Haruko Level 1 of the Dungeon (2, 30, D:1) a +0 club (2, 53, D:1) a +0 dagger (12, 36, D:1) a +0 dagger (16, -1, D:1) 29 sling bullets (40, 18, D:1) a +0 club (40, 22, D:1) a stone (40, 31, D:1) a cursed -2 club (41, 6, D:1) 18 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 robe (3, 11, D:2) 19 sling bullets (3, 43, D:2) a +0 hand axe (16, 17, D:2) a stone (16, 18, D:2) a stone (16, 19, D:2) a stone (16, 20, D:2) a stone (16, 23, D:2) a +0 club (17, 19, D:2) a +0 war axe (24, 36, D:2) a +0 spear (31, 28, D:2) a +0 spear (34, 31, D:2) a +0 club (38, 3, D:2) a +0 rapier (38, 25, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (4, 19, D:3) a +0 leather armour (16, 26, D:3) a +0 leather armour (20, -8, D:3) 14 stones (21, -2, D:3) a +0 dagger (22, -8, D:3) a cursed -1 quarterstaff (24, -1, D:3) a +0 robe (24, 10, D:3) a +0 club (25, 8, D:3) a +0 whip a +0 leather armour (25, 9, D:3) a cursed +0 leather armour (36, -5, D:3) 24 bolts (39, -4, D:3) a +0 scale mail Level 4 of the Dungeon [Shop] Jeiniut's Weapon Shoppe 22 stones (28 gold) 15 stones (19 gold) 17 stones (22 gold) a +0 hand axe (39 gold) a +0 club (13 gold) the cursed +0 long sword "Jagamiqa" {flame, rElec rPois MR+} (352 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +0 hunting sling (19 gold) a +0 war axe (45 gold) a cursed -3 rapier (1 gold) (0, 0, D:4) a +0 short sword (0, 9, D:4) a +0 war axe (1, -1, D:4) a +2 short sword of protection (3, -7, D:4) 27 stones (15, -2, D:4) a +0 leather armour (19, -17, D:4) a +0 flail (25, -4, D:4) a +0 robe (31, 9, D:4) 20 stones (32, -8, D:4) a +0 hunting sling (34, 0, D:4) a +0 dagger of venom (42, 2, D:4) a +0 short sword (44, -10, D:4) 10 stones (47, 13, D:4) a +0 hand axe Level 5 of the Dungeon [Shop] Toboenack's Armour Emporium a +0 robe (9 gold) a +0 leather armour (26 gold) a +0 cloak (58 gold) a +0 ring mail (52 gold) a +0 robe (9 gold) a +0 robe (9 gold) a +0 scale mail (52 gold) a +0 robe (9 gold) a +0 ring mail (52 gold) a +0 robe (9 gold) a cursed +0 pair of gloves (45 gold) a +2 scale mail of magic resistance (273 gold) a +0 ring mail (52 gold) (0, 0, D:5) 14 arrows (3, 18, D:5) 22 stones (5, 6, D:5) a +0 dagger (8, 6, D:5) a tomahawk (11, 6, D:5) 2 tomahawks (12, -7, D:5) a +0 giant club (34, 21, D:5) 13 arrows (35, 3, D:5) a +0 dagger a +0 dagger a +0 robe a +0 dagger a +0 robe (51, 28, D:5) a +0 short sword a +0 chain mail (53, 24, D:5) 20 arrows Level 6 of the Dungeon (4, -8, D:6) a +0 giant club (7, -51, D:6) 19 poisoned needles (13, -15, D:6) an uncursed ring of fire (19, -45, D:6) 27 arrows (23, -38, D:6) a cursed -3 rapier (36, -44, D:6) a +0 ring mail (47, -36, D:6) 3 large rocks (51, -19, D:6) a +0 scale mail (51, -17, D:6) 9 stones (56, -20, D:6) a +0 rapier (58, -18, D:6) a +0 mace (60, -10, D:6) a +0 mace (61, -25, D:6) 19 stones Level 7 of the Dungeon [Shop] Gozag's Platinum Reserve the +4 hand axe "Ryschosev" {speed, +Inv rF+ Dex+3 Stlth+} (5910 gold) Attacks with this weapon are significantly faster. It affects your dexterity (+3). It protects you from fire. It lets you turn