Dungeon Crawl Stone Soup version 0.21-a0-440-g28109cb (webtiles) character file. 23 Heartnet the Insei (level 2, 0/16 HPs) Began as a Vine Stalker Monk on Nov 10, 2017. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:30 (299 turns). Heartnet the Insei (Vine Stalker Monk) Turns: 299, Time: 00:00:31 Health: 0/16 AC: 0 Str: 13 XL: 2 Next: 95% Magic: 0/3 EV: 13 Int: 10 God: Gold: 0 SH: 0 Dex: 16 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . (no armour) rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe d - a +0 ring mail Comestibles b - a bread ration Skills: + Level 3.0 Fighting - Level 2.4 Dodging - Level 2.4 Stealth * Level 3.7 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History The jackal bites you. The jackal completely misses you. You see here a whip. The jackal barks! You hit the jackal but do no damage. The jackal bites you. You hit the jackal. You bite the jackal, but do no damage. The jackal is severely wounded. The jackal closely misses you. The jackal barely misses you. You are too injured to fight recklessly! The jackal closely misses you. You closely miss the jackal. The jackal is severely wounded. The jackal bites you. You punch the jackal! You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is lightly wounded. The jackal bites you. You die... ##....#......# #..... ....#.#......# #..... ######.#......### ##..... .. .#........###...... #.. ###............... ................####.# .....##.........###..#### .......###......##.)...). .#..@hh.........##### # #######........##### #.###......... #..# ##........ #.## #..#..#?.. .. ....##..#.## .....####....!. ##.## #....#.. ......#. You could see 2 jackals. Vanquished Creatures A gnoll (D:1) A dart slug (D:1) A leopard gecko (D:1) 2 goblins (D:1) A hobgoblin (D:1) A jackal (D:1) 2 kobolds (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Heartnet the Vine Stalker Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 237 | D:1 | Reached XP level 2. HP: 11/16 MP: 3/3 299 | D:1 | Slain by a jackal Vault maps used: D:1: saegor_arrival_simple_f Skill XL: | 1 2 | ---------------+-------+----- Fighting | 3 | 3.0 Dodging | | 2.4 Stealth | | 2.4 Unarmed Combat | | 3.7 Action || total -------------------------++------- Melee: Unarmed || 30 Bite || 7 Punch || 1 Stab: Sleeping || 1 Armor: Robe || 2 Dodge: Dodged || 13 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 33 | 0.0 | 0 | 10 | 0.0 | 299 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 33 | 0.0 | 0 | 10 | 0.0 | 299 +---------+---------+-------+---------+---------+-------+---------