Gunk Level 1 of the Dungeon (0, 0, D:1) a +0 robe (8, -10, D:1) a +0 dagger (9, -3, D:1) a +0 club (24, -20, D:1) a +0 club a +0 dagger (25, -19, D:1) a +0 ring mail (30, -12, D:1) a +0 robe (31, -16, D:1) a +0 robe (37, -9, D:1) a +0 robe (41, -12, D:1) a +0 short sword (42, -22, D:1) a +0 club (42, 0, D:1) a +0 dagger a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (6, 8, D:2) a +0 mace (8, 3, D:2) a +0 dagger a +0 sling (10, 7, D:2) a +0 flail (16, 49, D:2) a +0 club a +0 sling (41, 9, D:2) a +0 ring mail (41, 20, D:2) a +0 vorpal hand axe (41, 23, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (0, 35, D:3) a +0 hand axe (15, 14, D:3) a +0 plate armour (22, 18, D:3) a +0 trident a +0 ring mail (23, 19, D:3) a +0 dagger 4 javelins (25, 19, D:3) a +0 club (38, 18, D:3) a +0 mace (39, 31, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 sling (3, 21, D:4) a +0 club (5, 10, D:4) a +0 ring mail (10, 9, D:4) a +0 leather armour a +0 short sword (13, 25, D:4) a +0 short sword (22, 31, D:4) a +0 giant club (24, 22, D:4) a +0 flail (24, 38, D:4) a +0 robe a +0 dagger (25, 45, D:4) a +0 whip (26, 45, D:4) a +0 hand axe a +0 dagger a +0 robe (27, 17, D:4) a +0 ring mail (28, 45, D:4) a +0 short sword a +0 ring mail (29, 20, D:4) a +0 club a +0 ring mail a +0 hand axe (29, 23, D:4) a +0 leather armour (39, 12, D:4) 4 large rocks (41, -13, D:4) a +0 ring mail (42, 5, D:4) a +0 dagger (55, -14, D:4) the +3 hand axe of an ossuary {vorpal, *Slow rF+ Stlth+} It inflicts extra damage upon your enemies. rF: It protects you from fire. *Slow: It may slow you when you take damage. Stlth: It makes you more stealthy. Level 5 of the Dungeon (2, 7, D:5) a +0 trident (5, 16, D:5) a +0 trident (7, 35, D:5) a +0 dagger (17, 4, D:5) a +0 shortbow (23, 24, D:5) a +0 war axe (27, 8, D:5) a +0 ring mail a +0 dagger a +0 flail (28, 8, D:5) a +0 leather armour a +0 club a +0 hand axe of electrocution (46, 14, D:5) a +0 dagger a +0 scale mail Level 6 of the Dungeon [Shop] Udesk's Jewellery Emporium a +6 ring of strength (468 gold) a +4 ring of evasion (468 gold) a +6 ring of intelligence (468 gold) a +6 ring of intelligence (468 gold) an amulet of reflection (390 gold) an amulet of reflection (390 gold) (0, 0, D:6) a +0 club (0, 1, D:6) a +3 dagger a +0 robe (0, 2, D:6) a +0 mace a +0 leather armour (1, -1, D:6) a +2 dagger of venom a +0 leather armour (1, 0, D:6) a +0 club (6, -37, D:6) a +0 leather armour (6, 7, D:6) a +0 whip of freezing (16, -8, D:6) a +0 ring mail (18, -13, D:6) a +0 club (19, 0, D:6) a +0 leather armour a +0 club (20, 0, D:6) a +0 giant spiked club (22, 2, D:6) a +2 short sword of protection (26, -25, D:6) a +0 spear a +0 whip of holy wrath (27, -25, D:6) a +0 club a +0 whip a +0 leather armour (29, -42, D:6) a +0 spear (34, -36, D:6) a +0 robe a +4 scimitar a +0 robe a +0 short sword a +0 robe a +3 spear of freezing a +0 robe a +4 mace a +0 robe a +0 dire flail (41, -17, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 leather armour (2, 0, D:7) a +0 hand axe a +0 dagger a +0 robe (3, 0, D:7) a +0 dagger a +0 chain mail (12, 18, D:7) a +0 halberd a +0 scale mail (14, 12, D:7) a +0 halberd (14, 15, D:7) a +0 flail a ring of resist corrosion (18, -8, D:7) a +0 chain mail (23, 21, D:7) a +0 spear (25, -1, D:7) a +0 leather armour a +0 whip (37, 22, D:7) a +0 war axe (38, 22, D:7) a +0 club a +0 whip a +0 whip (39, 5, D:7) a +0 pair of gloves (39, 22, D:7) a +0 club a +0 chain mail a +0 club a +0 leather armour (40, -7, D:7) a +0 flail (40, 2, D:7) a +0 halberd (47, 12, D:7) a +0 scale mail (51, 25, D:7) a +0 chain mail Level 8 of the Dungeon [Shop] Beolez's Tremendous Tomes the Atlas of Pestilence and the Blizzard (1176 gold) Spells Type Level a - Freeze Ice 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Summon Ice Beast Ice/Summoning 4 d - Olgreb's Toxic Radiance Poison 4 e - Freezing Cloud Conjuration/Ice/Air 5 f - Alistair's Intoxication Transmutation/Poison 5 g - Eringya's Noxious Bog Transmutation/Poison 6 h - Ozocubu's Refrigeration Ice 7 the Encyclopedia of Aerial Transfiguration (1036 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Beastly Appendage Transmutation 1 c - Static Discharge Conjuration/Air 2 d - Passwall Transmutation/Earth 2 e - Irradiate Conjuration/Transmutation 5 f - Yara's Violent Unravelling Hexes/Transmutation 5 g - Alistair's Intoxication Transmutation/Poison 5 h - Maxwell's Capacitive Coupling Air 8 the Catalogue of the Birds and the Tesseract (840 gold) Spells Type Level a - Apportation Translocation 1 b - Poisonous Vapours Poison/Air 2 c - Blink Translocation 2 d - Mephitic Cloud Conjuration/Poison/Air 3 e - Gell's Gravitas Translocation 3 f - Lesser Beckoning Translocation 3 g - Summon Lightning Spire Summoning/Air 4 h - Manifold Assault Translocation 4 the Volume of the Geologist and the Dead (1478 gold) Spells Type Level a - Passwall Transmutation/Earth 2 b - Anguish Hexes/Necromancy 4 c - Borgnjor's Vile Clutch Necromancy/Earth 5 d - Agony Necromancy 5 e - Statue Form Transmutation/Earth 6 f - Lehudib's Crystal Spear Conjuration/Earth 8 g - Borgnjor's Revivification Necromancy 8 h - Necromutation Transmutation/Necromancy 8 Sif Muna's Discursus on the Gathered Rocks (1610 gold) Spells Type Level a - Summon Ice Beast Ice/Summoning 4 b - Summon Mana Viper Hexes/Summoning 5 c - Borgnjor's Vile Clutch Necromancy/Earth 5 d - Haunt Necromancy/Summoning 7 e - Malign Gateway Summoning/Translocation 7 f - Monstrous Menagerie Summoning 7 g - Shatter Earth 9 h - Dragon's Call Summoning 9 Sif Muna's Writings on Beguiling and Shaping (1036 gold) Spells Type Level a - Slow Hexes 1 b - Dazzling Flash Conjuration/Hexes 3 c - Spider Form Transmutation/Poison 3 d - Cause Fear Hexes 4 e - Leda's Liquefaction Hexes/Earth 4 f - Ice Form Ice/Transmutation 4 g - Irradiate Conjuration/Transmutation 5 h - Alistair's Intoxication Transmutation/Poison 5 the Secrets of Accomplices and Poisoning (1419 gold) Spells Type Level a - Call Imp Summoning 2 b - Call Canine Familiar Summoning 3 c - Olgreb's Toxic Radiance Poison 4 d - Summon Mana