invisible. It makes you more stealthy. the +7 mace "Tuuskoad" {holy, rC+} (5440 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from cold. the +6 spear "Guzog" {elec, -Tele rF+ Str+5} (5640 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+5). It protects you from fire. It prevents most forms of teleportation. the cursed +3 hand axe "Oroph" {chop, -Tele MR+ Str+3 Dex+4} (3820 gold) It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It prevents most forms of teleportation. It has a curse placed upon it. (0, 0, D:7) a +0 leather armour (1, -6, D:7) a +0 short sword (2, -11, D:7) 2 arrows (2, -8, D:7) 12 stones (6, 0, D:7) 12 arrows (9, 9, D:7) a +0 falchion (14, -35, D:7) a +0 scale mail (14, -23, D:7) a potion of degeneration (14, -13, D:7) a stone (16, -16, D:7) a +0 dagger 5 stones (16, -15, D:7) a +0 club (17, -15, D:7) a +0 club a +0 short sword (18, -15, D:7) a +0 dagger (19, -15, D:7) 2 stones (20, -15, D:7) a stone (23, -15, D:7) a stone (24, -15, D:7) a stone (26, -34, D:7) a potion of degeneration (26, 5, D:7) a +0 antimagic whip a +0 leather armour (26, 6, D:7) a +0 morningstar a +0 chain mail (31, -33, D:7) a tomahawk (32, -25, D:7) 25 bolts (33, 9, D:7) 23 stones (37, -11, D:7) an arrow (37, -10, D:7) an arrow (38, -9, D:7) an arrow (39, -8, D:7) an arrow a +0 flail (40, -7, D:7) a tomahawk (40, -6, D:7) 2 tomahawks 20 arrows a +0 shortbow Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (2, -29, D:8) a +0 great sword a +0 robe (2, 2, D:8) a +0 giant club (3, -29, D:8) a +0 war axe a +0 robe (4, 1, D:8) a cursed +0 robe (5, -33, D:8) a +1 morningstar a +0 robe a +0 hand axe a +0 robe (9, 3, D:8) 4 large rocks (16, -20, D:8) a +0 morningstar (29, -11, D:8) a +0 leather armour (34, -18, D:8) an uncursed staff of conjuration Level 9 of the Dungeon (0, 0, D:9) an uncursed ring of poison resistance (0, 17, D:9) a meat ration (2, 28, D:9) 11 gold pieces (3, 33, D:9) a +0 robe (4, 21, D:9) a potion of ambrosia (5, 40, D:9) a +0 quarterstaff (7, 16, D:9) an uncursed ring of ice (15, 36, D:9) a +0 hand axe (16, 35, D:9) a +0 hand axe (16, 37, D:9) a +0 hand axe (17, 36, D:9) a +0 hand axe (18, 35, D:9) a cursed +3 dagger of freezing a +0 robe (19, 34, D:9) a cursed +3 great sword a +0 robe a +0 halberd a +0 robe (20, -2, D:9) a stone (20, 34, D:9) a +3 falchion a +0 robe (21, 3, D:9) 22 stones (21, 36, D:9) a +0 club (24, 36, D:9) a +0 blowgun 9 poisoned needles (25, 36, D:9) a +0 dagger (26, 49, D:9) a +0 scimitar (28, -1, D:9) 2 stones (unseen) (31, -4, D:9) a scroll of remove curse (32, 4, D:9) a poisoned needle (32, 5, D:9) a poisoned needle (33, -1, D:9) 2 stones Level 10 of the Dungeon (9, 17, D:10) a +0 shield (10, 39, D:10) a +0 chain mail (14, -15, D:10) a +0 giant club (21, 29, D:10) an uncursed ring of loudness (26, -22, D:10) 21 arrows (26, 39, D:10) a +0 robe (40, 12, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (1, 0, D:11) 20 arrows (4, 3, D:11) a +0 giant spiked club (9, -7, D:11) 29 arrows the Ecumenical Temple a labyrinth (0, 0, Lab) 15 sling bullets (5, 7, Lab) a +0 plate armour