Highorse Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, -29, D:1) a +0 dagger (5, -4, D:1) a ball python skeleton (10, -41, D:1) a quokka skeleton (18, -35, D:1) a +0 dagger (23, -4, D:1) a +0 club a goblin skeleton (51, -26, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Biasub's Book Boutique a book of Callings (364 gold) a book of Spontaneous Combustion (650 gold) a book of Battle (572 gold) the Volume of the Maledictive Elixir (546 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Fulminant Prism Conjuration/Alchemy 4 c - Ignite Poison Fire/Alchemy 4 d - Enfeeble Hexes 7 the Grimoire of the Fair Folk and Open Graves (468 gold) Spells Type Level a - Tukima's Dance Hexes 3 b - Dispel Undead Necromancy 4 c - Borgnjor's Revivification Necromancy 8 a book of Necromancy (234 gold) Coph's Almanac of Bombardment (156 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Hailstorm Conjuration/Ice 3 [Shop] Etalilub's General Store a +0 robe (9 gold) a wand of mindburst (8) (unknown) (123 gold) a lightning rod (4/4) (440 gold) a scroll of teleportation (33 gold) a sack of spiders (440 gold) a condenser vane (440 gold) a potion of curing (33 gold) [Shop] Zueqem's Weapon Shop a +2 heavy falchion (174 gold) a +0 rapier (55 gold) the +6 spear of Purpose {chaos, ^Drain rPois Will+ Int+6} (592 gold) ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. Will+: It increases your willpower. Int+6: It affects your intelligence (+6). a +0 club (5 gold) a +0 sling (15 gold) a +0 sling (15 gold) a +3 battleaxe of holy wrath (350 gold) a +0 sling (15 gold) (3, -23, D:2) a stone (7, 7, D:2) a jackal corpse (skeletalised by now) (7, 8, D:2) a jackal corpse (skeletalised by now) (7, 10, D:2) a +0 orcbow (7, 21, D:2) 6 stones (14, 3, D:2) a hobgoblin skeleton (14, 4, D:2) a hobgoblin skeleton (25, -2, D:2) a +0 dagger (30, -9, D:2) a +0 ring mail (37, -8, D:2) a hobgoblin skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (4, 6, D:3) a frilled lizard skeleton (5, -11, D:3) a +0 morningstar (6, -16, D:3) a +0 club a goblin skeleton (10, -6, D:3) a +0 short sword an orc skeleton (11, 15, D:3) 6 stones (22, 24, D:3) a +0 club a +0 robe (25, 5, D:3) a +0 hammer (34, 10, D:3) a +0 great sword (37, 1, D:3) the +0 mace of Zauf {freeze, rC- Str+2 SInv} rC-: It makes you vulnerable to cold. Str+2: It affects your strength (+2). SInv: It lets you see invisible. (43, 6, D:3) a +0 trident (57, -5, D:3) a +0 short sword a stone