Viper Hexes/Summoning 5 e - Eringya's Noxious Bog Transmutation/Poison 6 f - Spellforged Servitor Conjuration/Summoning 7 g - Monstrous Menagerie Summoning 7 h - Dragon's Call Summoning 9 Hopiwk's Codex of Bloody Minerals (1064 gold) Spells Type Level a - Necrotise Necromancy 1 b - Cigotuvi's Dreadful Rot Necromancy/Poison/Air 2 c - Passwall Transmutation/Earth 2 d - Anguish Hexes/Necromancy 4 e - Leda's Liquefaction Hexes/Earth 4 f - Animate Dead Necromancy 4 g - Statue Form Transmutation/Earth 6 h - Haunt Necromancy/Summoning 7 (0, 0, D:8) a +0 flail (1, -33, D:8) a +0 whip a +0 robe (1, -32, D:8) a +0 whip (2, -33, D:8) a +0 flail a +0 flail (2, -19, D:8) a +0 chain mail (3, -33, D:8) a +0 chain mail (5, -14, D:8) a +0 chain mail (7, 2, D:8) a +0 dagger (15, -19, D:8) a +0 short sword (24, 1, D:8) a +2 vampiric dagger a +0 leather armour (26, 1, D:8) a +0 mace a +0 cloak a +0 mace a +0 dagger a +0 chain mail (27, -39, D:8) a +0 pair of boots a +0 robe (30, 0, D:8) a +0 mace a +0 robe (31, -2, D:8) a +3 dagger a +0 robe a +3 scimitar a +0 robe (33, -2, D:8) a +4 falchion a +0 robe (37, -11, D:8) a +0 dagger (39, -7, D:8) a +0 scale mail Level 9 of the Dungeon (2, -12, D:9) a +0 short sword a +0 robe (2, -11, D:9) a +0 flail (2, -10, D:9) a +0 club a +0 club a +0 robe (2, -8, D:9) a +0 spear (4, -14, D:9) a +0 shortbow (10, -3, D:9) a +0 hand axe (11, -3, D:9) a +0 club (14, 6, D:9) a +0 plate armour a +0 dire flail (15, -36, D:9) a +0 scale mail (20, -2, D:9) a +0 quarterstaff (29, -43, D:9) a +0 leather armour (37, -35, D:9) a +0 dagger (38, -19, D:9) a +0 leather armour a +5 quarterstaff a +0 sling (40, -30, D:9) a +0 scale mail a +0 trident (40, -9, D:9) a +1 robe of resistance a +4 dagger of chaos (42, -9, D:9) a +0 war axe Level 10 of the Dungeon [Shop] Lijeps's Antique Weapon Emporium a +0 war axe (80 gold) a +2 spear of pain (448 gold) a +0 dagger (46 gold) a +2 halberd of protection (386 gold) a +0 rapier (92 gold) a +0 war axe (80 gold) a +0 broad axe (92 gold) the +11 hand axe of Sigik {spect, rF+ MP+9} (2194 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rF: It protects you from fire. MP: It affects your magic capacity (+9). the +5 scythe "Finisher" {speed, eviscerate} (1012 gold) Attacks with this weapon are significantly faster. It may eviscerate those it strikes, slaying them instantly, with a decreasing chance against stronger foes. (0, 0, D:10) a +0 club (0, 1, D:10) a +1 helmet of intelligence (0, 3, D:10) a +0 leather armour (4, -1, D:10) a +0 dagger a +0 leather armour a ring of flight a +0 morningstar a +0 club (5, -3, D:10) a +0 whip a +0 leather armour (5, -1, D:10) a +0 trident a +0 plate armour (5, 0, D:10) a +0 mace a +0 halberd a +0 chain mail (5, 1, D:10) a +0 mace (6, -8, D:10) a +0 robe a +0 dagger (6, -7, D:10) a +0 robe a +0 dagger (6, 2, D:10) a +0 club (7, -8, D:10) a +0 dagger (7, -7, D:10) a +0 robe 6 atropa-tipped darts a +0 club (7, 0, D:10) a +0 mace a +2 plate armour (7, 2, D:10) a +0 short sword a +4 plate armour of cold resistance (7, 