Hienro Level 1 of the Dungeon (0, 0, D:1) 8 datura-tipped darts (1, 13, D:1) 21 bolts (10, 2, D:1) 25 arrows (33, -21, D:1) a +0 club (36, -13, D:1) a +0 hunting sling (41, 13, D:1) a +0 kite shield (55, -22, D:1) a +0 leather armour (63, -19, D:1) a +0 robe Level 2 of the Dungeon (5, -10, D:2) a +0 dagger (18, -19, D:2) a +0 dagger 2 stones (23, -15, D:2) a +0 ring mail (25, 2, D:2) a +0 spear (31, -23, D:2) a +0 dagger (37, -11, D:2) 28 stones Level 3 of the Dungeon [Shop] Ceetocuu's Antique Weapon Emporium a +0 hand axe (75 gold) a +0 club (25 gold) a +0 hand axe (75 gold) a +0 spear (75 gold) a +0 flail (87 gold) the +10 mace "Leopeote" {vamp, rElec MP-9 Dex+8} (1772 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+8). It insulates you from electricity. It affects your magic capacity (-9). a +0 rapier (100 gold) a +0 mace (75 gold) a +0 flail (87 gold) a +0 glaive (162 gold) a +0 battleaxe (162 gold) the +1 battleaxe "Luithref" {freeze, Str-3 Int+2 Dex+4} (750 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-3). It affects your intelligence (+2). It affects your dexterity (+4). a +0 mace of protection (140 gold) a +0 club (25 gold) (0, 0, D:3) a +2 dagger of venom (3, 30, D:3) a +0 short sword a +0 whip a +0 flail (6, 25, D:3) a +0 whip (7, 58, D:3) a +0 hand axe a +0 ring mail (8, 2, D:3) a +0 quarterstaff (8, 17, D:3) a +0 dagger a +0 dagger 2 poisoned darts a +0 dagger a +0 dagger 20 stones (9, 6, D:3) a +0 dagger (18, 36, D:3) a +0 dagger a +0 ring mail (22, 5, D:3) a +0 war axe (31, 36, D:3) a +0 club (34, 38, D:3) a +0 club (47, 42, D:3) a +0 dagger of venom 4 stones (48, 42, D:3) a +0 club Level 4 of the Dungeon (0, 1, D:4) a +0 dagger (8, -1, D:4) a +0 whip