Haruko Level 1 of the Dungeon (0, 0, D:1) a cursed +0 robe (7, -15, D:1) 8 tomahawks (21, -16, D:1) a +0 whip (24, -4, D:1) 24 stones (28, -19, D:1) 23 stones (29, 21, D:1) a +0 short sword (33, -17, D:1) a +0 whip (35, 12, D:1) a +0 club (46, -5, D:1) a +0 club (55, -7, D:1) a cursed -1 ring mail (55, 18, D:1) 30 arrows (63, -16, D:1) a cursed -2 club Level 2 of the Dungeon (12, 4, D:2) a +0 club (14, -18, D:2) a +0 whip (34, 1, D:2) a +0 club (36, 22, D:2) a +0 club (46, 7, D:2) a +0 club (53, 1, D:2) 2 stones (54, 1, D:2) 2 stones (54, 4, D:2) a stone (54, 6, D:2) a stone (54, 8, D:2) a +0 dagger a +0 hunting sling 12 stones (55, 8, D:2) a +0 hunting sling (62, -13, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 10 poisoned needles (1, 9, D:3) a cursed +0 club (3, -8, D:3) a +0 ring mail (5, -5, D:3) 28 arrows (9, -6, D:3) a +0 club (9, -2, D:3) a +0 spear (19, 5, D:3) a +0 dagger (20, 29, D:3) 2 potions of degeneration (24, 11, D:3) a cursed -1 dagger (27, -11, D:3) a +0 hunting sling (28, -28, D:3) a +0 ring mail (28, 16, D:3) 4 curare-tipped needles a +0 blowgun (28, 17, D:3) a +0 club (31, -6, D:3) a +0 club (31, 11, D:3) a +0 blowgun (32, -17, D:3) a +0 dagger of venom (32, 28, D:3) a +0 ring mail (38, -16, D:3) a +0 club (38, -13, D:3) a +0 club (41, 20, D:3) 2 stones (45, 16, D:3) a +0 hunting sling 9 stones Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (15, -4, D:4) a +0 dagger (15, 2, D:4) a cursed +0 scale mail (16, -4, D:4) a +0 club (17, -22, D:4) a potion of degeneration (17, -15, D:4) 17 arrows (17, -8, D:4) a +0 club (18, -9, D:4) a +0 club (18, 13, D:4) a +0 dagger a +0 robe (18, 21, D:4) 30 stones (19, -9, D:4) 14 stones a +0 hunting sling (20, -9, D:4) a +0 club (21, -10, D:4) a stone (21, -9, D:4) a +0 club a +4 dagger a +0 animal skin a +0 club (23, 13, D:4) a +0 ring mail 4 tomahawks a +0 hand axe (39, 4, D:4) a +0 hand axe (44, -1, D:4) a +0 leather armour a +0 club (46, 7, D:4) a cursed -1 short sword (55, 6, D:4) an uncursed ring of loudness an uncursed amulet of magic regeneration Level 5 of the Dungeon [Shop] Ciolobal's Assorted Antiques a potion of flight (63 gold) an uncursed ring of see invisible (315 gold) a +1 arbalest of flaming (317 gold) a +0 chain mail (94 gold) a potion of curing (63 gold) a potion of might (84 gold) a +0 plate armour (483 gold) a sack of spiders (420 gold) a wand of enslavement (12/24) (294 gold) [Shop] Sast's Jewellery Shop an uncursed ring of poison resistance (240 gold) an uncursed ring of protection from fire (300 gold) an uncursed ring of see invisible (180 gold) a +2 ring of evasion (120 gold) an uncursed ring of sustain attributes (210 gold) an uncursed ring of protection from magic (300 gold) a cursed ring of teleportation (54 gold) the ring "Jiadonab" {rPois Dex+3} (399 gold) [ring of poison resistance] It affects your dexterity (+3). It protects you from poison. an uncursed ring of wizardry (360 gold) an uncursed ring of stealth (210 gold) a cursed ring of loudness (54 gold) (10, 12, D:5) a +0 war axe a +0 leather armour (10, 21, D:5) a +0 scythe a +1 robe of magic resistance (13, 48, D:5) 20 bolts (22, -1, D:5) a +0 scale mail (27, 26, D:5) 17 stones (28, 40, D:5) 28 bolts (36, 34, D:5) a +0 flail (41, 30, D:5) 5 needles of confusion (43, 50, D:5) a +0 whip (44, 50, D:5) a +0 halberd (45, 49, D:5) a +0 whip (48, 50, D:5) 11 bolts (49, 10, D:5) 20 arrows (51, 33, D:5) a +0 giant club (60, 13, D:5) a +0 club (61, 12, D:5) a +0 club (61, 24, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) 18 stones (2, 22, D:6) a +0 robe (10, -5, D:6) a cursed -2 robe (10, 11, D:6) 20 stones (10, 20, D:6) 2 arrows (10, 22, D:6) a +0 shortbow 26 arrows (15, -2, D:6) a +0 scale mail (31, 20, D:6) a +0 dagger a +0 robe (35, -8, D:6) a +0 rapier (41, 11, D:6) a +0 whip a +0 plate armour a +0 mace (46, 13, D:6) 23 stones (47, 24, D:6) a +0 flail a +0 leather armour a +0 war axe a cursed +0 ring mail a +0 flail a +0 plate armour (50, 21, D:6) a +2 hand axe of chopping (51, 1, D:6) 17 sling bullets (58, 15, D:6) 25 stones Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (13, 0, D:7) a +0 shortbow (20, 20, D:7) 25 arrows (21, -3, D:7) a +0 dagger a +0 leather armour (24, -1, D:7) a +0 rapier Level 8 of the Dungeon [Shop] Doffexae's Antique Armour Shoppe a +0 plate armour (759 gold) a +0 scale mail (132 gold) a +0 helmet (148 gold) a +0 leather armour (66 gold) a +0 buckler (148 gold) a +0 plate armour of poison resistance (891 gold) a +0 scale mail (132 gold) a +0 ring mail (132 gold) a +0 robe (23 gold) a +0 chain mail (148 gold) a +0 pair of boots (148 gold) the +3 plate armour of Infinity {+Blink +Fly MR+} (1970 gold) It affects your resistance to hostile enchantments. It lets you fly. It lets you blink. a +0 ring mail (132 gold) a +0 plate armour (759 gold) (13, -7, D:8) a cursed -3 dagger a +0 robe (13, -6, D:8) a +0 flail a +0 hand axe a +0 chain mail (14, -24, D:8) 12 gold pieces (17, -40, D:8) 19 arrows (31, -38, D:8) the +5 arbalest "Wucunonk" {elec, MR++} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your resistance to hostile enchantments. (31, 0, D:8) a +0 whip (32, 0, D:8) a +0 robe a +0 long sword (33, -16, D:8) a +0 club a +2 ring mail of fire resistance (33, 0, D:8) a +0 robe a cursed +2 flail a +0 robe a +2 falchion a +0 robe (34, -19, D:8) the +3 flail of Soes {freeze, MR++ Str+2 Dex-5 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It affects your dexterity (-5). It affects your resistance to hostile enchantments. It makes you more stealthy. (36, -38, D:8) a +0 flail a +0 leather armour (36, -20, D:8) a +0 club a +0 scale mail a +0 club a +0 leather armour a +0 battleaxe a +0 plate armour a +0 hand axe (37, -38, D:8) a +0 ring mail a +0 trident (38, -40, D:8) a +0 hand axe a +0 plate armour (54, -22, D:8) a +1 dagger of venom Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (2, 7, D:9) a +1 whip of holy wrath a +0 dagger 8 stones a +0 club (3, 7, D:9) 4 stones a +0 club (3, 8, D:9) a +0 robe a +0 dagger a +0 leather armour a +0 short sword a +0 morningstar (3, 10, D:9) a +0 robe a +0 dagger (4, 6, D:9) a +0 club a stone (4, 7, D:9) 34 stones a +0 hand axe (4, 9, D:9) a +0 chain mail (4, 10, D:9) a +0 flail (8, 13, D:9) a troll hide (12, 4, D:9) a +0 scale mail (13, 16, D:9) 16 bolts (13, 19, D:9) a +0 mace a +0 leather armour (14, 19, D:9) a +0 dagger a +0 robe (15, 7, D:9) a +0 club (19, 35, D:9) a +0 robe (24, 12, D:9) the +4 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. The Shining One disapproves of the use of such an item. (24, 31, D:9) a +0 plate armour a +0 long sword (25, 31, D:9) 14 bolts (28, -8, D:9) 16 stones (34, 8, D:9) 23 bolts (37, 11, D:9) a +0 falchion (37, 12, D:9) a +2 short sword of speed (38, 4, D:9) a +0 robe a +2 morningstar (38, 11, D:9) a +0 robe a cursed +0 plate armour a +2 dagger of venom a +0 long sword (40, 16, D:9) a crystal ball of energy (43, -2, D:9) 18 stones (43, 11, D:9) a +0 giant club (44, -4, D:9) a +0 giant spiked club a +0 giant club (45, -5, D:9) a +0 helmet (49, 29, D:9) a +0 trident Level 10 of the Dungeon (0, 0, D:10) a large rock (0, 2, D:10) 2 arrows (0, 4, D:10) 17 arrows a +0 shortbow (1, -6, D:10) a +0 leather armour a +1 whip of electrocution 35 arrows a +0 shortbow (1, 1, D:10) an arrow (2, -6, D:10) a +0 robe a +0 dagger (3, 31, D:10) a +0 mace (4, 10, D:10) a large rock (8, 