Dungeon Crawl Stone Soup version 0.25-a0-1137-g7f6bfe4 (webtiles) character file. Game seed: 17963117182088721007, levelgen mode: deterministic 10 Hienro the Skirmisher (level 2, -1/26 HPs) Began as a Centaur Abyssal Knight on May 23, 2020. Was a Follower of Lugonu. Slain by a gnoll ... wielding a +0 spear (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:49 (495 turns). Hienro the Skirmisher (Centaur Abyssal Knight) Turns: 495, Time: 00:00:50 Health: -1/26 AC: 8 Str: 14 XL: 2 Next: 10% Magic: 3/3 EV: 1 Int: 11 God: Lugonu [*.....] Gold: 30 SH: 0 Dex: 8 Spells: 1/1 levels left rFire . . . SeeInvis . a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 plate armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no barding) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: very quick A: large, hooves 3, deformed body, speed 2, tough skin 3 a: Depart the Abyss, Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 30 gold pieces. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour e - a +0 plate armour (worn) Scrolls d - a scroll of identify {unknown} i - a scroll of blinking {unknown} j - a scroll of enchant armour {unknown} Potions b - a potion of curing {unknown} g - a potion of mutation {unknown} h - a potion of brilliance {unknown} Comestibles c - 2 rations f - a chunk of flesh Skills: + Level 3.1 Fighting * Level 2.1 Axes + Level 1.4 Armour + Level 0.8 Dodging + Level 2.1 Invocations You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You cover ground very quickly. You have extremely tough skin. (AC +3) Message History Your plate armour prevents you from hitting the gnoll. Your kick misses the gnoll. The gnoll is moderately wounded. The gnoll hits you but does no damage. Your plate armour prevents you from hitting the gnoll. Your kick misses the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * Your plate armour prevents you from hitting the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * Your plate armour prevents you from hitting the gnoll. The gnoll is moderately wounded. The gnoll hits you but does no damage. Your plate armour prevents you from hitting the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 spear. You die... #### ...# ....# #####....# ###........# ############....@g....# #.................##### ..#########.......# ### #(.#..(..# #..##.....# #..# #.....# #### ...# #.....# .... ..## #.....#### ...#### #........# You could see a gnoll. Vanquished Creatures A bat (D:1) A goblin (D:1) A hobgoblin (D:1) 5 frilled lizards (D:1) A kobold (D:1) 3 rats (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Hienro the Centaur Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 19/19 MP: 2/2 90 | Abyss:1 | Noticed a rakshasa 91 | D:1 | Escaped the Abyss 274 | D:1 | Reached * piety under Lugonu 376 | D:1 | Reached XP level 2. HP: 24/26 MP: 3/3 495 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_signposts, layout_rooms Skill XL: | 1 | ---------------+----+----- Axes | 2 | 2.1 Fighting | | 3.1 Armour | | 1.4 Dodging | | 0.8 Invocations | | 2.1 Action || total -------------------------++------- Melee: Hand axe || 41 Kick || 5 Invok: Depart the Abyss || 1 Armor: Plate armour || 32 Leather armour || 2 Dodge: Dodged || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 15 | 0 | 0.0 | 12 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 15 | 0 | 0.0 | 12 | 0 | 0.0 +---------+---------+-------+---------+---------+-------