Heartnet Level 1 of the Dungeon (0, 0, D:1) a +0 whip (1, 8, D:1) a +0 leather armour (1, 39, D:1) 19 stones (3, -1, D:1) a +0 club (4, 28, D:1) 15 stones (6, 0, D:1) a +0 club (7, 20, D:1) a +0 dagger (7, 32, D:1) a stone (9, 33, D:1) a +0 club a stone (23, 17, D:1) a +0 leather armour (27, 9, D:1) a +0 short sword (27, 15, D:1) a stone (34, 5, D:1) a +0 club (51, 13, D:1) a stone a +0 dagger (57, 20, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, -31, D:2) 7 stones (7, -21, D:2) a +0 club (10, -29, D:2) a +0 dagger (24, -40, D:2) a +0 dagger (24, 3, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a +0 scythe a +0 robe (1, -14, D:3) a +0 club (4, -42, D:3) a cursed -2 club (4, -12, D:3) a cursed +0 mace (5, -12, D:3) a cursed -1 dagger (14, -44, D:3) a +0 leather armour (16, -13, D:3) a +0 falchion (19, -5, D:3) a +0 giant spiked club a +0 club (36, -29, D:3) a +0 falchion Level 4 of the Dungeon [Shop] Zeshoodgh's Armour Shop the cursed -5 cloak of the Apprentice {rPois rC- Regen+ Str-3} (1 gold) It affects your strength (-3). It makes you vulnerable to cold. It protects you from poison. It increases your rate of regeneration. It has a curse placed upon it. a scarf of cloud immunity (98 gold) a +1 cloak (161 gold) a +0 pair of boots (63 gold) a +0 leather armour (28 gold) a cursed +0 chain mail (21 gold) a +0 plate armour (322 gold) the cursed +1 ring mail of the Orcish Mines {*Corrode MR+ Regen+} (182 gold) It affects your resistance to hostile enchantments. It increases your rate of regeneration. It may corrode you when you take damage. It has a curse placed upon it. a +0 chain mail (63 gold) a +0 ring mail (56 gold) a +0 pair of boots (63 gold) a +0 plate armour (322 gold) a +1 robe of fire resistance (177 gold) a +2 plate armour of poison resistance (518 gold) the +6 plate armour "Xudomp" {rC+ rN+ rCorr} (1075 gold) It protects you from cold. It protects you from negative energy. It protects you from acid and corrosion. (0, 0, D:4) an uncursed staff of conjuration (8, -12, D:4) a +0 short sword (15, 9, D:4) a +0 short sword (24, 13, D:4) a +0 robe (30, -17, D:4) a +0 ring mail 3 tomahawks a cursed -2 whip (35, 14, D:4) 27 stones (37, 13, D:4) a potion of degeneration (38, -17, D:4) a +0 club (39, -19, D:4) a +0 dagger (39, -18, D:4) a +0 dagger (50, -31, D:4) 16 sling bullets (63, 6, D:4) a +0 arbalest Level 5 of the Dungeon [Shop] Heusmoug's Book Shoppe a book of Clouds (585 gold) a book of Spatial Translocations (845 gold) a book of Battle (520 gold) a book of the Tempests (910 gold) the Catalogue of Quantum Calling (1060 gold) Spells Type Level a - Apportation Translocation 1 b - Shadow Creatures Summoning 6 c - Spellforged Servitor Conjuration/Summoning 7 a Young Poisoner's Handbook (520 gold) a book of Misfortune (260 gold) a book of Changes (325 gold) a book of Maledictions (325 gold) a book of Minor Magic (260 gold) a book of Misfortune (260 gold) a book of the Dragon (1170 gold) a book of Debilitation (520 gold) (0, 0, D:5) a +0 spear (1, 0, D:5) a +0 ring mail (7, -2, D:5) a +0 dagger (11, -34, D:5) a +0 ring mail (13, -31, D:5) a +0 rapier (35, 20, D:5) 26 stones (37, -11, D:5) a +0 ring mail (38, -22, D:5) a +0 war axe (48, -32, D:5) 11 stones Level 6 of the Dungeon (0, 0, D:6) a +0 rapier (3, 5, D:6) a +0 giant club (5, 10, D:6) 6 poisoned tomahawks (7, 6, D:6) a +0 ring mail (8, -10, D:6) a +2 robe of magic resistance a +2 short sword of draining (9, -8, D:6) a +0 shortbow (19, 10, D:6) 12 stones (22, -4, D:6) a +0 ring mail (26, -3, D:6) a cursed -3 shortbow (27, -12, D:6) a +0 flail (30, 7, D:6) 31 stones (31, 14, D:6) a +1 whip of electrocution a +0 robe (33, -9, D:6) a +0 flail (38, -17, D:6) a +0 giant club (42, -4, D:6) a +0 whip a cursed +0 animal skin (45, 9, D:6) a +0 quarterstaff (49, 9, D:6) a +0 leather armour a +1 rapier of freezing (51, 9, D:6) a +0 trident a +0 ring mail (52, 8, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (1, -8, D:7) a +0 falchion a +0 leather armour (8, -8, D:7) a +0 long sword (10, 6, D:7) 13 stones (14, -6, D:7) a +0 leather armour a cursed -2 trident (15, -8, D:7) a +0 robe a +0 dagger (15, -7, D:7) a +0 shortbow (17, 4, D:7) a +0 giant club (17, 6, D:7) 13 sling bullets (17, 7, D:7) 20 stones (23, 1, D:7) a +0 shortbow (33, 2, D:7) a +0 giant spiked club (34, 8, D:7) 26 sling bullets (40, 24, D:7) a +0 flail (44, 33, D:7) a scroll of noise (52, -9, D:7) 18 bolts (55, 32, D:7) a +0 rapier (56, 32, D:7) 13 gold pieces (56, 33, D:7) 17 gold pieces (56, 34, D:7) 15 gold pieces (56, 35, D:7) 10 gold pieces (56, 36, D:7) 15 gold pieces (57, 32, D:7) 15 gold pieces (57, 33, D:7) 16 gold pieces (57, 34, D:7) 449 gold pieces (57, 35, D:7) 10 gold pieces (57, 36, D:7) 9 gold pieces Level 8 of the Dungeon (0, 0, D:8) a potion of degeneration (3, 7, D:8) a +0 club (8, 11, D:8) a +0 whip (12, 9, D:8) a +0 quarterstaff a +0 hunting sling 31 sling bullets a +0 leather armour (13, 9, D:8) a +0 whip (13, 10, D:8) a +0 giant spiked club (13, 11, D:8) a sling bullet (13, 30, D:8) a +0 flail a +0 flail a +0 leather armour (14, 4, D:8) a +0 spear (14, 27, D:8) a +0 leather armour a +0 whip a +0 leather armour a +0 hand axe a +0 whip a +0 leather armour a +0 flail a +0 chain mail a +0 trident a cursed +0 leather armour a +0 club a +0 whip a +0 leather armour a +0 flail a +0 ring mail a +0 club a +0 leather armour a +0 mace a +0 trident a +0 plate armour a +0 club a +0 flail a +0 mace a +0 plate armour (14, 29, D:8) a +0 ring mail (14, 30, D:8) a +0 trident (16, 11, D:8) a +0 long sword (16, 14, D:8) a sling bullet (22, -7, D:8) 30 stones (23, -5, D:8) a +0 club a +0 leather armour (25, 1, D:8) a +0 morningstar (25, 2, D:8) a +0 scimitar a +0 plate armour (26, 28, D:8) 14 poisoned needles (26, 32, D:8) a +0 quarterstaff (28, 29, D:8) a +0 giant spiked club (28, 30, D:8) a +0 dagger (31, 30, D:8) a +0 short sword a +0 cloak (33, -7, D:8) a cursed +0 whip (35, -4, D:8) a +0 war axe (37, 22, D:8) a +0 robe (38, 17, D:8) 19 bolts (44, 31, D:8) a +0 giant club (45, 29, D:8) a +1 scimitar of flaming a +0 leather armour the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 war axe (20, -30, Lair:1) a +0 dagger (53, 5, Lair:1) 2 needles of sleeping (56, -31, Lair:1) a box of beasts (59, -43, Lair:1) a +0 shortbow (60, -45, Lair:1) a +0 chain mail (61, -42, Lair:1) a +0 cloak Level 2 of the Lair of Beasts (0, 0, Lair:2) 15 sling bullets (17, 0, Lair:2) a +0 chain mail (20, -19, Lair:2) a +2 long sword of holy wrath a +0 ring mail (37, -2, Lair:2) 6 gold pieces (37, -1, Lair:2) 13 gold pieces Level 3 of the Lair of Beasts (0, 0, Lair:3) the +0 helmet of Teschol {Int+3 Stlth+} It affects your intelligence (+3). It makes you more stealthy. (9, 24, Lair:3) 11 gold pieces (10, 20, Lair:3) 16 stones (15, 7, Lair:3) a wand of random effects (25/48) (29, 6, Lair:3) an uncursed ring of loudness (35, 14, Lair:3) a spiny frog corpse (skeletalised by now) (36, 38, Lair:3) a +0 arbalest (42, 15, Lair:3) a +0 club (49, 25, Lair:3) 27 stones