Dungeon Crawl Stone Soup version 0.21.0 (webtiles) character file. 7 Hekarica the Magician (level 1, -1/13 HPs) Began as a Mummy Fire Elementalist on May 24, 2018. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:37 (59 turns). Hekarica the Magician (Mummy Fire Elementalist) Turns: 59, Time: 00:00:38 Health: -1/13 AC: 2 Str: 11 XL: 1 Next: 91% Magic: 1/4 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Books b - a book of Flames Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Conjure Flame Conjuration/Fire 3 d - Inner Flame Hexes/Fire 3 e - Sticky Flame Conjuration/Fire 4 f - Fireball Conjuration/Fire 5 Skills: * Level 1.7 Dodging * Level 1.7 Stealth + Level 2.8 Spellcasting * Level 1.0 Conjurations * Level 2.5 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire #.... 11% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History The bat is severely wounded. The bat closely misses you. The bat hits you. * * * LOW HITPOINT WARNING * * * You closely miss the bat. The bat is severely wounded. The bat closely misses you. x2 You barely miss the bat. The bat is severely wounded. The bat hits you but does no damage. The bat misses you. You miss the bat. The bat is severely wounded. The bat barely misses you. You closely miss the bat. The bat is severely wounded. The bat closely misses you. The bat barely misses you. The bat hits you but does no damage. You hit the bat. You kill the bat! The jackal bites you. You die... ### ..# #.# #.##....... #.##......#....... #.##.....###...... #.##......#..b... #@##..)......... #h#...#...#>..# . #.#..###.###)## .. #g..g.#..<#...#... ###.......†....).. ##......#$...... #.....###...... #..)...#....... #.............. You could see a jackal and a hobgoblin. Vanquished Creatures A hobgoblin (D:1) 3 jackals (D:1) A bat (D:1) A kobold (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hekarica the Mummy Fire Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 42 | D:1 | Reached skill level 1 in Conjurations 59 | D:1 | Slain by a jackal Skill XL: | 1 | ---------------+----+----- Conjurations | 1 | 1.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.8 Fire Magic | | 2.5 Action || total -------------------------++------- Melee: Unarmed || 34 Cast: Flame Tongue || 7 Armor: Robe || 13 Dodge: Dodged || 51