +4 short sword; a +0 leather armour; a +0 pickaxe; an orc skeleton Items here: )) [ ÷ a +4 short sword; a +0 leather armour; a +0 pickaxe; an orc skeleton Things that are here: a +0 pickaxe; an orc corpse You butcher the orc corpse. k - 3 chunks of flesh (gained 1) Things that are here: a +0 pickaxe; an orc skeleton Things that are here: a +0 pickaxe; an orc skeleton Things that are here: a +0 club; a +0 leather armour; an orc corpse You butcher the orc corpse. k - 4 chunks of flesh (gained 1) Things that are here: a +0 club; a +0 leather armour; an orc skeleton Things that are here: a +0 club; a +0 leather armour; an orc skeleton Things that are here: a +0 pickaxe; an orc skeleton k - 5 chunks of flesh (gained 1) k - 6 chunks of flesh (gained 1) Things that are here: a +0 flail; a +0 chain mail; an orc corpse You butcher the orc corpse. k - 9 chunks of flesh (gained 3) Things that are here: a +0 flail; a +0 chain mail; an orc skeleton Things that are here: a +0 flail; a +0 chain mail; an orc skeleton Things that are here: a +0 pickaxe; a +0 chain mail; an orc corpse You butcher the orc corpse. k - 10 chunks of flesh (gained 1) Things that are here: a +0 pickaxe; a +0 chain mail; an orc skeleton Things that are here: a +0 pickaxe; a +0 chain mail; an orc skeleton Things that are here: a +0 dagger; a +0 leather armour; an orc corpse k - 11 chunks of flesh (gained 1) An orc priest comes into view. An orc priest is nearby! An orc priest is nearby! An orc priest is nearby! Casting: Sandblast (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sandblast (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! Found a staircase to the Elven Halls. No target in view! The orc priest is too close now for your liking. An orc priest is nearby! Casting: Sandblast (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wearing a +0 ring mail and wearing a cursed ring of teleportation {(Curse: rC-)} (94% to-hit, healthy (13/13), 70% (All), wandering, hasn't noticed you) You feel a surge of power! The stone arrow hits the orc priest (25)!! You kill the orc priest! Vehumet accepts your kill. Magic restored. There is a staircase to the Elven Halls here. Key pressed, stopping explore. Key pressed, stopping explore. You now have 801 gold pieces (gained 11). An orc comes into view. The orc shouts! You hear a shout! Casting: Stone Arrow (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 whip (94% to-hit, healthy (7/7), 74% (Melee)) You feel a surge of power! The stone arrow hits the orc (24)!! You kill the orc! Vehumet accepts your kill. You feel your power returning. You hear a shout! x3 An orc and an orc wizard come into view. The orc wizard moves out of view. An orc is nearby! An orc is nearby! An orc is nearby! Casting: Stone Arrow (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An orc warrior comes into view. You hear the loud beating of a very distant drum. The orc warrior shouts! You hear a shout! Casting: Stone Arrow (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wearing a +0 ring mail (96% to-hit, healthy (8/8), 63% (Melee)) You feel a surge of power! The stone arrow hits the orc (24)!! You kill the orc! Vehumet accepts your kill. You feel your power returning. The orc wizard shouts! You hear a shout! An orc warrior comes into view. He is wielding a +0 war axe of chopping. Casting: Stone Arrow (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor You feel a surge of power! The wall shatters! The blast of rock fragments hits the orc warrior (53)!!! You kill the orc warrior! Vehumet accepts your kill. You feel your power returning. You hear a shout! x2 Unknown command. An ogre comes into view. Casting: Lee's Rapid Deconstruction (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor You feel a surge of power! The wall shatters! The blast of rock fragments hits the orc warrior (39)!!! You kill the orc warrior! Vehumet accepts your kill. You feel your power returning. The blast of rock fragments hits the orc wizard (46)!!! You kill the orc wizard! Vehumet accepts your kill. You feel your power returning. You are feeling hungry. You hear a shout! x4 Casting: Lee's Rapid Deconstruction (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (93% to-hit, healthy (25/25), 25% (Melee)) You feel a surge of power! The stone arrow hits the ogre (26)!! You kill the ogre! Vehumet accepts your kill. You feel your power returning. You have reached level 15! Your experience leads to an increase in your attributes! Your base attributes are Str 12, Int 21, Dex 15. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel strong. Eating one of 11 chunks of flesh. You eat one of the 11 chunks of flesh. This raw flesh tastes terrible. An ogre comes into view. An ogre is nearby! Casting: Stone Arrow (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (93% to-hit, healthy (26/26), 25% (Melee)) You feel a surge of power! The stone arrow hits the ogre (23)!! The ogre is almost dead. (3/26) HP An ogre is nearby! Casting: Stone Arrow (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (93% to-hit, almost dead (3/26), 25% (Melee)) You feel a surge of power! The stone arrow hits the ogre (21)!! You kill the ogre! Vehumet accepts your kill. You feel your power returning. Your Armour skill increases to level 6! An orc priest comes into view. An orc priest is nearby! An orc priest is nearby! An orc priest is nearby! The orc priest shouts! Casting: Stone Arrow (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 pickaxe (93% to-hit, healthy (15/15), 70% (All)) You feel a surge of power! The stone arrow hits the orc priest (17)! You kill the orc priest! Vehumet accepts your kill. An orc comes into view. An orc warrior comes into view. There are monsters nearby! There are monsters nearby! 2 orc wizards come into view. An orc wizard is wielding a cursed +4 dagger of protection {(Curse: Fragile)}. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes for a moment. Casting: Stone Arrow (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a +0 broad axe and wearing a +0 plate armour (87% to-hit, healthy (25/25), 82% (Melee)) You feel a surge of power! The stone arrow hits the orc warrior (18)!! The orc warrior is severely wounded. (7/25) HP The orc wizard shouts! The orc shouts! You hear a shout! x2 The orc wizard gestures at you while chanting. The sting hits you but does no damage. You resist. Casting: Stone Arrow (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 broad axe and wearing a +0 plate armour (87% to-hit, severely wounded (7/25), 82% (Melee)) You feel a surge of power! The stone arrow hits the orc warrior (18)!! You kill the orc warrior! Vehumet accepts your kill. You feel your power returning. An orc comes into view. Casting: Stone Arrow (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor You feel a surge of power! The wall shatters! The blast of rock fragments hits the orc (53)!!! You kill the orc! Vehumet accepts your kill. You feel your power returning. The orc wizard unwields a +0 dagger. The orc wizard drops a +0 dagger. The orc wizard picks up a +0 pickaxe. The orc wizard wields a +0 pickaxe. The orc wizard gestures wildly while chanting. The orc wizard seems to speed up. An orc comes into view. An orc priest comes into view. Casting: Lee's Rapid Deconstruction (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a cursed +4 dagger of protection {(Curse: Fragile)} and wearing a +0 robe (92% to-hit, healthy (14/14), 90% (Melee), 82% (Ranged), fast, slightly transparent) You feel a surge of power! The stone arrow hits the orc wizard (26)!! You kill the orc wizard! Vehumet accepts your kill. You feel your power returning. Casting: Stone Arrow (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 pickaxe, wearing a +0 robe and wearing an uncursed ring of intelligence (92% to-hit, healthy (16/16), 70% (All)) You feel a surge of power! The stone arrow hits the orc wizard (22)!! You kill the orc wizard! Vehumet accepts your kill. An orc warrior comes into view. Casting: Stone Arrow (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc (94% to-hit, healthy (8/8), 63% (Melee)) You feel a surge of power! The stone arrow hits the orc (23)!! You kill the orc! Vehumet accepts your kill. You feel your power returning. The orc warrior shouts! An orc priest comes into view. x2 The orc priest unwields a +0 dagger. The orc priest drops a +0 dagger. The orc priest picks up a +0 broad axe. The orc priest wields a +0 broad axe. Casting: Stone Arrow (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor You feel a surge of power! The wall shatters! The blast of rock fragments hits the orc priest (38)!!! You kill the orc priest! Vehumet accepts your kill. You feel your power returning. The orc priest shouts! Unknown command. Casting: Lee's Rapid Deconstruction (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Unknown command. Casting: Lee's Rapid Deconstruction (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 pickaxe (94% to-hit, healthy (7/7), 63% (Melee)) You feel a surge of power! The blast of sand hits the orc (29)!! You kill the orc! Vehumet accepts your kill. You feel your power returning. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Casting: Sandblast (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a +2 dire flail of distortion, wearing a +0 plate armour and wearing a cursed ring of stealth {(Curse: MR-)} (87% to-hit, healthy (26/26), 80% (Melee)) You feel a surge of power! The stone arrow hits the orc warrior (13)! The orc warrior is heavily wounded. (13/26) HP The orc priest calls down the wrath of Beogh upon you. Beogh smites you! The orc priest unwields a +0 mace. The orc priest drops a +0 mace. The orc priest picks up a +0 war axe of chopping. The orc priest wields a +0 war axe of chopping. The orc priest calls upon Beogh to heal the orc warrior. The orc warrior is healed somewhat. The orc priest calls upon Beogh to heal the orc warrior. The orc warrior is healed somewhat. Casting: Stone Arrow (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +2 dire flail of distortion, wearing a +0 plate armour and wearing a cursed ring of stealth {(Curse: MR-)} (87% to-hit, lightly wounded (23/26), 80% (Melee)) You feel a surge of power! The blast of sand hits the orc warrior but does no damage. The orc warrior is lightly wounded. (23/26) HP Casting: Sandblast (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +2 dire flail of distortion, wearing a +0 plate armour and wearing a cursed ring of stealth {(Curse: MR-)} (87% to-hit, lightly wounded (23/26), 80% (Melee)) You feel a surge of power! The blast of sand hits the orc warrior (14)! The orc warrior is severely wounded. (9/26) HP You closely miss the orc warrior. You block the orc warrior's attack. You hit the orc warrior but do no damage. The orc warrior is severely wounded. (9/26) HP The orc priest calls upon Beogh to heal the orc warrior. The orc warrior is healed somewhat. You hit the orc warrior but do no damage. You crush the orc warrior (18)!! You kill the orc warrior! Vehumet accepts your kill. Casting: Sandblast (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor You feel a surge of power! The wall shatters! The blast of rock fragments hits the orc priest (56)!!! You kill the orc priest! Vehumet accepts your kill. You feel your power returning. An ogre comes into view. Casting: Lee's Rapid Deconstruction (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Casting: Lee's Rapid Deconstruction (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 war axe of chopping and wearing the macabre finger necklace {rN+} (93% to-hit, healthy (12/12), 70% (All)) You feel a surge of power! The blast of sand hits the orc priest (27)!! You kill the orc priest! Vehumet accepts your kill. You feel your power returning. Casting: Sandblast (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sandblast (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 pickaxe and wearing a +0 robe (93% to-hit, healthy (26/26), 75% (Melee)) You feel a surge of power! The stone arrow hits the ogre (21)!! The ogre is almost dead. (5/26) HP You block the ogre's attack. You hit the ogre (6). You kill the ogre! Vehumet accepts your kill. You feel your power returning. You start waiting. Snorg the Insatiable comes into view. Snorg is nearby! Snorg is nearby! You hear the loud beating of a very distant drum. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Web Wand Press: ? - help, Shift-Dir - straight line, f - Snorg Aim: Snorg, brandishing a wand of acid and wearing a +0 robe (89% to-hit, healthy (98/98), 79% (All)) Out of range. Okay, then. Okay, then. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Web Wand Press: ? - help, Shift-Dir - straight line, f - Snorg Aim: Snorg, brandishing a wand of acid and wearing a +0 robe (89% to-hit, healthy (98/98), 79% (All)) The stream of webbing hits Snorg. Snorg is caught in a web! Snorg is healthy. (98/98) HP Casting: Stone Arrow (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Snorg Aim: Snorg, brandishing a wand of acid and wearing a +0 robe (97% to-hit, healthy (98/98), 79% (All), entangled in a web) You feel a surge of power! The stone arrow hits Snorg (21)!! Snorg is moderately wounded. (77/98) HP Casting: Stone Arrow (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Snorg Aim: Snorg, brandishing a wand of acid and wearing a +0 robe (97% to-hit, moderately wounded (77/98), 79% (All), entangled in a web) You feel a surge of power! The stone arrow hits Snorg (19)!! Snorg is heavily wounded. (58/98) HP Snorg struggles to get unstuck from the web. Casting: Stone Arrow (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Snorg Aim: Snorg, brandishing a wand of acid and wearing a +0 robe (97% to-hit, moderately wounded (59/98), 79% (All), entangled in a web) You feel a surge of power! The stone arrow hits Snorg (26)!! Snorg is severely wounded. (33/98) HP Snorg tears the web. Casting: Stone Arrow (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Snorg Aim: Snorg, brandishing a wand of acid and wearing a +0 robe (89% to-hit, severely wounded (34/98), 79% (All)) You feel a surge of power! The stone arrow hits Snorg (19)!! Snorg is almost dead. (15/98) HP