Heartnet Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (7, 16, D:1) 13 stones (9, 12, D:1) a +0 club (21, -10, D:1) a +0 club (28, 8, D:1) a +1 dagger of venom (32, 17, D:1) a +0 whip (33, 16, D:1) a +0 dagger (36, -11, D:1) a +0 club (38, 22, D:1) a cursed -3 club Level 2 of the Dungeon (0, 0, D:2) 18 stones (2, 26, D:2) a +0 club (12, -4, D:2) 26 stones (13, -4, D:2) a +0 centaur barding (16, -6, D:2) a cursed -1 dagger (16, -1, D:2) 22 stones (16, 25, D:2) a +0 short sword (18, -6, D:2) a +0 ring mail (19, 25, D:2) a +0 mace (20, 26, D:2) 2 stones (27, 16, D:2) 22 stones (33, 19, D:2) 16 stones (34, 9, D:2) a +0 leather armour (39, 36, D:2) 14 stones (42, 0, D:2) a +2 whip of electrocution (42, 21, D:2) 19 stones (46, 14, D:2) a +0 ring mail (48, 5, D:2) 21 stones (48, 19, D:2) a +0 dagger (48, 39, D:2) a +0 club (54, 43, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a stone (3, 0, D:3) a +0 short sword 3 stones a +0 leather armour a +0 war axe a +0 ring mail (3, 33, D:3) 10 stones a +0 whip (4, 34, D:3) a +0 short sword a +0 blowgun (4, 35, D:3) a stone (5, 34, D:3) 13 poisoned needles 13 stones (7, 32, D:3) a stone (7, 33, D:3) a stone (8, 23, D:3) an uncursed ring of ice (8, 33, D:3) a stone (15, 19, D:3) a +0 club (26, 33, D:3) a stone (26, 34, D:3) a stone (26, 40, D:3) 6 poisoned needles (27, 4, D:3) a poisoned needle (27, 42, D:3) 7 poisoned needles a +0 club a +0 blowgun (31, 0, D:3) 33 stones (31, 4, D:3) a +0 blowgun 14 poisoned needles (33, 18, D:3) a +0 scale mail (38, 29, D:3) a +0 club a +0 flail a +0 leather armour a +0 dagger a cursed +0 leather armour (40, 28, D:3) 3 stones a +0 whip (44, 1, D:3) a +0 trident (45, 32, D:3) a +0 dagger (46, 28, D:3) a +0 mace a +0 leather armour a +0 leather armour (55, 13, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) 27 arrows (12, -3, D:4) a +0 short sword (35, 13, D:4) 25 stones (36, 18, D:4) a +0 robe (39, -15, D:4) a +0 short sword (40, -12, D:4) 7 poisoned needles (42, 22, D:4) a +0 robe a +0 scythe (44, 4, D:4) 15 bolts (49, 20, D:4) a +0 cloak (54, -7, D:4) a +0 robe (57, 14, D:4) a +0 whip (62, 27, D:4) a +0 giant spiked club (68, 39, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) 26 stones (3, -5, D:5) a +0 ring mail (8, -8, D:5) a +0 giant spiked club (13, 19, D:5) a +0 shortbow 20 arrows (14, 20, D:5) an arrow (19, -8, D:5) a +0 spear (19, -5, D:5) a +0 flail of draining (23, 31, D:5) a cursed -1 great sword (25, 29, D:5) 21 stones (31, 7, D:5) a +0 spear (37, 9, D:5) 17 arrows (38, 12, D:5) a +0 leather armour (41, 30, D:5) a +0 hand axe (43, -19, D:5) a +0 falchion (46, 6, D:5) 7 stones (48, 36, D:5) a +2 robe of positive energy (59, -9, D:5) a +0 rapier (61, 18, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +1 flail of holy wrath (1, 17, D:6) 14 arrows (6, 0, D:6) a +0 mace a +0 robe (8, 0, D:6) a +0 ring mail a +0 dagger (11, 24, D:6) a +0 flail a +0 leather armour a +0 short sword 2 tomahawks a +0 leather armour (12, 25, D:6) a +0 hand axe a +0 flail (13, 26, D:6) a +0 whip (15, 8, D:6) a +0 ring mail (15, 31, D:6) a cursed -2 morningstar (18, 29, D:6) a +0 dagger a +0 robe a +0 dagger a +0 ring mail a +0 mace (22, -7, D:6) a +0 robe a +0 leather armour a +0 dagger a +0 short sword a +1 dagger of venom a +0 robe (28, 3, D:6) a +1 leather armour of cold resistance a +0 war axe (33, 9, D:6) the +3 leather armour "Jolac" {-Cast *Drain Str+7 Stlth+} It affects your strength (+7). It prevents spellcasting. It causes draining when unequipped. It makes you more stealthy. (36, 17, D:6) a +0 giant club (39, 1, D:6) a +0 chain mail (40, 27, D:6) a +0 rapier (42, 24, D:6) a +0 giant club (42, 34, D:6) a +0 whip a +0 ring mail (50, 30, D:6) 10 sling bullets Level 7 of the Dungeon (0, 0, D:7) a +0 robe (8, 7, D:7) a +0 leather armour (10, 4, D:7) 4 curare-tipped needles (20, -34, D:7) a +0 halberd (21, -33, D:7) a +0 mace a +0 whip (29, -23, D:7) an arrow (29, -13, D:7) a +0 giant club a +0 giant club (30, -17, D:7) 14 bolts (31, -16, D:7) 2 arrows (32, -15, D:7) an arrow (33, -16, D:7) 6 arrows a +0 shortbow (35, -19, D:7) a +0 robe (36, -7, D:7) a +0 hunting sling (38, -32, D:7) a +0 fustibalus Level 8 of the Dungeon [Shop] Tamaus's Antique Weapon Emporium a +3 vampiric short sword (702 gold) a +1 short sword of venom (286 gold) a +3 antimagic scimitar (783 gold) a +6 blowgun (931 gold) a +0 battleaxe of distortion (491 gold) a +3 battleaxe (634 gold) a +2 mace of holy wrath (469 gold) a +1 battleaxe of freezing (504 gold) (0, 0, D:8) 8 poisoned needles (6, -1, D:8) a +0 chain mail a cursed -3 dire flail (10, 28, D:8) 17 stones (12, 13, D:8) a +0 plate armour a +0 battleaxe (13, 7, D:8) the +0 glaive of Cuakopp {venom, MR- Str+3 Dex+6} It poisons the flesh of those it strikes. It affects your strength (+3). It affects your dexterity (+6). It affects your resistance to hostile enchantments. (13, 8, D:8) a +1 spear of freezing a +0 trident (13, 10, D:8) a +0 giant spiked club (14, 15, D:8) a +0 spear (15, -7, D:8) a +0 trident (16, 11, D:8) a +0 halberd a +0 spear (17, -8, D:8) a +0 chain mail a +0 hand axe (17, 12, D:8) a +0 robe a +0 club (19, -9, D:8) a +2 dagger of venom a +0 robe (20, 41, D:8) 10 stones (21, -9, D:8) a +0 robe a +2 dagger of venom (22, -9, D:8) a cursed +0 ring mail a +0 whip (22, 35, D:8) a +0 rapier (24, 11, D:8) a +0 dagger (24, 22, D:8) a +0 dagger a +0 robe (27, 21, D:8) the +0 hunting sling of Amortisation {freeze, rPois rF++ MR+ Str-5} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (-5). It greatly protects you from fire. It protects you from poison. It affects your resistance to hostile enchantments. (28, 31, D:8) 16 stones (35, 4, D:8) a +0 dagger (35, 31, D:8) a +0 scale mail (36, 17, D:8) an uncursed amulet of the gourmand an uncursed amulet of faith (38, 13, D:8) a cursed -1 dagger (43, 21, D:8) a +0 cloak a +0 short sword (52, -5, D:8) a +0 war axe (53, -10, D:8) 20 stones (54, -15, D:8) 26 stones (64, 10, D:8) 22 stones Level 9 of the Dungeon (0, 0, D:9) the cursed +3 hunting sling "Hidisi" {freeze, rF+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from fire. It has a curse placed upon it. (7, -21, D:9) a +0 blowgun (15, -6, D:9) a +0 shortbow (15, 17, D:9) a +0 leather armour (21, 14, D:9) a +0 dagger a +0 robe (21, 15, D:9) a +0 flail a +0 ring mail (22, 12, D:9) a +0 ring mail (23, -2, D:9) a +0 ring mail (24, 17, D:9) a +0 war axe a +0 leather armour (33, -8, D:9) a +0 dire flail a +0 giant club (36, -9, D:9) a +0 robe a +0 dagger (37, -11, D:9) a +0 mace a +0 leather armour a +0 flail (39, -11, D:9) a +0 hand axe a +0 leather armour a +0 hand axe (39, 5, D:9) an uncursed amulet of faith Level 10 of the Dungeon [Shop] Ytzar's Quality Used Wands a wand of flame (0/48) (13 gold) a wand of lightning (0/15) (52 gold) a wand of lightning (0/15) (52 gold) a wand of polymorph (0/24) (26 gold) a wand of acid (0/15) (104 gold) a wand of flame (0/48) (13 gold) a wand of paralysis (0/24) (26 gold) a wand of paralysis (0/24) (26 gold) a wand of confusion (0/48) (19 gold) (1, -29, D:10) a wand of paralysis (12/24) (1, -2, D:10) a +0 spear (4, -12, D:10) a cursed +0 ring mail (10, -26, D:10) the +2 halberd "Rukaed" {chop, MR++ Int-3} It inflicts extra damage upon your enemies. It affects your intelligence (-3). It affects your resistance to hostile enchantments. (11, -26, D:10) 3 potions of degeneration (15, -23, D:10) a +0 spear a +0 plate armour a +0 robe a +0 dagger a +0 dagger a +0 leather armour a cursed -1 dagger (15, -22, D:10) a +0 short sword a +0 giant club (15, 11, D:10) 17 stones (16, -22, D:10) a +0 plate armour a +0 mace (16, -13, D:10) a +0 ring mail (17, -22, D:10) a +0 shortbow (17, -21, D:10) a +0 club a +0 robe (20, -14, D:10) a +0 chain mail a +2 shortbow of freezing (21, -21, D:10) a +0 spear (21, -16, D:10) a +0 hunting sling a +0 club (22, -12, D:10) a +0 robe a +0 halberd (23, -19, D:10) a +0 halberd (23, -17, D:10) a cursed +0 shortbow a +0 trident (25, -21, D:10) a +0 halberd (25, -3, D:10) a +0 giant club a +0 giant club (27, -25, D:10) a +0 mace (27, -24, D:10) a +0 war axe a +0 shortbow (29, -3, D:10) a +0 short sword a +2 war axe of flaming (30, -2, D:10) the +3 dagger of Zeycaas {venom, rF+ rN+ MR+ Int-4} It poisons the flesh of those it strikes. It affects your intelligence (-4). It protects you from fire. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +1 scale mail of the Blessed Realm {rElec Str+4 Dex-3} It affects your strength (+4). It affects your dexterity (-3). It insulates you from electricity. It has a curse placed upon it. (32, -2, D:10) a +0 shield (35, 7, D:10) a +0 giant club a +0 giant club (36, -22, D:10) a +0 flail (36, -2, D:10) 3 scrolls of noise (40, 9, D:10) a +0 robe (41, 12, D:10) a +0 giant club a +0 giant club a +0 chain mail (45, -21, D:10) a +2 whip of flaming (47, -8, D:10) a stone (48, -7, D:10) 2 stones (48, -6, D:10) a stone (48, -3, D:10) a +1 shortbow of freezing 69 stones the cursed +0 scale mail of Onimacw {rN+ Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from negative energy. It has a curse placed upon it. (50, 13, D:10) a wand of confusion (14/48) Level 11 of the Dungeon (0, 0, D:11) a book of Battle (2, 2, D:11) a +0 giant spiked club a +0 giant club (4, -14, D:11) a +1 flail of protection (10, -20, D:11) a book of Misfortune (17, -45, D:11) a +0 ring mail (19, -28, D:11) 24 stones (33, -4, D:11) a wand of flame (24/48) (39, 1, D:11) a poisoned needle (39, 3, D:11) a poisoned needle (39, 4, D:11) a +0 dagger (39, 5, D:11) a +0 whip a +0 dagger a stone (39, 7, D:11) a +0 blowgun a +0 dagger 3 poisoned needles (42, -43, D:11) a stone (43, -43, D:11) a +0 club a +0 club (43, -42, D:11) a +0 short sword (44, -42, D:11) a stone (45, -42, D:11) a stone (45, -34, D:11) 17 sling bullets (47, -40, D:11) a stone (50, -38, D:11) a +0 shortbow (54, -34, D:11) a cursed +0 chain mail Level 12 of the Dungeon (0, 0, D:12) a +0 trident (1, 0, D:12) a +0 trident (1, 1, D:12) a +0 scimitar a +0 short sword a +0 battleaxe (3, -3, D:12) a book of Battle (13, -37, D:12) 22 bolts (19, -34, D:12) a wand of random effects (24/48) (21, -35, D:12) 10 stones (23, -36, D:12) an uncursed amulet of the gourmand (25, -26, D:12) a +2 whip of distortion (25, -25, D:12) a +0 dagger a +0 robe (25, -24, D:12) a +0 whip a +0 leather armour (26, -25, D:12) a +0 dagger of draining a +0 ring mail (36, 4, D:12) 16 stones (38, -39, D:12) a +1 falchion of holy wrath (39, -10, D:12) a book of Changes (48, -4, D:12) 22 stones Level 13 of the Dungeon (0, 0, D:13) a large rock (2, 7, D:13) a +0 club (3, 1, D:13) a large rock (3, 8, D:13) a +0 dagger (8, -5, D:13) a +0 buckler (9, -5, D:13) a +0 long sword a +0 leather armour a +0 buckler (10, -4, D:13) a +4 scimitar of flaming (27, 3, D:13) an uncursed ring of resist corrosion (28, 0, D:13) a +0 leather armour a +0 hand axe (28, 1, D:13) a +0 club a +0 flail a +0 plate armour (34, 15, D:13) a +0 quarterstaff (35, -1, D:13) a +2 leather armour of fire resistance a +0 club (39, 4, D:13) a +0 morningstar (40, 11, D:13) a large rock (41, 10, D:13) a large rock (42, 8, D:13) a +0 battleaxe a +0 chain mail a +1 great mace of protection a +0 plate armour (42, 9, D:13) a +0 robe a +0 dagger a large rock (42, 10, D:13) a +0 robe a +0 dagger (44, 3, D:13) 23 stones (48, 12, D:13) a +0 glaive (48, 23, D:13) a cursed +0 longbow (49, 6, D:13) a +0 dagger a +0 robe (50, 12, D:13) a +0 club (50, 13, D:13) a +0 leather armour (51, 13, D:13) a +0 battleaxe (53, 12, D:13) a wand of flame (31/48) (53, 13, D:13) a +0 trident (54, 3, D:13) 23 stones (54, 4, D:13) a sack of spiders (54, 12, D:13) a -2 ring of strength (54, 13, D:13) 19 bolts (56, 9, D:13) 26 sling bullets Level 14 of the Dungeon [Shop] Wumy's Antique Armour Shoppe a +10 plate armour of ponderousness (1100 gold) a +2 leather armour of poison resistance (352 gold) a +1 leather armour of fire resistance (308 gold) a +1 chain mail of fire resistance (363 gold) a +2 chain mail of fire resistance (473 gold) the cursed +0 leather armour "Iluarerr" {rC- Regen+ Dex+2} (70 gold) It affects your dexterity (+2). It makes you vulnerable to cold. It increases your rate of regeneration. It has a curse placed upon it. a +2 centaur barding of flying (880 gold) a +1 robe of the Archmagi (719 gold) a +2 helmet of see invisible (473 gold) a +1 pair of gloves of strength (363 gold) the cursed +1 robe "Molyo" {rN+ Int+3 Dex+2} (536 gold) It affects your intelligence (+3). It affects your dexterity (+2). It protects you from negative energy. It has a curse placed upon it. a +2 leather armour of fire resistance (418 gold) (0, 0, D:14) a +0 war axe (1, -6, D:14) a +0 long sword (1, 2, D:14) a +0 long sword (3, 9, D:14) a +0 great mace (6, -7, D:14) a +0 robe (8, 3, D:14) a +0 shortbow (8, 11, D:14) a +0 hunting sling (9, -2, D:14) a wand of random effects (13/48) (10, -28, D:14) a +0 scimitar (16, -3, D:14) 22 sling bullets (17, 7, D:14) 3 large rocks (19, -21, D:14) a wand of clouds (2/9) (20, -23, D:14) a +0 long sword (21, -18, D:14) a +0 chain mail a +0 dire flail (22, -19, D:14) a +0 chain mail a +2 war axe (23, -19, D:14) a +0 club (23, -18, D:14) a +1 scimitar of flaming (24, 14, D:14) a large rock (25, -17, D:14) 20 stones (26, 16, D:14) a large rock (27, 8, D:14) a +0 long sword a +0 robe (33, -9, D:14) a +2 scimitar of flaming (36, 9, D:14) a +0 shortbow (36, 13, D:14) a +0 leather armour (38, -28, D:14) a +0 short sword a +0 robe (38, -27, D:14) a cursed +3 mace a +0 robe a +0 halberd a +0 robe (38, -25, D:14) a +3 flail a +0 robe a +0 dire flail a +0 robe (40, -13, D:14) a cursed -2 giant club (42, -11, D:14) a +0 shortbow (49, 0, D:14) a +0 long sword (50, 15, D:14) a cursed +0 shortbow (51, -26, D:14) a +0 shortbow a +0 shortbow (52, -26, D:14) a +0 shortbow (52, 12, D:14) a +1 ring mail of cold resistance (53, 0, D:14) a +0 leather armour (57, 12, D:14) 20 stones Level 15 of the Dungeon [Shop] Ynivvich's Weapon Emporium a +1 great sword of electrocution (301 gold) the +7 falchion of Jolof {freeze, Int+2} (670 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). a +1 hand crossbow of freezing (172 gold) a +1 shortbow of flaming (161 gold) a +3 hand axe of freezing (291 gold) 24 arrows (62 gold) a +0 rapier of electrocution (156 gold) the +6 arbalest of the Nexus {freeze, rC++ Int+6 Dex-4} (868 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+6). It affects your dexterity (-4). It greatly protects you from cold. a +0 war axe of electrocution (139 gold) (0, 0, D:15) an uncursed staff of cold (1, 13, D:15) 18 stones (2, -12, D:15) a cursed -2 robe (5, -4, D:15) a +1 scimitar of flaming (8, 13, D:15) a +0 mace (8, 22, D:15) a +0 robe (11, -10, D:15) a +0 longbow (14, -17, D:15) a +0 giant spiked club a +0 giant club (17, 28, D:15) a +0 leather armour (18, 22, D:15) a +0 short sword a +0 scale mail (20, 24, D:15) a +0 chain mail a +0 battleaxe (21, 24, D:15) a +0 giant club a +0 dire flail (24, -14, D:15) a +0 robe a +0 war axe (24, -13, D:15) a +0 robe a +0 broad axe a +0 war axe a +0 leather armour (28, 26, D:15) a +0 ring mail (29, 25, D:15) a +1 demon trident of freezing a +5 demon trident of freezing a +1 vampiric trident a +2 demon trident of electrocution (30, 23, D:15) a book of Beasts a book of Misfortune the Catalogue of Talismans and Darkness Spells Type Level a - Animate Skeleton Necromancy 1 b - Pain Necromancy 1 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Cigotuvi's Embrace Necromancy 5 a book of Necromancy a book of Frost (30, 24, D:15) a +2 lajatang of speed (30, 25, D:15) the cursed +1 whip "Vadwa" {flame, rN+ Str+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It protects you from negative energy. It has a curse placed upon it. (31, 25, D:15) a +2 arbalest of freezing (33, 25, D:15) a +6 glaive of venom (35, 25, D:15) a +3 hand crossbow of velocity (37, -14, D:15) the +10 glaive of Fate {pain, rElec rN+ Str-5 Int+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (-5). It affects your intelligence (+4). It insulates you from electricity. It protects you from negative energy. (39, -6, D:15) a wand of lightning (7/15) (43, 20, D:15) a +0 robe of resistance a +0 dagger (44, -4, D:15) 23 bolts a +0 arbalest (45, -3, D:15) a bolt (45, 14, D:15) a +0 giant club a +0 giant club (46, 7, D:15) a potion of degeneration (51, -13, D:15) 32 sling bullets (51, 21, D:15) a +0 long sword a +0 shortbow (52, -18, D:15) a +2 dire flail of protection a +0 dire flail (52, -1, D:15) a +0 leather armour a +0 shortbow a +0 dagger (53, -5, D:15) a +0 war axe a +0 robe (54, -5, D:15) a +0 hand axe a +0 leather armour a +4 hand axe a +0 robe (54, 17, D:15) a +0 mace (59, 22, D:15) a +0 mace (59, 23, D:15) an uncursed ring of ice the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant club (4, 6, Orc:1) a +0 giant spiked club (6, 8, Orc:1) a +0 chain mail a +0 dagger (8, 8, Orc:1) a +0 plate armour a +3 long sword (8, 9, Orc:1) a +0 whip a +0 ring mail (29, 2, Orc:1) a +2 long sword of electrocution a cursed +0 chain mail a +4 great sword of holy wrath a +1 chain mail of fire resistance Level 2 of the Orcish Mines [Shop] Buni's Jewellery Emporium an uncursed ring of poison resistance (260 gold) the ring "Heish" {rF+ rC+ MR+ EV+2 Dex-2} (421 gold) [ring of evasion] It affects your evasion (+2). It affects your dexterity (-2). It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. an uncursed ring of see invisible (195 gold) a +4 amulet of reflection (351 gold) an uncursed ring of wizardry (390 gold) an uncursed ring of magical power (260 gold) a +3 ring of protection (273 gold) the ring "Babricri" {*Drain +Inv rElec Dex+4 Stlth+} (536 gold) [ring of stealth] It affects your dexterity (+4). It insulates you from electricity. It lets