6, D:10) a phial of floods (8, -7, D:10) a +0 leather armour a +0 flail (10, -14, D:10) a +0 leather armour (16, -24, D:10) a +0 shortbow (22, -24, D:10) a +0 mace (26, 2, D:10) a +0 robe (29, -29, D:10) a +0 battleaxe a +0 chain mail (30, -29, D:10) a +0 falchion (31, -30, D:10) a +0 dagger a +0 robe (31, -14, D:10) a +0 war axe of electrocution a +0 chain mail a +0 dagger (32, -31, D:10) a +0 club a +0 leather armour (32, -14, D:10) a +0 short sword a +0 club (39, -11, D:10) a +0 spear Level 11 of the Dungeon [Shop] Hobyot's Demolitions Depot (Shop contents are unknown) (0, 0, D:11) a +0 chain mail (10, 17, D:11) a +0 falchion (17, 14, D:11) a +0 quarterstaff (25, 24, D:11) a +0 pair of boots (26, 8, D:11) a +0 giant club a +0 giant club (30, 18, D:11) a +0 dagger a +0 robe (32, 18, D:11) a +0 long sword (37, 14, D:11) a +0 club (46, 21, D:11) a +0 ring mail Level 12 of the Dungeon [Shop] Nianulesch's Distillery 2 potions of mutation (304 gold) 2 potions of degeneration (38 gold) [Shop] Athuucw's General Store the ring of Rege {rElec rC++ Will- rCorr Slay+4} (1183 gold) [ring of slaying] Slay: It affects your accuracy & damage with ranged weapons and melee (+4). rC: It greatly protects you from cold. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. 8 stones (8 gold) a staff of conjuration (275 gold) a +4 ring mail of fire resistance (341 gold) the +5 robe of Night {Dark Will+ SInv} (660 gold) It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. SInv: It lets you see invisible. Will: It increases your willpower. 9 stones (9 gold) a scroll of butterflies (44 gold) (0, 0, D:12) a +0 shortbow (1, -4, D:12) a scroll of magic mapping (2, 8, D:12) a +0 dagger (5, 12, D:12) a +0 cloak (5, 25, D:12) a +0 giant club a +0 giant club a +0 flail of protection (6, 23, D:12) a +0 plate armour a +0 long sword (6, 24, D:12) a +0 mace a +0 scale mail a +0 spear a +0 whip a +0 whip a +0 flail a +0 whip a +0 giant spiked club (6, 25, D:12) a +0 ring mail a +1 spear of venom a +0 flail (6, 26, D:12) a +0 giant spiked club a +0 dagger (6, 27, D:12) a +0 giant club (7, 25, D:12) a +0 club a +0 giant club (7, 27, D:12) a +0 war axe (9, 14, D:12) a +0 shortbow (14, -5, D:12) the +0 leather armour "Tomoig" {rF+ Stlth+} rF: It protects you from fire. Stlth: It makes you more stealthy. (16, 7, D:12) a +0 sling (22, 10, D:12) a +0 flail (23, 23, D:12) a scroll of enchant armour (32, 4, D:12) 4 large rocks (37, 4, D:12) a book of Changes (38, -2, D:12) 2 large rocks (40, 14, D:12) a +0 trident Level 13 of the Dungeon (3, -10, D:13) 17 gold pieces (3, 1, D:13) 6 stones (5, 2, D:13) 9 gold pieces (7, -5, D:13) a scroll of teleportation (9, -16, D:13) 4 poisoned darts (9, -14, D:13) 24 gold pieces a +0 shortbow the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Yhinegoy's Armour Shop a +0 kite shield (67 gold) a +2 pair of gloves of hurling (322 gold) a +1 scale mail of fire resistance (240 gold) a +0 chain mail (67 gold) the +1 leather armour of the Orb {rPois} (273 gold) rPois: It protects you from