Dungeon Crawl Stone Soup version 0.32-a0-921-g04a7ad8 (webtiles) character file. Game seed: 4871659312843416699 0 Hermes the Shooter (level 1, 16/16 HPs) Began as a Demigod Wanderer on Apr 11, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:18 (0 turns). Hermes the Shooter (Demigod Wanderer) Turns: 0, Time: 00:00:18 Health: 16/16 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 4/4 EV: 10 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 1/2 levels left rFire . . . a - +2 sling rCold . . . (no shield) rNeg . . . d - +0 robe rPois . b - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 sling (weapon) Armour b - a +0 helmet (worn) d - a +0 robe (worn) Scrolls c - a scroll of fog Skills: + Level 1.0 Fighting + Level 3.6 Ranged Weapons + Level 1.0 Dodging + Level 1.0 Spellcasting + Level 2.6 Translocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Apportation Tloc 16% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Maxwell's Portable Pile Tloc 8% 2d(6-16) 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Welcome, Hermes the Demigod Wanderer. Are you destined to find the majestic Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +2 sling, a +0 helmet, a scroll of fog, a +0 robe; and the following spell memorised: Apportation; and the following spells available to memorise: Maxwell's Portable Piledriver. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #### #@.# ##.# .# ## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hermes the Demigod Wanderer began the quest for the Orb. 0 | D:1 | Hermes set off with the following items: a +2 sling, a +0 | helmet, a scroll of fog, a +0 robe; and the following spell | memorised: Apportation; and the following spells available | to memorise: Maxwell's Portable Piledriver. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 4/4 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_spirals, layout_rooms, st_stairs_7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+