Seeded DCSS version 0.34-a0-1289-g77c13a3788 (webtiles) character file. Game seed: 4334695257546049407 (custom seed) 6 Highorse the Conjurer (level 1, -1/1 HPs) Began as a Merfolk Conjurer on Nov 18, 2025. Slain by a kobold ... wielding a +0 dagger (2 damage) ... on level 1 of the Dungeon. The game lasted 00:11:23 (399 turns). Highorse the Conjurer (Merfolk Conjurer) Turns: 399, Time: 00:11:23 Health: -1/1 AC: 1 Str: 7 XL: 1 Next: 90% Magic: 0/3 EV: 12 Int: 17 God: Gold: 8 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (100%) b - melded +0 dagger rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) a - melded +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (gloves unavailable) SInv . e - +0 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.20/turn (no ring) MPRegen 0.08/turn %: no passive effects @: flux-form, glowing A: contaminating, glow, reduced hp, weak attacks, (nimble swimmer 2), mertail a: End Transformation You were on level 1 of the Dungeon. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons b - a +0 dagger (melded) d - a +0 whip f - a +0 dagger g - a +0 hand axe Missiles c - a stone Armour a - a +0 robe (melded) e - a +0 pair of boots (worn) Potions g - a potion of magic d - a potion of might {unknown} f - a potion of curing {unknown} Baubles g - 2 flux baubles Skills: + Level 2.8 Dodging + Level 2.2 Stealth + Level 2.0 Spellcasting + Level 3.5 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 26% 2d5 7% 2 Fulminant Prism Conj/Alch 3% 3d5 67% 4 Iskenderun's Mystic Bla Conj/Tloc 7% 2d4 (+2d1 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 *([ Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your maximum health is decreased, since you lack skill for your form. Your attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapon, offhand, body armour and gloves are melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Found Hiwetes's General Store. The endoplasm quivers. There is an entrance to Xuatz's Antique Weapon Shoppe here. Okay, then. The magic dart hits the endoplasm. The endoplasm is heavily wounded. The magic dart hits the endoplasm. You kill the endoplasm! There is an entrance to Xuatz's Antique Weapon Shoppe here. There is an entrance to Hiwetes's General Store here. Found Fuireely's Armour Emporium. A kobold comes into view. It is wielding a +0 dagger. Found 3 scrolls labelled GATAOSTU ALAN. The magic dart hits the kobold but does no damage. You closely miss the kobold. The kobold hits you with a +0 dagger. The magic dart hits the kobold but does no damage. The kobold hits you but does no damage. The magic dart hits the kobold. The kobold is moderately wounded. The kobold barely misses you. You barely miss the kobold. The kobold is moderately wounded. The kobold hits you but does no damage. As you read the scroll labelled LENIUV FICVIA, it crumbles to dust. You feel aware of your surroundings. You sensed 2 shops/portals. It was a scroll of revelation. A quokka comes into view. The kobold hits you with a +0 dagger. Found a stone staircase leading down. You are out of magic! You crush the flux bauble in your hand and feel its energy flooding your body. Your body destabilises. Your +0 robe and +0 dagger meld into your body. Okay, then. You can't equip that in your current form. You hit the kobold but do no damage. The kobold begins to glow. The kobold is moderately wounded. The kobold hits you with a +0 dagger. Ouch! That really hurt! You die... #.##.##.##.#.# ******,***,*,* .....##.##.#.###........*,*,* .....##....#.###.###..r.*,*,* .....#.........#...#.#..*,*,** .....#########.###.#....,,,,,* .....#***##.##.#........*,**** ####..,,,...##.#?.......,,* ####**##.##.#K..#.##.*** ##.##..p..#.##.* ## ##.#####.......* .# *##+#.......####***** .# *.....##....∩..>,,,,* .# *.....##.##...#.***,* .# *.....##.######.* *,* .# *.....##.######.* *,* .# ***.....##.######.* *,* ## *,,,,,,,**,* *,* *,* You could see a kobold (contam). Vanquished Creatures 2 endoplasms (D:1) A ball python (D:1) 2 kobolds (D:1) 2 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Highorse the Merfolk Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 207 | D:1 | Found Xuatz's Antique Weapon Shoppe. 314 | D:1 | Found Hiwetes's General Store. 389 | D:1 | Found Fuireely's Armour Emporium. 399 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_clurvy, layout_basic, serial_shops, shop, nicolae_shop_glassy, shop, shop, nicolae_shop_peninsula Action || total ---------------------------++------- Attack: Normal || 33 Melee: Dagger || 29 Unarmed || 4 Cast: Magic Dart || 15 Read: Revelation || 1 Armour: Robe || 13 None || 1 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 396 | 125 | 271 | 0 | 0 | 1 | 396.0 | Dungeon | 396 | 125 | 271 | 0 | 0 | 1 | 396.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 396 daAuts