Dungeon Crawl Stone Soup version 0.19-a0-1852-gc11d922 (webtiles) character file. 3 Heartnet the Poker (level 1, -4/16 HPs) Began as a Merfolk Skald on Oct 10, 2016. Slain by a goblin ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (110 turns). Heartnet the Poker (Merfolk Skald) Turns: 110, Time: 00:00:13 Health: -4/16 AC: 3 Str: 12 XL: 1 Next: 50% Magic: 3/3 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 13 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) MR ..... Harm . (no boots) Stlth +......... (no amulet) (no ring) (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Jewellery e - an uncursed amulet of rage {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a bread ration Skills: - Level 2.1 Fighting * Level 3.4 Polearms - Level 0.6 Armour - Level 1.3 Dodging - Level 2.0 Spellcasting + Level 3.3 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 12% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the goblin. The goblin is severely wounded. The goblin misses you. You barely miss the goblin. The goblin is severely wounded. The goblin hits you with a club. You die... .# .# .# .# )# .# .# .# ^# ######### .### .# #........ ... .#####.###########†### ................@g...# .#####....########.#.# .# ##.#.# .# .## #.#.# .# ..# #.#.# .# ..#####.#.# .# ........#.# .# #.#####.#.# .# ..## #.#.. You could see a goblin. Vanquished Creatures A giant cockroach (D:1) A goblin (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Heartnet the Merfolk Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 110 | D:1 | Slain by a goblin Vault maps used: D:1: dpeg_arrival_connections Action || total -------------------------++------- Melee: Spear || 12 Stab: Sleeping || 1 Armor: Leather armour || 1 Dodge: Dodged || 2