Highorse Level 1 of the Dungeon (0, 0, D:1) a potion of might (3, -23, D:1) the quill talisman of Infinity {-Tele rF+ Str+4} [quill talisman] -Tele: It prevents most forms of teleportation. rF+: It protects you from fire. Str+4: It affects your strength (+4). (3, -6, D:1) a rat skeleton (8, -28, D:1) a +0 dagger a goblin skeleton (24, 1, D:1) a +0 dagger (27, -21, D:1) a jackal skeleton (27, 6, D:1) a rat corpse (skeletalised by now) (28, 9, D:1) a +0 leather armour (38, -6, D:1) 2 stones (56, -25, D:1) a potion of lignification (57, -22, D:1) a stone (63, -28, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 spear a gnoll corpse (0, 4, D:2) a scroll of identify (1, 0, D:2) a +0 dagger (9, 4, D:2) a ball python corpse (10, 5, D:2) a potion of haste (13, 17, D:2) a ribbon worm corpse (19, 21, D:2) an adder corpse