Casting: Stone Arrow (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Snorg Aim: Snorg, brandishing a wand of acid and wearing a +0 robe (89% to-hit, almost dead (16/98), 79% (All)) You feel a surge of power! The stone arrow hits Snorg (29)!! You kill Snorg! Vehumet accepts your kill. You feel your power returning. The +2 troll leather {Snorg} is intact enough to wear. You start waiting. You hear the thunderous beating of a very distant drum. You start waiting. Some of the chunks of flesh in your inventory have rotted away. x2 You hear the thunderous beating of a very distant drum. You start waiting. All of the chunks of flesh in your inventory have rotted away. You hear the deafening beating of a very distant drum. Wear which item? (? for menu, Esc to quit) Okay, then. You start removing your armour. You continue taking off your +2 troll leather. x4 You finish taking off your +2 troll leather. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.06-684-g4aa1d9d Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_DISPLAY_INVENTORY repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Gunk] Species: Gargoyle Job: Earth Elementalist HP: 122/122; mods: 0/0 MP: 25/25; mod: 0 Stats: 8 (8) 36 (36) 18 (18) Position: (26, 13), god: Vehumet (6), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Delayed (2): type: armour_on duration: 0 type: armour_on duration: 5 Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 10 | 2355 | 1/547 Short Blades | | 0 | 0 | 0 | 0 | 0/59 Long Blades | | 0 | 0 | 0 | 0 | 0/59 Axes & Hammers | | 0 | 0 | 0 | 0 | 0/59 Whips & Flails | | 0 | 0 | 0 | 0 | 0/50 Polearms | | 0 | 0 | 0 | 0 | 0/59 Maces & Staves | X | 0 | 0 | 0 | 0 | 0/50 Slings | | 0 | 0 | 0 | 0 | 0/59 Bows | | 0 | 0 | 0 | 0 | 0/50 Crossbows | | 0 | 0 | 0 | 0 | 0/50 Armour | X | 1 | 100 | 6 | 1089 | 207/295 Dodging | X | 0 | 0 | 5 | 1225 | 165/424 Stealth | X | 0 | 0 | 4 | 402 | 49/177 Shields | X | 0 | 0 | 10 | 2419 | 65/547 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 0 | 0 | 7 | 1715 | 51/476 Hexes | | 0 | 0 | 0 | 0 | 0/59 Charms | | 0 | 0 | 0 | 0 | 0/59 Summonings | | 0 | 0 | 0 | 0 | 0/59 Necromancy | X | 0 | 0 | 5 | 1085 | 25/424 Translocations | | 0 | 0 | 0 | 0 | 0/59 Transmutations | | 0 | 0 | 0 | 51 | 51/70 Fire Magic | | 0 | 0 | 0 | 0 | 0/50 Ice Magic | | 0 | 0 | 0 | 0 | 0/50 Air Magic | | 0 | 0 | 0 | 0 | 0/70 Earth Magic | X | 0 | 0 | 20 | 9939 | 75/1272 Poison Magic | | 0 | 0 | 0 | 0 | 0/50 Invocations | | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 10 | 3483 | 154/773 Spell bugs: Durations: Attributes: #12: 1312 #13: 511 #23: 4730 #24: -1877468441 #27: 88601 #49: 2385 #59: 1 Mutations: big wings: 1 (innate) negative energy resistance: 1 (innate) electricity resistance: 1 (innate) stats: 1 unbreathing: 1 (innate) petrification resistance: 1 (innate) rot immunity: 1 (innate) artificial flesh: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #26: +6 menacing staff of earth eq slot #1, inv slot #41: +10 heater shield of Trial and Error {rF+ rCorr} eq slot #2, inv slot #5: +1 cloak eq slot #3, inv slot #51: +2 helmet of improved vision eq slot #4, inv slot #29: +0 pair of gloves eq slot #5, inv slot #36: +0 pair of boots of Hapump {Str-5 Int+5 Dex+3 +Vis} eq slot #7, inv slot #33: +2 troll leather eq slot #8, inv slot #17: ring of Yroderr {rPois rC++ Int+5 Stlth-} eq slot #9, inv slot #9: ring "Mirag" {MR+ Int+5} eq slot #10, inv slot #31: amulet of magic regeneration }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ### #.. ####.# ## #... ###..#.## ###.### ##...####.#.....####.##... #....#.#..........##....)# ## ......#...........#..)... #... #.....@...[........)..) ##... #.......##.........###. .....## ##..)....##.##...###.#. #.$....####......##.......#.... #)..#.#.<......#............ #..)...).###........##..... ##..)..)## ##.....>###..... #..<)..## #.....####...... ##....## #..##..# ##..... clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (63, 45): {{{{ CLASS: TimedMarker dur: 1252 started: true ticktype: 1 msg: CLASS: TimedMessaging noisemaker: drum _have_entered_level: true range_adjectives: 1: 1: 30 2: very distant 2: 1: 15 2: distant 3: 1: 7 2: $F nearby 4: 1: 0 2: $F finalmsg: After a thunderous strike, the drumbeats cease. ranges: 1: 1: 5000 2: faint 2: 1: 4000 2: 3: 1: 2500 2: loud 4: 1: 1500 2: thunderous 5: 1: 0 2: deafening check: 802 verb: beating initmsg: 1: You feel a sense of challenge. 2: Hark! There is a gateway to a gauntlet on this level. Find the entrance quickly before the gate is sealed! sound_channel: 31 dur_short: 4360 props: feat_tile: dngn_portal_gauntlet_gone dstname: gauntlet floor: stone_arch high: 436 low: 436 high_short: 43 low_short: 43 turns: 436 single_timed: true }}}} >>>>>>>>>>>>>>>>>>>>>>