Highorse Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (0, 1, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (2, 5, D:1) a +0 great mace (11, -8, D:1) a bat corpse (skeletalised by now) (12, -9, D:1) a hobgoblin corpse (skeletalised by now) (21, -11, D:1) a hobgoblin corpse (skeletalised by now) (24, -6, D:1) a bat skeleton (25, -4, D:1) a ball python skeleton (30, 15, D:1) a quokka corpse (skeletalised by now) (32, 4, D:1) a +0 dagger a goblin corpse (skeletalised by now) (32, 7, D:1) a rat corpse (skeletalised by now) (33, 13, D:1) a ball python corpse (skeletalised by now) (35, 16, D:1) a +0 trident (38, -12, D:1) a +0 short sword (40, -1, D:1) a ball python skeleton (49, 21, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (3, -23, D:2) a +1 heavy orcbow (4, -23, D:2) a quokka skeleton (12, -35, D:2) the felid skeleton of Natasha (12, -18, D:2) a +0 dagger (14, -24, D:2) a ball python skeleton (15, -26, D:2) a bat skeleton (20, -34, D:2) a frilled lizard skeleton (31, -38, D:2) an adder skeleton (37, -38, D:2) a bat skeleton (44, -49, D:2) a +0 short sword (45, -49, D:2) a +0 mace (45, -48, D:2) 3 stones (45, -45, D:2) a +0 whip 2 stones a kobold corpse (skeletalised by now)