you turn invisible. It causes draining when unequipped. It makes you more stealthy. an uncursed amulet of rage (520 gold) [Shop] Baisiv's Antique Weapon Shoppe a +2 dagger of holy wrath (452 gold) a +0 scimitar (116 gold) a +0 morningstar (116 gold) the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} (2064 gold) Any bolt fired from it inflicts extra damage. It lets you see invisible. a +0 mace (87 gold) the +1 demon blade of No Interval {freeze, +Inv rElec rN+ Dex-5} (1354 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (-5). It insulates you from electricity. It protects you from negative energy. It lets you turn invisible. a +0 mace (87 gold) a +0 glaive (188 gold) a +0 longbow (130 gold) [Shop] Ablox's Antique Armour Emporium a +0 scale mail (112 gold) a +0 robe (19 gold) a +0 chain mail (126 gold) the +16 plate armour of Hiemn {Dex+4} (3152 gold) It affects your dexterity (+4). a +0 leather armour (56 gold) a +0 buckler (126 gold) a +0 ring mail (112 gold) a +0 plate armour (644 gold) [Shop] Hezuacwa's Antique Armour Shop a +2 scale mail of poison resistance (612 gold) the +8 scale mail "Kilulib" {Str+5 Dex+2} (2233 gold) It affects your strength (+5). It affects your dexterity (+2). a +0 naga barding (782 gold) a +0 ring mail (136 gold) a +0 robe (23 gold) a +0 ring mail (136 gold) a +1 scale mail of poison resistance (442 gold) a +0 pair of boots (153 gold) a +0 plate armour (782 gold) a +0 robe (23 gold) a +0 plate armour (782 gold) the +5 scale mail of Helauhy {rElec rF+} (1700 gold) It protects you from fire. It insulates you from electricity. (0, 0, Orc:2) a +0 chain mail a +0 hand axe (1, -5, Orc:2) a +0 robe a +0 dagger (2, -4, Orc:2) a +0 club (2, -3, Orc:2) a +0 plate armour a +0 war axe a +0 ring mail a +0 club a +0 plate armour a +1 dire flail of crushing (2, -1, Orc:2) a cursed +0 chain mail (3, -1, Orc:2) a +0 robe a +0 plate armour a +0 dagger a +0 mace (3, 3, Orc:2) a +0 chain mail a +0 war axe (4, -4, Orc:2) a +0 club (5, -3, Orc:2) a cursed -1 leather armour a +0 chain mail a +0 short sword a +0 club (6, -7, Orc:2) a cursed +0 robe a +0 dagger (6, -4, Orc:2) a +0 leather armour a +0 morningstar (6, -3, Orc:2) a +0 robe a +0 dagger (6, 0, Orc:2) a +0 club (7, -5, Orc:2) a +0 robe a +0 dagger (7, -4, Orc:2) a +0 plate armour a +0 dire flail (8, -2, Orc:2) a cursed -2 trident (8, 1, Orc:2) a +0 robe a +0 dagger (9, -8, Orc:2) a +0 flail a +0 leather armour (9, 1, Orc:2) a +0 short sword of draining (9, 7, Orc:2) a +0 chain mail a +0 short sword (9, 8, Orc:2) a +0 leather armour a +0 mace of protection (12, -14, Orc:2) a +0 giant spiked club (13, 6, Orc:2) a +0 chain mail a +0 mace (13, 17, Orc:2) a +0 club (14, 0, Orc:2) a +0 robe a +0 dagger (14, 4, Orc:2) a +0 giant club (14, 5, Orc:2) a +0 chain mail a +0 dire flail (15, -16, Orc:2) a +0 mace a +0 plate armour (15, 7, Orc:2) a +0 chain mail a +0 trident (16, -17, Orc:2) a +0 flail a +0 plate armour (16, -16, Orc:2) a +0 short sword a +0 great mace a +0 plate armour (17, 9, Orc:2) a +0 leather armour a +0 short sword (17, 20, Orc:2) a cursed +0 plate armour a +0 war axe (18, 19, Orc:2) a +0 club (19, 6, Orc:2) a +0 flail (19, 12, Orc:2) a +0 trident (19, 18, Orc:2) a +0 flail a +0 leather armour a +0 club (19, 19, Orc:2) a +0 robe a +0 dagger (26, 9, Orc:2) a +0 pair of gloves (26, 15, Orc:2) the +1 trident of Embarrassment {flame, rPois rF++ Dex-4 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (-4). It greatly protects you from fire. It protects you from poison. It lets you see invisible. (30, 