Dungeon Crawl Stone Soup version 0.34-a0-584-gdd7f91d1c4 (webtiles) character file. Game seed: 1483937731404704815 39 Hesper the Conjurer (level 3, -5/19 HPs) Began as a Deep Elf Conjurer on Aug 9, 2025. Slain by a gnoll ... wielding a +1 halberd of venom (11 damage) ... on level 2 of the Dungeon. The game lasted 00:13:00 (1710 turns). Hesper the Conjurer (Deep Elf Conjurer) Turns: 1710, Time: 00:13:00 Health: -5/19 AC: 3 Str: 10 XL: 3 Next: 28% Magic: 6/9 EV: 11 Int: 28 God: Gold: 42 SH: 0 Dex: 15 Spells: 7/8 levels left rFire . . . (100%) h - staff of cold rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) k - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ g - +6 ring of strength HPRegen 0.23/turn j - +6 ring of intelligence MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons b - a +0 dagger c - a +0 whip e - a +0 short sword l - a +0 sling of electrocution Missiles d - 6 poisoned darts f - 2 stones Armour a - a +0 robe (worn) i - a +0 scale mail k - a +0 cloak (worn) Magical Staves h - a staff of cold (weapon) Jewellery g - a +6 ring of strength (worn) j - a +6 ring of intelligence (worn) Scrolls c - a scroll of poison {unknown} e - a scroll of amnesia {unknown} h - a scroll of teleportation {unknown} j - a scroll of blinking {unknown} k - a scroll of immolation {unknown} Potions g - 2 potions of magic d - a potion of mutation {unknown} f - a potion of might {unknown} l - a potion of attraction {unknown} Skills: + Level 2.6 Dodging + Level 2.5 Stealth + Level 3.3 Spellcasting + Level 5.3 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 68% 2d6 1% 2 Apportation Tloc 8% N/A 8% 1 Sandblast Erth 8% 2d5 8% 1 Stone Arrow Conj/Erth 38% 3d9 8% 3 Ozocubu's Armour Ice 7% N/A 24% 3 Passwall Erth 4% N/A 24% 3 Fulminant Prism Conj/Alch 9% 3d6 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ! Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History A rock wall. You open the door. A gnoll and 2 jackals come into view. The gnoll is wielding a +1 halberd of venom. The magic dart hits the jackal. You kill the jackal! The magic dart hits the gnoll. The gnoll is lightly wounded. The magic dart hits the gnoll! The gnoll is severely wounded. The gnoll hits you from afar with a +1 halberd of venom! Ouch! That really hurt! You are too injured to fight recklessly! You hit the bush but do no damage. The gnoll misses you. The jackal barely misses you. The jackal attacks as it pursues you! The jackal misses you. You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is lightly wounded. The jackal bites you. The jackal barely misses you. The gnoll closely misses you. The jackal misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (lightly wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! The gnoll barely misses you. The gnoll hits you from afar with a +1 halberd of venom! Ouch! That really hurt! You die... ##### #.... ##############.### #................# #.############.#.[ ##.......<# #.#.. #...###########.#.# ##.@.# ..#.......#.# #...P#...#########.# #...†j...# #.# #...P#+#+# #.# #....# #.# #....# #.# ######### #..... #.# .)....... ......# #.# #.......# .......# #.# You could see a gnoll. Vanquished Creatures A dart slug (D:1) 2 ribbon worms (D:2) 3 endoplasms 2 giant cockroaches (D:1) 3 hobgoblins 4 jackals 2 quokkas 5 ball pythons 2 bats (D:1) 3 goblins A kobold (D:1) 6 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hesper the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 180 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 217 | D:1 | Found Zaraz's Distillery. 638 | D:1 | Reached skill level 5 in Conjurations 1377 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/9 1710 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_basic, serial_shops, shop D:2: layout_basic, cheibrodos_gnoll_hut Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.3 Dodging | | 2.6 Stealth | | 2.5 Spellcasting | | 3.3 Action || total ---------------------------++------- Melee: Staff || 1 Cast: Magic Dart || 74 Armour: Robe || 13 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1707 | 1657 | 50 | 35 | 1229 | 2 | 853.5 | Dungeon | 1707 | 1657 | 50 | 35 | 1229 | 2 | 853.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1186 daAuts D:2: 521 daAuts