Dungeon Crawl Stone Soup version 0.32.0 (webtiles) character file. Game seed: 3060079568063363355 420 Helios the Conjurer (level 6, -5/39 HPs) Began as an Octopode Conjurer on Sept 22, 2024. Slain by a centaur ... wielding a +0 trident (9 damage) ... on level 5 of the Dungeon. The game lasted 00:33:16 (4855 turns). Helios the Conjurer (Octopode Conjurer) Turns: 4855, Time: 00:33:17 Health: -5/39 AC: 5 Str: 6 XL: 6 Next: 94% Magic: 5/12 EV: 12 Int: 23 God: Gold: 199 SH: 0 Dex: 10 Spells: 10/13 levels left rFire . . . k - +2 dagger (venom) rCold . . . (no shield) rNeg + . . (helmet restricted) rPois . q - amulet of regeneration rElec . f - ring of willpower rCorr . o - ring of positive energy SInv . v - +4 ring of protection Will +.... (no ring) Stlth +++ (no ring) HPRegen 1.06/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 199 gold pieces. Inventory: Hand Weapons j - a +0 short sword k - a +2 dagger of venom (weapon) Jewellery f - a ring of willpower (left tentacle) o - a ring of positive energy (right tentacle) q - an amulet of regeneration (around mantle) v - a +4 ring of protection (on tentacle) Wands u - a wand of polymorph (10) x - a wand of digging (4) y - a wand of charming (9) Scrolls b - 2 scrolls of noise d - a scroll of vulnerability {unknown} g - a scroll of enchant armour h - 2 scrolls of identify l - 2 scrolls of enchant weapon p - a scroll of fog t - a scroll of amnesia Potions a - a potion of magic c - a potion of brilliance e - a potion of might i - a potion of heal wounds r - a potion of curing Skills: + Level 2.3 Fighting + Level 3.3 Dodging - Level 2.7 Stealth * Level 4.1 Spellcasting + Level 4.9 Conjurations * Level 2.4 Translocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 16% N/A 11% 1 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 22% 4 Confusing Touch Hex 4% N/A 30% 3 Sigil of Binding Hex 4% N/A 30% 3 Vampiric Draining Necr 4% 2d6 30% 3 Fulminant Prism Conj/Alch 8% 3d7 36% 4 Anguish Hex/Necr 2% N/A 71% 4 Cause Fear Hex 2% N/A 71% 4 Enfeeble Hex 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Makhleb Okawaru Qazlal Yredelemnul Shops: D:1 ( Annotations: D:3 2 transporters, apoapsis's ghost, amateur MDCA D:4 2 exclusions D:5 exclusion: sky beast, Prince Ribbit Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The searing ray hits the centaur. The centaur is lightly wounded. The centaur shouts! (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The searing ray hits the centaur. The centaur is moderately wounded. The centaur unwields a +0 shortbow. The centaur wields a +0 trident. The centaur hits you with a +0 trident! The centaur kicks you. The searing ray hits the centaur. The centaur is heavily wounded. The centaur hits you with a +0 trident! The centaur kicks you. The searing ray misses the centaur. You finish channelling your searing ray. The centaur hits you with a +0 trident! * * * LOW HITPOINT WARNING * * * The centaur closely misses you. The centaur barely misses you. The centaur misses you. The centaur hits you with a +0 trident. * * * LOW HITPOINT WARNING * * * The centaur barely misses you. The centaur hits you with a +0 trident. * * * LOW HITPOINT WARNING * * * The centaur closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 trident and quivering poisoned darts (heavily wounded, 87% to hit) The searing ray hits the centaur. The centaur is heavily wounded. (Press . to maintain the ray.) The centaur hits you with a +0 trident. * * * LOW HITPOINT WARNING * * * The centaur kicks you but does no damage. The centaur hits you with a +0 trident! You die... ### .. . .. ###.# .###...# ##.#.. .## #..c# #.# #.@.#####.# #...#...#.# ##.#.....#....# ..###...####### .....#.###.## ..#...#.. #...# . #####.) #...# ..#...#.. #...# .....#.###.## You could see a centaur. Vanquished Creatures A centaur (D:4) 3 scorpions A jelly (D:5) An orc wizard (D:4) 6 adders 10 orcs 2 bats 8 endoplasms 3 giant cockroaches 5 hobgoblins 2 quokkas (D:3) 6 ball pythons 3 frilled lizards (D:1) 2 goblins 3 kobolds 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Helios the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 310 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 744 | D:1 | Found Lajif's Weapon Shop. 946 | D:2 | Learned a level 2 spell: Searing Ray 1054 | D:2 | Found an iron altar of Okawaru. 1943 | D:3 | Reached XP level 3. HP: 22/22 MP: 0/7 2067 | D:3 | Found the +8 demon trident "Rift" {distort, reach+} 2071 | D:3 | Found a transporter. 2161 | D:3 | Found a burning altar of Makhleb. 2442 | D:3 | Found a transporter. 2446 | D:3 | Noticed apoapsis's ghost (amateur MDCA) 2467 | D:3 | Reached skill level 1 in Fighting 2467 | D:3 | Reached XP level 4. HP: 28/28 MP: 2/8 3197 | D:4 | Noticed a centaur 3201 | D:4 | Killed a centaur 3202 | D:4 | Reached skill level 1 in Translocations 3202 | D:4 | Reached XP level 5. HP: 9/34 MP: 4/10 3412 | D:4 | Reached XP level 6. HP: 39/39 MP: 1/11 3686 | D:4 | Found a basalt altar of Yredelemnul. 3698 | D:4 | Found a stormy altar of Qazlal. 3783 | D:4 | Noticed a black bear 4213 | D:5 | Entered Level 5 of the Dungeon 4222 | D:5 | Noticed a sky beast 4813 | D:5 | Noticed Prince Ribbit 4855 | D:5 | Slain by a centaur Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_loops_ring, serial_shops, nicolae_shop_pleasant_corner_grove D:2: layout_basic, basic_altar, nicolae_twisty_statue_hallways D:3: layout_loops_ring, mainiacjoe_overflow_boulevard, gammafunk_ghost_abyssal_escape, hex_tiny, hangedman_decor_growths D:4: layout_cave_pods, mainiacjoe_overflow_big_doors, serial_bayou_ford_a D:5: nicolae_cairo_tiling, layout_loops_ring, uniq_prince_ribbit1, uniq_crazy_yiuf_cottage D:6: layout_basic, minmay_temple_entry_offerings Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 | 2.3 Spellcasting | 3 4 | 4.1 Translocations | 1 2 | 2.4 Dodging | 3 | 3.3 Stealth | | 2.7 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | | 5 || 5 Constrict | | 2 || 2 Tentacles | | 2 || 2 Cast: Magic Dart | 53 | 51 || 104 Searing Ray | 6 | 22 || 28 Use: Scroll | | 15 || 15 Potion | | 1 || 1 Armour: Skin | | 44 || 44 Dodge: Dodged | 1 | 30 || 31