Dungeon Crawl Stone Soup version 0.35-a0-53-g511dc2e70d (webtiles) character file. Game seed: 7947484093551841789 0 HUV the Grave Robber (level 1, 0/13 HPs) Began as a Merfolk Necromancer on Feb 20, 2026. Slain by a hobgoblin (2 damage) ... on level 1 of the Dungeon. The game lasted 00:03:01 (46 turns). HUV the Grave Robber (Merfolk Necromancer) Turns: 46, Time: 00:03:02 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 10% Magic: 3/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Potions g - a potion of magic Skills: + Level 0.2 Fighting + Level 2.6 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting + Level 3.2 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 40% N/A 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 20% 2d8 10% 2 Vampiric Draining Necr 10% 2d6 19% 3 Animate Dead Necr 10% N/A 52% 4 Curse of Agony Necr 10% N/A 86% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You completely miss the goblin. The goblin is almost dead. The goblin hits you with a +0 club. You miss the goblin. The goblin is almost dead. The goblin hits you with a +0 club. You miss the goblin. The goblin is almost dead. The goblin closely misses you. You closely miss the goblin. The goblin is almost dead. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You closely miss the goblin. The goblin is almost dead. The goblin closely misses you. You hit the goblin. You kill the goblin! You hit the hobgoblin but do no damage. The hobgoblin hits you but does no damage. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin closely misses you. You completely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin misses you. You closely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin misses you. You closely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin barely misses you. You completely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. You die... .......#### ......g=..# #.#.#g#.#.# #'#r#'# +#'#'## . +#'#'## ... #'#'## ..$..##g### ......#@#.# ......###.# ........#... ##......: .... #........ ..... #......... .... #......... .... .......... You could see a hobgoblin. Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HUV the Merfolk Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 46 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: ms813_arrival_door_cone_large, layout_rooms, serial_bayou, serial_bayou_shore_b, serial_bayou_crossing, serial_bayou_lake_a, serial_bayou_pond_c, serial_bayou_shore_a, minmay_tromino_i2 Action || total ---------------------------++------- Attack: Normal || 18 Melee: Dagger || 18 Armour: Robe || 9 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 46 | 40 | 6 | 0 | 0 | 1 | 46.0 | Dungeon | 46 | 40 | 6 | 0 | 0 | 1 | 46.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 46 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+