Hausser Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 13, D:1) a +0 dagger (15, 23, D:1) a +0 ring mail (23, 37, D:1) a +0 dagger a scroll of immolation Level 2 of the Dungeon (1, -12, D:2) a -2 robe (6, -16, D:2) a +0 scale mail (7, -21, D:2) a -1 dagger (10, -46, D:2) a +0 dagger (14, -19, D:2) a +0 whip (19, -34, D:2) a +0 dagger (20, -45, D:2) a +0 dagger (21, -33, D:2) a +1 vampiric dagger a +2 robe of cold resistance (27, -23, D:2) a +2 long sword of holy silver (35, -38, D:2) a +0 dagger (37, -47, D:2) a +0 ring mail (40, -50, D:2) a +0 ring mail (40, -39, D:2) a +0 dagger (41, -47, D:2) a +3 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (5, -9, D:3) a +0 robe (12, -19, D:3) a +0 hand axe (14, -6, D:3) a +2 dagger of flaming (31, -1, D:3) a +0 hand axe (32, -13, D:3) a +0 dagger (37, -14, D:3) a -3 dagger (37, 20, D:3) a +0 dagger (37, 21, D:3) a +0 dagger a +0 dagger a +0 flail (40, -15, D:3) a +0 leather armour (42, -10, D:3) a -3 whip (43, -19, D:3) a +0 dagger (43, -12, D:3) a +0 dagger (44, -12, D:3) a +0 dagger a +0 dagger a +0 dagger (45, -12, D:3) a +0 dagger a +0 dagger a +0 dagger (46, -12, D:3) a +0 hand axe a +0 animal skin Level 4 of the Dungeon (0, 0, D:4) a scroll of noise (13, 12, D:4) a +0 ring mail (25, -15, D:4) a +0 hand axe (37, -30, D:4) a +0 giant club (44, 4, D:4) a +0 dagger (44, 11, D:4) a -2 cloak (48, 22, D:4) a +0 long sword (52, 9, D:4) an uncursed ring of resist corrosion Level 5 of the Dungeon (1, 1, D:5) a +0 whip (1, 2, D:5) a +0 dagger (2, 1, D:5) a +0 dagger (3, 36, D:5) a +0 robe (6, 1, D:5) a +0 leather armour (12, 18, D:5) a +0 robe (15, 7, D:5) a +0 war axe 85 poisoned darts a +0 pair of boots (27, 24, D:5) a +0 whip a +0 giant club (27, 25, D:5) a +0 dagger a +0 war axe a +0 flail (28, 23, D:5) a +0 halberd (34, 25, D:5) a +0 leather armour (40, 29, D:5) a +0 buckler (45, 0, D:5) a +0 shortbow (56, 25, D:5) a +0 leather armour Level 6 of the Dungeon (8, -32, D:6) a +0 leather armour (14, -26, D:6) a +1 vampiric spear a +0 buckler (27, -3, D:6) a +0 war axe (30, -16, D:6) a +0 ring mail (30, -1, D:6) a +0 double sword (31, -1, D:6) a +3 rapier (32, -11, D:6) a +0 flail (33, -11, D:6) a +0 halberd (33, 7, D:6) a +0 dagger a +0 hand axe (33, 8, D:6) a +0 hand axe (34, -11, D:6) a +0 shortbow (35, 8, D:6) a +1 whip of flaming a +0 robe (37, 2, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a +0 mace (9, 20, D:7) a +0 scale mail (14, 6, D:7) a +0 double sword (14, 9, D:7) an uncursed ring of wizardry (16, 3, D:7) a +0 hand axe (28, 34, D:7) a +0 leather armour (34, 9, D:7) a +0 mace (35, 7, D:7) a +2 quarterstaff of chaos the +5 dagger of the Hall of Blades {freeze, Int+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). (44, 1, D:7) the +1 ring mail of the Tundras {rF+ MP+9} It protects you from fire. It affects your magic capacity (+9). (44, 9, D:7) 58 large rocks (44, 12, D:7) a +0 hand axe a +0 dagger (44, 13, D:7) a +0 mace (49, 9, D:7) a +3 long sword of freezing (50, 9, D:7) a +2 morningstar a +1 hand axe (51, 9, D:7) a +0 spear (54, 9, D:7) a -2 rapier Level 8 of the Dungeon (0, 0, D:8) a +0 halberd (1, 1, D:8) a -1 flail (2, 1, D:8) a +0 flail a +1 whip of flaming a +0 giant club a +0 giant club (6, 13, D:8) a +0 dagger of chaos a +2 robe of magic resistance