poison. a +0 leather armour (30 gold) (0, 0, Orc:1) a +0 giant club (10, 3, Orc:1) a +0 giant spiked club (10, 5, Orc:1) a +0 leather armour a +0 mace a +0 chain mail a +3 battleaxe of freezing a +0 chain mail a +0 halberd a +0 arbalest (11, 5, Orc:1) a +0 chain mail a +0 battleaxe a +4 chain mail of willpower a +0 long sword (11, 6, Orc:1) a +0 short sword a +0 chain mail a +5 bardiche of venom (12, 5, Orc:1) 4 large rocks a +0 hand axe (12, 6, Orc:1) a +0 robe a +0 dagger (13, 7, Orc:1) a +0 trident (14, 6, Orc:1) a +0 chain mail a +0 short sword (15, 7, Orc:1) a +0 flail (33, -27, Orc:1) 9 gold pieces (33, -26, Orc:1) 15 gold pieces (33, -25, Orc:1) the +10 glaive "Tuisufev" {spect, rF+ Dex+2} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Dex: It affects your dexterity (+2). rF: It protects you from fire. (unseen) (33, -24, Orc:1) the necklace of Bloodlust {*Rage Will++ Int-3 Slay+6} [amulet of nothing] It extends the wearer's berserk rage when killing foes. Int: It affects your intelligence (-3). Slay: It affects your accuracy & damage with ranged weapons and melee (+6). *Rage: It berserks you when you make melee attacks (+50% chance). Will: It greatly increases your willpower. (unseen) (33, -23, Orc:1) a +1 crystal plate armour (unseen) (33, -22, Orc:1) 18 gold pieces (33, -21, Orc:1) 12 gold pieces (34, -25, Orc:1) 5 javelins (34, -24, Orc:1) a manual of Fighting (35, -25, Orc:1) a +0 ring mail (35, -24, Orc:1) a potion of curing (35, -23, Orc:1) a potion of ambrosia (38, -39, Orc:1) a +0 dagger a +0 scale mail (39, -40, Orc:1) a +1 dagger of venom a +0 ring mail (39, -39, Orc:1) a +2 flail of protection (39, -38, Orc:1) a +1 vorpal hand axe (39, -2, Orc:1) a +0 giant club (40, -39, Orc:1) a +0 giant club (45, -14, Orc:1) a +0 war axe a +0 chain mail (45, -13, Orc:1) a +0 short sword (46, -14, Orc:1) a +0 war axe a +0 chain mail (46, -13, Orc:1) a +0 hand axe (48, -17, Orc:1) a +0 dagger a +0 robe a +0 dagger (49, -17, Orc:1) a +0 dagger a +0 dagger a +0 robe (50, -17, Orc:1) a +0 trident a +0 ring mail (52, -19, Orc:1) a +0 giant club Level 2 of the Orcish Mines [Shop] Jyah's Antique Armour Shop a +0 plate armour (437 gold) a +0 plate armour (437 gold) a +1 plate armour of willpower (665 gold) a +0 leather armour (38 gold) a +0 plate armour (437 gold) a +0 chain mail (85 gold) a +0 leather armour (38 gold) a +0 chain mail (85 gold) [Shop] Vesmuc's General Store 6 poisoned darts (33 gold) a +1 leather armour of fire resistance (196 gold) 4 poisoned darts (22 gold) 5 stones (7 gold) a +4 antimagic spear (434 gold) a +2 quarterstaff of speed (336 gold) the +7 bardiche "Ryareth" {elec, +Blink rC+ Int-5} (952 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (-5). rC: It protects you from cold. +Blink: It lets you blink. a scroll of identify (28 gold) a ring of fire (350 gold) [Shop] Alueqit's Assorted Antiques a +3 scale mail of willpower (884 gold) a +0 plate armour (782 gold) a scroll of enchant armour (255 gold) a scroll of identify (68 gold) a +0 ring mail (136 gold) a +0 spear (102 gold) [Shop] Woteps's Book Shop the Directory of Lithic Reformation (714 gold) Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Eringya's Noxious Bog Transmutation/Poison 6 c - Shatter Earth 9 a book of the Hunter (442 gold) a book of Vapours (340 gold) a book of Lightning (646 gold) Sif Muna's Secrets of Interference and the Storm (748 gold) Spells Type Level a - Slow Hexes 1 b - Dazzling Flash Conjuration/Hexes 3 c - Cause Fear Hexes 4 d - Summon Lightning Spire Summoning/Air 4 e - Arcjolt Conjuration/Air 5 a book of the Senses (544 gold) a book of Armaments (612 gold) the Tome of Grim Transmogrification (816 gold) Spells Type Level a - Cigotuvi's Dreadful Rot Necromancy/Poison/Air 2 b - Animate Dead Necromancy 4 c - Alistair's Intoxication Transmutation/Poison 5 d - Death's Door Necromancy 9 a Young Poisoner's Handbook (340 gold) a book of Blood (476 gold) [Shop] Zeatobyth's Antique Weapon Shoppe a +2 morningstar of protection (470 gold) a +0 flail of protection (173 gold) the +7 mace of Qaak Lia {vamp, rC+ Str+2} (1741 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Str: It affects your strength (+2). rC: It protects you from cold. a +0 great mace (182 gold) a +0 great sword (182 gold) a +0 whip (70 gold) a +0 whip (70 gold) the +3 glaive of Imusihia {flame, rF- Int+6 SInv Stlth+} (1296 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (+6). rF: It makes you vulnerable to fire. SInv: It lets you see invisible. Stlth: It makes you more stealthy. a +0 mace (84 gold) a +4 trident of venom (733 gold) a +0 quarterstaff (112 gold) (9, 2, Orc:2) a +0 giant spiked club (12, 8, Orc:2) a +0 glaive a +0 plate armour (13, 2, Orc:2) a +0 hand axe a +0 chain mail (13, 3, Orc:2) a +0 battleaxe a +0 chain mail a +0 flail a +0 ring mail (13, 5, Orc:2) a +0 flail a +0 ring mail (13, 7, Orc:2) a +1 halberd of flaming a +0 plate armour (13, 9, Orc:2) a +0 glaive a +0 plate armour (14, 2, Orc:2) a +0 long sword a +0 plate armour (14, 3, Orc:2) a +0 scimitar a +0 chain mail a +0 trident a +0 chain mail (14, 4, Orc:2) a +0 falchion (14, 7, Orc:2) a +0 long sword a +0 chain mail (14, 8, Orc:2) a +3 long sword a +0 plate armour (15, 3, Orc:2) a +0 club a +0 leather armour (18, -10, Orc:2) a +0 trident (19, -10, Orc:2) a +2 dagger of speed a +0 robe (19, -9, Orc:2) a +0 scimitar of protection a +0 plate armour (20, -8, Orc:2) a +0 morningstar (26, 6, Orc:2) a +0 vorpal hand axe a +0 club (26, 7, Orc:2) a +0 battleaxe a +0 plate armour (27, 7, Orc:2) a +0 hand axe a +0 leather armour a +0 scimitar a +0 plate armour (28, 7, Orc:2) a +0 trident a +0 chain mail (30, 6, Orc:2) a +1 short sword of electrocution a +0 arbalest a +0 plate armour (30, 7, Orc:2) a +0 trident a +0 chain mail (31, 7, Orc:2) a +0 flail a +0 dagger a +0 great mace a +0 chain mail (32, 7, Orc:2) a +0 halberd a +0 chain mail (33, 7, Orc:2) a +0 hand axe a +1 chain mail of fire resistance a +0 morningstar a +0 chain mail (34, 6, Orc:2) a +0 whip of venom (35, 5, Orc:2) a +0 hand axe a +0 chain mail (35, 6, Orc:2) a +0 short sword a +0 chain mail (36, 5, Orc:2) a +2 short sword of venom a +0 plate armour a +0 dire flail a +0 plate armour a +0 falchion a +0 scale mail a +0 mace (37, 3, Orc:2) a +0 flail a +0 club a +0 dire flail a +0 plate armour (37, 5, Orc:2) a +0 short sword a +0 leather armour a +0 battleaxe a +0 plate armour a +0 club a +0 long sword a +0 plate armour (38, 3, Orc:2) a +0 dagger of draining a +0 short sword a +0 chain mail (38, 4, Orc:2) a +0 short sword of holy wrath a +0 plate armour a +1 long sword of protection a +0 plate armour (39, 3, Orc:2) a +0 war axe a +0 plate armour a +0 club (53, -4, Orc:2) a +0 dagger a +0 robe (54, -4, Orc:2) a +3 broad axe a +0 arbalest a +0 chain mail a +0 hand axe a +0 plate armour (55, -4, Orc:2) a +0 club a +0 leather armour a +0 whip a +0 mace a +0 plate armour a +0 halberd a +0 chain mail Level 1 of the Lair of Beasts [Shop] Naphul's Distillery a potion of magic (104 gold) (21, 21, Lair:1) a +0 scale mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 helmet (33, 28, Lair:2) a staff of conjuration (37, -11, Lair:2) a +0 scale mail 7 javelins a +1 vorpal scimitar (43, -6, Lair:2) a +0 robe a +1 dagger of venom (47, -22, Lair:2) a +0 club Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 ring mail (2, -6, Lair:3) 19 gold pieces (5, -18, Lair:3) a +0 quarterstaff (12, -2, Lair:3) a +0 long sword (23, -19, Lair:3) a +0 pair of boots of rampaging (unseen) (28, -15, Lair:3) a +0 spear (35, -13, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 robe (11, -42, Lair:4) a +0 ring mail (48, -5, Lair:4) a +0 pair of boots (60, -29, Lair:4) a book of Storms (62, 8, Lair:4) a +0 spear Level 5 of the Lair of Beasts (0, 0, Lair:5) a phial of floods (20, -45, Lair:5) a +0 robe (25, 14, Lair:5) a +0 leather armour (31, -21, Lair:5) a +0 club (34, -15, Lair:5) a +3 rapier (44, -38, Lair:5) the +6 demon blade "Eviscerator" {flame, Str+3 SInv} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+3). SInv: It lets you see invisible. (45, -38, Lair:5) a +0 club (45, -18, Lair:5) a +0 falchion Level 1 of the Spider Nest (0, 0, Spider:1) a +0 robe (9, -7, Spider:1) a +0 leather armour (13, -2, Spider:1) a +0 leather armour (26, 5, Spider:1) a +1 chain mail of cold resistance (26, 22, Spider:1) a +1 eveningstar of holy wrath a +0 chain mail a +0 tower shield (26, 23, Spider:1) a +0 robe (27, 21, Spider:1) a +2 hand axe of draining a +0 leather armour (29, 18, Spider:1) a +2 hand axe of flaming a +0 leather armour (30, 15, Spider:1) a +0 lajatang of speed a +1 robe of fire resistance (30, 18, Spider:1) a +0 hand axe a +0 robe (35, 10, Spider:1) a +0 robe (36, -2, Spider:1) Qefaocie's Encyclopedia of Air Spells Type Level a - Summon Lightning Spire Summoning/Air 4 b - Storm Form Transmutation/Air 7 Level 2 of the Spider Nest (9, -10, Spider:2) a +0 long sword (20, 46, Spider:2) 2 atropa-tipped darts (32, 26, Spider:2) a +0 ring mail (38, 22, Spider:2) a staff of poison Level 3 of the Spider Nest (0, 0, Spider:3) a +0 robe (22, 13, Spider:3) a +0 shortbow