14, D:10) a +0 dire flail of holy wrath a +0 chain mail (9, 14, D:10) a +0 flail a +0 chain mail (10, 14, D:10) a cursed +0 robe a cursed -3 giant spiked club (12, 13, D:10) a +0 dagger (13, 9, D:10) a +0 hunting sling (13, 13, D:10) a +0 war axe (14, 7, D:10) a cursed +0 leather armour (14, 14, D:10) a +0 plate armour a +0 mace (14, 15, D:10) a +0 leather armour a +0 short sword (15, 4, D:10) a +0 club (15, 8, D:10) a +0 leather armour (25, 15, D:10) a +0 scale mail (30, 15, D:10) a +0 leather armour a +0 falchion (34, 15, D:10) a cursed -1 club a +2 short sword of speed (36, 15, D:10) a +0 chain mail a +0 short sword (40, 15, D:10) a tomahawk (41, 15, D:10) 14 gold pieces a tomahawk a +0 ring mail a +0 flail a +0 whip a cursed +0 chain mail a +0 long sword a +0 hand axe a +0 plate armour a +0 mace of draining (41, 17, D:10) a +0 giant spiked club a +0 chain mail a +0 hand axe a +0 club (42, 15, D:10) a +0 ring mail (unseen) (42, 16, D:10) a +0 giant club a cursed +0 plate armour a +0 halberd a +0 chain mail a +0 flail a +0 hand axe a +0 leather armour a +0 leather armour a +0 flail a +0 dagger a +0 leather armour a +0 mace a +0 club (42, 17, D:10) a +0 chain mail a +0 dagger (43, 16, D:10) a +0 robe a +0 mace (43, 17, D:10) a +0 leather armour a +0 trident of piercing (45, 17, D:10) a +0 club (46, 22, D:10) a +2 robe of cold resistance a +0 dagger a +0 ring mail (47, 22, D:10) a +0 scimitar a warg corpse (skeletalised by now) Level 11 of the Dungeon (0, 0, D:11) 17 stones (5, 18, D:11) 3 stones a +0 short sword (6, 4, D:11) 15 stones (6, 8, D:11) a +0 falchion (6, 17, D:11) a +0 short sword a +0 dagger a +0 dagger a +0 short sword (7, 16, D:11) 4 stones 15 poisoned needles a +0 blowgun (8, 11, D:11) a +0 mace (19, 8, D:11) a +0 club (25, 14, D:11) a large rock (25, 15, D:11) a large rock (26, -21, D:11) a +0 leather armour (31, -19, D:11) 16 stones (34, 4, D:11) a +0 hand axe (35, -10, D:11) a +0 ring mail a +0 hand axe a +0 leather armour (35, 7, D:11) a +0 dagger a +0 robe (36, -10, D:11) a +0 leather armour a +0 hand axe a +0 dagger a +0 robe a +0 dagger a +0 robe (36, 6, D:11) a +0 mace a +0 plate armour (47, -10, D:11) a +0 mace Level 12 of the Dungeon (0, 0, D:12) a +0 chain mail (0, 1, D:12) a +0 spear a +2 robe of cold resistance (0, 27, D:12) a +0 helmet (1, 1, D:12) a +0 robe (1, 2, D:12) a cursed +2 great sword a +0 robe a +3 flail a +0 robe (7, 0, D:12) 2 stones (13, 18, D:12) a +0 mace a +0 scale mail a +0 club a +0 ring mail (13, 19, D:12) a +0 dagger a +0 robe (14, 19, D:12) a +0 dagger a +0 robe (15, 17, D:12) a +0 mace a +0 ring mail (15, 18, D:12) a +0 dagger a +0 robe (15, 19, D:12) the +2 ring mail of Xagelesi {MP+9} It affects your magic capacity (+9). a +0 dagger a +0 robe (16, 22, D:12) a +0 robe (25, -3, D:12) 6 large rocks (28, 26, D:12) a +0 leather armour (38, 16, D:12) a +0 chain mail a +0 short sword a +0 short sword Level 13 of the Dungeon (0, 0, D:13) a +0 short sword the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 2 throwing nets a +0 whip (1, 0, Orc:1) a +0 spear (1, 1, Orc:1) a +0 spear (2, 15, Orc:1) a +0 club a +0 giant club (3, -27, Orc:1) a +0 giant spiked club (3, 13, Orc:1) a +0 whip (3, 15, Orc:1) a +0 leather armour a +0 club (4, 15, Orc:1) a +1 chain mail of magic resistance a +0 dagger (8, -17, Orc:1) a cursed +0 robe a +0 dagger (9, -20, Orc:1) a +0 leather armour a +0 club (9, -18, Orc:1) a +0 giant spiked club (10, -19, Orc:1) a +0 club an orc corpse (skeletalised by now) (10, -18, Orc:1) a +0 robe a +0 dagger Level 1 of the Lair of Beasts (0, 0, Lair:1) 6 poisoned needles (29, -8, Lair:1) 14 poisoned needles (29, -7, Lair:1) a +0 club (33, 1, Lair:1) 13 gold pieces