11, Orc:2) a +0 ring mail (35, 19, Orc:2) a +0 mace a +2 whip of draining a +0 robe a cursed -2 dagger (36, -13, Orc:2) a +0 great mace a +0 chain mail (36, 13, Orc:2) a +0 halberd a +0 chain mail (36, 19, Orc:2) a +0 falchion a +0 robe a +0 dagger a +0 hand axe a cursed -2 club a +0 chain mail a +0 flail (37, -13, Orc:2) a +0 dagger a +2 robe of the Archmagi (37, -5, Orc:2) a +0 club (37, -3, Orc:2) a +0 flail (37, 19, Orc:2) a +0 club a +0 ring mail a +2 dagger of venom a +0 robe a +0 glaive a +0 leather armour a +0 chain mail a +0 mace a +0 scale mail a +0 club (38, -3, Orc:2) a +0 club a +0 dagger a +0 chain mail (38, -2, Orc:2) a +0 short sword a +0 chain mail (38, 13, Orc:2) a +0 club a +0 ring mail a +0 ring mail a +0 mace (38, 18, Orc:2) a +0 leather armour (38, 19, Orc:2) a +0 dagger a +0 robe (39, -26, Orc:2) a +0 mace a +0 plate armour (39, -25, Orc:2) a +0 hand axe a +0 chain mail (39, -4, Orc:2) a +0 long sword a +0 chain mail (39, 16, Orc:2) a +0 robe a +0 dagger (39, 17, Orc:2) a +0 flail a +0 trident a +0 chain mail a +0 chain mail a +0 trident a +0 plate armour a +0 halberd (40, -14, Orc:2) a +0 dagger of venom (40, -9, Orc:2) a +0 club (40, -8, Orc:2) a +0 dagger a +0 robe (40, 16, Orc:2) a +0 club (41, -6, Orc:2) a +0 flail (44, -22, Orc:2) a +0 giant spiked club a +0 giant club (46, -2, Orc:2) a +0 falchion (47, -2, Orc:2) a +0 chain mail a +2 antimagic glaive (47, -1, Orc:2) a +0 robe a +0 dagger (55, -18, Orc:2) a +0 halberd a +0 chain mail (55, -17, Orc:2) a +0 club Level 1 of the Elven Halls (0, 0, Elf:1) 13 gold pieces (1, 19, Elf:1) 19 gold pieces (3, 19, Elf:1) 10 gold pieces (10, 4, Elf:1) a +0 long sword a +0 long sword a +0 long sword a cursed -2 ring mail a +0 short sword a +0 short sword a +0 rapier of venom (11, 4, Elf:1) a +0 long sword (11, 5, Elf:1) a +0 short sword a +0 rapier a +0 leather armour (13, 6, Elf:1) a +0 dagger a +0 shortbow a +0 leather armour (23, 35, Elf:1) 19 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a +1 dagger of venom a +0 robe (1, -18, Lair:1) a -1 spear a +0 animal skin (4, -30, Lair:1) a +0 whip of draining (16, -13, Lair:1) 9 poisoned needles (24, -29, Lair:1) an uncursed ring of ice a +0 quarterstaff of freezing a +2 robe of cold resistance (28, 23, Lair:1) a +0 quarterstaff (38, -21, Lair:1) a +0 flail (39, -22, Lair:1) a +0 falchion (39, 1, Lair:1) 16 stones (53, 1, Lair:1) 17 stones (58, 7, Lair:1) a wand of acid (0/15) Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (11, 23, Lair:2) 27 stones (23, -11, Lair:2) a +0 battleaxe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 scimitar of slicing (8, -21, Lair:3) a +2 longbow of flaming (10, -14, Lair:3) a +0 leather armour (14, 11, Lair:3) a +0 shortbow (20, 17, Lair:3) a +0 leather armour (29, -4, Lair:3) a +0 great sword (45, -3, Lair:3) 14 bolts 27 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 helmet (26, 23, Lair:4) 13 stones (28, 28, Lair:4) 16 poisoned needles (29, 39, Lair:4) an uncursed staff of wizardry (40, 28, Lair:4) 18 stones (40, 39, Lair:4) an uncursed ring of ice (46, 36, Lair:4) a +0 spear a +0 buckler Level 5 of the Lair of Beasts (0, 0, Lair:5) 18 bolts (0, 23, Lair:5) a +0 hand axe (0, 24, Lair:5) a +0 helmet (11, 14, Lair:5) 4 stones (19, 20, Lair:5) a +0 helmet (23, 42, Lair:5) 14 gold pieces (23, 44, Lair:5) 27 gold pieces (23, 45, Lair:5) 12 gold pieces (23, 46, Lair:5) 20 gold pieces (24, 46, Lair:5) 12 gold pieces (25, 9, Lair:5) a cursed +0 ring mail (25, 43, Lair:5) 16 gold pieces (25, 46, Lair:5) 13 gold pieces (26, 