Dungeon Crawl Stone Soup version 0.25-a0-942-g87a5396 (webtiles) character file. Game seed: 8733382059188483599, levelgen mode: deterministic 28 Heartnet the Poker (level 3, 0/27 HPs) Began as a Demonspawn Gladiator on May 6, 2020. Slain by Sigmund ... wielding a +0 scythe (9 damage) ... on level 2 of the Dungeon. The game lasted 00:03:53 (1358 turns). Heartnet the Poker (Demonspawn Gladiator) Turns: 1358, Time: 00:03:53 Health: 0/27 AC: 4 Str: 14 XL: 3 Next: 0% Magic: 3/3 EV: 12 Int: 9 God: Gold: 38 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: hasted, very quick A: powered by pain 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 2 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls g - 2 scrolls of identify {unknown} k - a scroll of fear {unknown} l - a scroll of enchant weapon {unknown} m - a scroll of immolation {unknown} Potions h - a potion of heal wounds Comestibles f - 3 rations i - 3 chunks of flesh Skills: - Level 2.0 Fighting + Level 3.8 Polearms - Level 1.7 Throwing - Level 2.6 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History There is an open door here. You closely miss something. Something hits you. You puncture something! Something hits you. You hit something. You closely miss something. Something hits you! * * * LOW HITPOINT WARNING * * * You feel much better. Something hits you! * * * LOW HITPOINT WARNING * * * It was a potion of ambrosia. You are confused. You feel invigorated. You hear some strange, mumbled words. Something tries to affect you, but you resist. You bump into the rock wall. Something hits you! * * * LOW HITPOINT WARNING * * * You barely miss something. You feel less invigorated. You feel less confused. It was a potion of haste. You feel yourself speed up. Something hits you. You barely miss something. Something hits you! You die... ..@#.##### ....... #....## ..###(....# .........# ######.## #.# #{# ##@## ##...## ##.....## ##.......## #.........####... +.........'<..... #.........####... ##.......## ##.....## There were no monsters in sight! Vanquished Creatures A worm (D:2) A dart slug (D:1) 3 bats (D:1) 3 giant cockroaches A hobgoblin (D:1) 2 jackals (D:1) A ball python (D:1) 2 frilled lizards (D:1) 4 goblins 2 kobolds (D:1) 2 rats 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Heartnet the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 237 | D:1 | Reached skill level 3 in Polearms 342 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 342 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 1171 | D:2 | Reached XP level 3. HP: 25/27 MP: 3/3 1324 | D:2 | Noticed Sigmund 1358 | D:2 | Slain by Sigmund Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_basic, hangedman_decor_growths D:2: layout_loops_corners, minmay_misc_feat_rugged, st_stairs_7, kennysheep_generic_room_7, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Polearms | 3 | 3.8 Fighting | | 2.0 Throwing | | 1.7 Dodging | | 2.6 Action || total -------------------------++------- Melee: Trident || 63 Throw: Throwing net || 1 Use: Potion || 4 Stab: Sleeping || 2 Eat: Chunk || 1 Armor: Leather armour || 15 Dodge: Dodged || 25 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 41 | 0 | 0.0 | 22 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 29 | 0 | 0.0 | 17 | 0 | 0.0 D:2 | 12 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------