Heartnet Level 1 of the Dungeon (0, 0, D:1) 21 stones (0, 7, D:1) a +0 dagger (0, 8, D:1) a +0 club (4, -18, D:1) 26 stones (4, -11, D:1) a +0 club (9, -4, D:1) 2 stones (9, -2, D:1) a stone (9, 6, D:1) a +0 hunting sling (10, -3, D:1) 4 stones (12, -3, D:1) 20 stones (18, -1, D:1) a +0 robe (19, -2, D:1) 3 stones (20, -9, D:1) 13 stones (20, 11, D:1) 3 stones (20, 14, D:1) a stone (21, -15, D:1) a +0 club (22, -9, D:1) 20 stones (22, -8, D:1) 20 stones (22, -7, D:1) 4 stones (23, -3, D:1) a stone (27, 10, D:1) a +0 hunting sling (33, -20, D:1) a +0 club (36, 10, D:1) a +0 club (37, -3, D:1) a +0 mace (42, -10, D:1) a +0 leather armour (44, -9, D:1) a +0 leather armour (44, 19, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 whip (9, -6, D:2) 31 stones (9, -4, D:2) 22 arrows (11, 17, D:2) a +0 short sword 3 stones (17, -4, D:2) a +0 leather armour (17, 13, D:2) a +0 hand axe (24, -11, D:2) a +0 club (25, 18, D:2) a +0 club 3 stones (28, 8, D:2) a +0 ring mail (31, 19, D:2) a +0 robe (33, 22, D:2) a +0 mace (36, 21, D:2) 20 stones (37, -21, D:2) a +0 chain mail (47, 9, D:2) a +0 club (56, 2, D:2) a +0 club (57, 1, D:2) a +0 dagger (57, 9, D:2) 24 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 long sword (9, 9, D:3) a +0 dagger (13, 9, D:3) 22 arrows (18, -18, D:3) a +0 club (20, -23, D:3) a +0 mace (21, -22, D:3) a +0 mace (22, -22, D:3) a +0 mace (23, -5, D:3) 28 bolts (29, -22, D:3) a +0 cloak a +4 quarterstaff of chaos (30, 19, D:3) a cursed -1 whip (30, 23, D:3) a stone (30, 24, D:3) 2 stones (32, -23, D:3) a +0 mace (32, 8, D:3) a +0 robe (33, -16, D:3) 12 stones (39, 6, D:3) 7 curare-tipped needles (44, 21, D:3) a +0 club (50, -24, D:3) a +0 dagger (52, -16, D:3) a +0 giant spiked club (53, 23, D:3) 16 sling bullets Level 4 of the Dungeon [Shop] Vodisyck's Antique Armour Boutique a +0 scale mail (100 gold) a +0 plate armour (575 gold) the +0 chain mail of the Thirsty Scars {rN++ MR++ Dex-2} (655 gold) It affects your dexterity (-2). It greatly protects you from negative energy. It affects your resistance to hostile enchantments. a +0 robe (17 gold) a +2 scale mail of magic resistance (525 gold) a +0 robe (17 gold) a +0 robe (17 gold) a +0 hat (100 gold) a cursed +0 ring mail (25 gold) (0, 0, D:4) 11 stones (12, -2, D:4) a +0 ring mail (18, -19, D:4) 13 bolts (19, -19, D:4) a +0 leather armour a +0 club (19, -17, D:4) a tomahawk (19, -16, D:4) a tomahawk (20, -13, D:4) a tomahawk (20, -5, D:4) a +0 trident (24, -2, D:4) a +0 spear (24, -1, D:4) a +0 flail a +0 flail a +0 whip (37, -16, D:4) 24 stones (54, -17, D:4) 27 sling bullets Level 5 of the Dungeon (0, 0, D:5) 19 sling bullets (1, -13, D:5) a +0 helmet (8, 0, D:5) a +0 pair of gloves (28, 3, D:5) a +0 trident (45, -41, D:5) 19 stones (47, -17, D:5) 17 stones (49, -34, D:5) 13 stones (53, -6, D:5) a +0 leather armour (64, -5, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) 22 stones (4, -4, D:6) 3 tomahawks (5, -6, D:6) a +0 halberd (6, -6, D:6) a +1 spear of freezing a +0 ring mail a +0 buckler (11, 3, D:6) a +0 leather armour (13, -13, D:6) a +0 chain mail (13, -6, D:6) a +0 ring mail a +0 club (15, -8, D:6) a +0 plate armour a +0 scimitar (15, -7, D:6) a +0 club (17, -9, D:6) a +0 giant club (19, -7, D:6) 15 bolts (20, -16, D:6) 9 bolts (25, -16, D:6) a +0 halberd a +0 spear a +0 ring mail (25, -15, D:6) a +0 short sword (29, -15, D:6) 17 arrows (32, -4, D:6) a +0 dire flail (35, -4, D:6) 23 stones (36, -16, D:6) 19 stones (36, 7, D:6) a cursed +0 chain mail a +0 dire flail a +0 robe a +0 dagger a +0 scale mail a +0 short sword a +0 dagger a +0 short sword (36, 9, D:6) a +0 flail a +0 ring mail a +0 dagger a +2 whip of flaming a +0 dagger a +0 whip (46, -14, D:6) 29 bolts Level 7 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) (0, 0, D:7) 17 stones (3, 10, D:7) a +0 long sword (8, 36, D:7) a +0 giant club (9, 13, D:7) a cursed +0 hand axe a +0 war axe a +0 chain mail a cursed -3 short sword a +0 leather armour (9, 38, D:7) a +0 quarterstaff (13, 15, D:7) 21 arrows a +0 shortbow (16, 1, D:7) 20 sling bullets (17, 17, D:7) an arrow (19, 17, D:7) an arrow (19, 18, D:7) 3 arrows (20, 15, D:7) 2 arrows (21, -6, D:7) a +0 dagger (23, 18, D:7) 27 stones (25, 33, D:7) a +0 flail (27, 3, D:7) 12 stones a +0 short sword (29, 6, D:7) a +0 whip a poisoned needle a +0 dagger a +0 blowgun a stone (30, 6, D:7) 7 poisoned needles 11 stones (31, 6, D:7) 2 stones (34, 17, D:7) a +0 hand axe a +0 robe (34, 18, D:7) a +0 hand axe (35, 18, D:7) a +0 trident a +0 chain mail (35, 29, D:7) a +0 halberd (36, 18, D:7) a +0 chain mail a +0 scimitar (41, 29, D:7) a +0 rapier (45, 35, D:7) a +0 club a +0 whip (46, 23, D:7) a +0 mace (47, 23, D:7) a +0 hand axe (51, 43, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) 14 gold pieces (5, -2, D:8) a hornet corpse (7, -2, D:8) a wand of digging (15/24) (9, -11, D:8) a hound skeleton (9, -8, D:8) a +0 giant club a +0 giant spiked club (9, 8, D:8) the +6 dagger "Ynicw" {pierce, +Fly rPois Int+4 Stlth-} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It protects you from poison. It lets you fly. It makes you less stealthy. (10, -20, D:8) 15 poisoned needles (18, -9, D:8) a +0 ring mail (38, -45, D:8) a javelin (39, -45, D:8) a javelin (40, -43, D:8) a +0 giant club (41, -39, D:8) a scroll of identify (43, -41, D:8) a +0 giant club (unseen) the Ecumenical Temple