Highorse Level 1 of the Dungeon (13, 4, D:1) 10 gold pieces (15, 2, D:1) a +0 short sword (24, 27, D:1) a +0 battleaxe (47, 3, D:1) a bat skeleton (53, 2, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 sling (5, 36, D:2) a +0 dagger a +0 robe (14, 18, D:2) a +0 dagger (15, 20, D:2) a +0 scythe the human corpse of Sigmund (skeletalised by now) (21, 37, D:2) a dart of disjunction (31, -8, D:2) a quokka skeleton (49, 43, D:2) a +0 hand axe (52, 0, D:2) a +0 club a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (3, -10, D:3) a +0 flail a +0 whip a +0 club (5, -20, D:3) a +0 dagger (9, -32, D:3) a +0 whip (18, -22, D:3) a +0 dagger (19, -19, D:3) a +0 whip (31, -31, D:3) a +0 war axe (33, -21, D:3) an inkwell talisman (34, -5, D:3) a +0 club (42, -21, D:3) a +0 dagger (50, 8, D:3) a rat skeleton Level 4 of the Dungeon [Shop] Teekhlowu's Jewellery Boutique the ring of the Komtur {rF+ rC- rN+ Str+3 Fire} (467 gold) [ring of fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Fire: It increases the power of your Fire spells. a ring of wizardry (unknown) (330 gold) a riddle talisman (660 gold) the ring "Tuoqalu" {rF- AC+4 Int+2 Stlth+} (473 gold) [ring of protection] rF-: It makes you vulnerable to fire. AC+4: It affects your AC (+4). Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. a ring of wizardry (unknown) (330 gold) a ring of positive energy (unknown) (220 gold) the amulet "Foxedeig" {Reflect rN+ rCorr Str-2 Dex+2 SH+5} (514 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). Dex+2: It affects your dexterity (+2). SH+5: It affects your SH (+5). an amulet of the acrobat (unknown) (330 gold) a ring of fire (unknown) (275 gold) (0, 0, D:4) a +0 dagger (7, 18, D:4) a +0 robe (10, 0, D:4) a +0 ring mail (11, 22, D:4) a +0 robe (13, -16, D:4) a +0 leather armour (14, 11, D:4) a poisoned dart 2 darts of disjunction (15, 12, D:4) a poisoned dart (17, 14, D:4) a +0 dagger of electrocution (still there?) a +0 robe (still there?) (21, 7, D:4) a +0 club a +0 leather armour (26, 18, D:4) a +0 whip (27, 20, D:4) a +0 trident (29, -19, D:4) a +0 giant spiked club (29, 2, D:4) a +0 orcbow (29, 3, D:4) a +0 club a +0 robe (29, 5, D:4) a +0 mace (30, 2, D:4) a +0 shortbow (30, 20, D:4) a +0 ring mail (33, 16, D:4) a +0 ring mail (37, 6, D:4) a +0 dagger a +0 robe the Ecumenical Temple