Dungeon Crawl Stone Soup version 0.32-a0-921-g04a7ad8 (webtiles) character file. Game seed: 17973068963263653759 0 Hermes the Sneak (level 1, 18/18 HPs) Began as a Demigod Wanderer on Apr 11, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:06 (0 turns). Hermes the Sneak (Demigod Wanderer) Turns: 0, Time: 00:00:06 Health: 18/18 AC: 7 Str: 16 XL: 1 Next: 0% Magic: 3/3 EV: 9 Int: 13 God: Gold: 0 SH: 4 Dex: 11 Spells: 0/0 levels left rFire . . . a - +0 club rCold . . . f - +0 buckler {AC+3} rNeg . . . e - +0 leather armour rPois . (no helmet) rElec . c - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 cloak (worn) e - a +0 leather armour (worn) f - a +0 buckler of protection (worn) Potions b - a potion of curing d - a potion of berserk rage Skills: + Level 2.6 Fighting + Level 3.6 Stealth + Level 2.6 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Welcome, Hermes the Demigod Wanderer. Everyone else who sought the Orb of Zot has failed. Will you be different? Press ? for a list of commands and other information. Found four items. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a potion of curing, a +0 cloak, a potion of berserk rage, a +0 leather armour, a +0 buckler of protection. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#...~:.~.. ## #.....~~~~.##.# #~.~~~≈≈~.#.## #..≈~≈≈.....# ##.~~≈≈≈≈~(.# #..~~~~~~~~.# #~~.~...~~~.## #≈~~..@~.~~..# #.~~~≈.≈~...#. #..~~~.≈≈~..# #..~~~~~≈≈..# #..)~≈≈≈≈~....# #...~≈≈≈~..~$~~ #.....~~...~≈≈# #...#.~..~~~~.# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hermes the Demigod Wanderer began the quest for the Orb. 0 | D:1 | Hermes set off with the following items: a +0 club, a | potion of curing, a +0 cloak, a potion of berserk rage, a | +0 leather armour, a +0 buckler of protection. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 3/3 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_loops_ring, serial_park_tiny_1, serial_park_tiny_2, minivault_11, chequers_serial_rivers_small_3, moated_statue, minmay_split_cup_small Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+