45, Lair:5) 18 gold pieces (27, -7, Lair:5) a +0 club (39, 2, Lair:5) a +0 cloak (39, 27, Lair:5) 29 sling bullets (42, 10, Lair:5) 11 poisoned needles Level 6 of the Lair of Beasts [Shop] Hoojibej's Food Shoppe a bread ration (65 gold) a royal jelly (26 gold) a meat ration (65 gold) 4 fruits (78 gold) 2 fruits (39 gold) a meat ration (65 gold) 3 fruits (58 gold) a meat ration (65 gold) (0, 0, Lair:6) a +0 leather armour (2, -1, Lair:6) 16 stones (3, 22, Lair:6) 12 sling bullets (3, 24, Lair:6) 23 stones (4, 21, Lair:6) a +1 leather armour of cold resistance (4, 24, Lair:6) an uncursed staff of air (6, 23, Lair:6) a wand of lightning (7/15) (7, 21, Lair:6) a wand of confusion (41/48) (14, 52, Lair:6) a +1 longbow of flaming a +2 centaur barding of cold resistance (18, 25, Lair:6) an uncursed ring of positive energy (19, 25, Lair:6) an uncursed amulet of rage (34, 3, Lair:6) a +0 giant club Level 1 of the Swamp (0, 0, Swamp:1) 13 gold pieces (4, 25, Swamp:1) a curare-tipped needle (8, 21, Swamp:1) 10 bolts (8, 26, Swamp:1) a +0 spear a +0 blowgun (14, 19, Swamp:1) an uncursed amulet of the gourmand (16, 34, Swamp:1) a crystal ball of energy (18, 30, Swamp:1) a +0 broad axe Level 2 of the Swamp (0, 0, Swamp:2) a +0 pair of gloves (7, 3, Swamp:2) a +0 leather armour (17, 42, Swamp:2) the +7 hunting sling of Regicide {freeze, rF++} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It greatly protects you from fire. (18, 7, Swamp:2) a +0 chain mail (20, 8, Swamp:2) a +0 chain mail (20, 17, Swamp:2) a +0 quarterstaff a +0 robe (20, 30, Swamp:2) a +0 ring mail (24, 7, Swamp:2) a wand of flame (18/48) (32, -3, Swamp:2) a +0 buckler a +0 spear (32, 5, Swamp:2) a +0 spear (36, 21, Swamp:2) a +0 quarterstaff a cursed +0 robe (40, 17, Swamp:2) a cursed +0 ring mail a +0 robe (48, -3, Swamp:2) an uncursed staff of conjuration (50, 32, Swamp:2) a sack of spiders (51, 50, Swamp:2) a +0 blowgun (52, 45, Swamp:2) a sack of spiders (52, 46, Swamp:2) a +0 scimitar a +3 shortbow of freezing a +0 scale mail (53, 47, Swamp:2) a +2 hand axe of venom a cursed +0 animal skin (54, 35, Swamp:2) a +1 vampiric spear (55, 51, Swamp:2) a +0 spear (57, 46, Swamp:2) a +0 quarterstaff a +0 robe (58, 46, Swamp:2) a +0 spear a +0 buckler Level 3 of the Swamp (0, 0, Swamp:3) 13 stones (16, -17, Swamp:3) 18 bolts (33, 5, Swamp:3) 26 sling bullets (38, -1, Swamp:3) a +0 glaive (42, 20, Swamp:3) a book of Beasts (42, 26, Swamp:3) 18 stones (44, 26, Swamp:3) a +2 pair of boots of running (47, -6, Swamp:3) a +0 hand axe (47, 20, Swamp:3) 20 stones (51, -12, Swamp:3) 10 stones (52, -3, Swamp:3) an uncursed ring of positive energy (55, -2, Swamp:3) an uncursed ring of loudness (61, -15, Swamp:3) a +0 ring mail Level 4 of the Swamp (0, 0, Swamp:4) 12 gold pieces (3, 0, Swamp:4) a +0 long sword (3, 3, Swamp:4) 4 gold pieces (4, 4, Swamp:4) 45 gold pieces (5, 2, Swamp:4) 7 gold pieces (5, 3, Swamp:4) 54 gold pieces (6, 5, Swamp:4) 6 gold pieces (17, 29, Swamp:4) the +2 spear "Otyat" {freeze, MR++ Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). It affects your resistance to hostile enchantments. (30, -3, Swamp:4) 17 stones (33, 7, Swamp:4) a +0 scale mail of fire resistance (37, 11, Swamp:4) a +2 spear of venom (38, 29, Swamp:4) 2 stones (40, -6, Swamp:4) a +2 double sword of holy wrath a +4 chain mail of positive energy a +0 shield of reflection (42, 38, Swamp:4) 2 exploding tomahawks (43, 19, Swamp:4) a +0 ring mail (49, 3, Swamp:4) a +0 robe (52, 0, Swamp:4) a +0 quarterstaff (58, 6, Swamp:4) a +3 ring of protection