Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 10446473586776725415 40 Highorse the Vexing (level 3, -3/18 (23) HPs) Began as a Poltergeist Hexslinger on Nov 21, 2025. Splashed by a jelly's acid (5 damage) ... on level 3 of the Dungeon. The game lasted 00:06:00 (1702 turns). Highorse the Vexing (Poltergeist Hexslinger) Turns: 1702, Time: 00:06:01 HP: -3/18 (23) AC: 1 Str: 4 XL: 3 Next: 50% MP: 13/13 EV: 12 Int: 17 God: Gold: 82 SH: 0 Dex: 16 Spells: 2/4 levels left rFire . . . h - +2 dagger (vamp) rCold + . . (no offhand) rNeg + + + c - +1 cloak rPois ∞ k - +0 helmet rElec . l - +0 pair of boots rCorr . m - +0 pair of gloves SInv . (no armour) Will ..... (no armour) Stlth + (no amulet) HPRegen 0.23/turn n - ring of magical power MPRegen 0.13/turn (no ring) %: no passive effects @: corroded, flying, heavily drained A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 127 gold pieces. You spent 45 gold pieces at shops. Inventory: Hand Weapons a - a +1 sling h - a +2 vampiric dagger (weapon) Missiles i - 6 stones (quivered) Armour c - a +1 cloak (haunted) f - a +0 robe k - a +0 helmet (haunted) l - a +0 pair of boots (haunted) m - a +0 pair of gloves (haunted) Jewellery n - a ring of magical power (worn) Scrolls b - a scroll of poison d - a scroll of identify {unknown} j - a scroll of amnesia o - 3 scrolls of acquirement {unknown} p - a scroll of enchant weapon {unknown} Potions e - a potion of curing {unknown} g - a potion of attraction {unknown} Skills: + Level 1.0 Fighting + Level 2.5 Ranged Weapons + Level 2.5 Dodging + Level 1.0 Spellcasting + Level 4.8 Hexes + Level 0.8 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 34% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Blink Tloc 0% N/A 32% 2 Lesser Beckoning Tloc 0% N/A 32% 2 Momentum Strike Conj/Tloc 0% 3d8 32% 2 Sigil of Binding Hex 17% N/A 9% 3 Inner Flame Hex/Fire 10% N/A 21% 3 Cause Fear Hex 8% N/A 28% 4 Passwall Erth 0% N/A 54% 3 Swiftness Air 0% N/A 54% 3 Dimensional Bullseye Hex/Tloc 4% N/A 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ( D:2 [ Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History No target in view! There is a stone staircase leading up here. You pick up a book of Burglary and begin reading... You add the spells Ensorcelled Hibernation, Swiftness and Passwall to your library. A jelly comes into view. The jelly quivers. You hear the slow rusting of a very distant drain. Found a stone staircase leading down. There is a stone staircase leading down here. An endoplasm comes into view. Found 2 stones. You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You resist. You hit the endoplasm. You feel better. You kill the endoplasm! The jelly closely misses you. You hit the jelly. Your tendrils burn! The jelly is lightly wounded. The jelly hits you but does no damage. You barely miss the jelly. The jelly is lightly wounded. The jelly barely misses you. You hit the jelly. Your tendrils burn! The jelly is moderately wounded. The jelly hits you. You are splashed with acid! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jelly. You feel better. Your tendrils burn! * * * LOW HITPOINT WARNING * * * The acid corrodes you! The jelly is heavily wounded. The jelly barely misses you. Okay, then. Okay, then. You hit the jelly. Your tendrils burn! You die... # ### ##. ..# ... #.###(# #.#.# ##@# . #J# .# ### #.# .. ... #.# .# #.# #.# .# #.# #># .###.# #.# ..##.# #.# .....###########.# You could see a jelly. Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) 6 endoplasms 2 hobgoblins (D:1) 2 jackals (D:1) A quokka (D:2) A ball python (D:1) A bat (D:2) A giant cockroach (D:2) 4 goblins 5 kobolds 4 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Highorse the Poltergeist Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 58 | D:1 | Found a faded altar of an unknown god. 63 | D:1 | Found Qukekos's Antique Weapon Boutique. 280 | D:1 | Reached XP level 2. HP: 13/18 MP: 3/3 368 | D:1 | Reached skill level 1 in Fighting 674 | D:1 | Learned a level 2 spell: Jinxbite 848 | D:2 | Reached XP level 3. HP: 17/18 MP: 4/4 1007 | D:2 | Found Agunt's Armour Shoppe. 1016 | D:2 | Bought a +0 pair of boots for 45 gold pieces 1311 | D:2 | Identified the +2 ring mail of the King of the Hill {Int+2} 1702 | D:3 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_basic, serial_shops, shop, basic_ecumenical_altar, chequers_serial_rivers_small_b D:2: layout_loops_cross, serial_shops, shop D:3: layout_loops_ring, mainiacjoe_overflow_boulevard, portal_sewer_entry_c Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.0 Ranged Weapons | 2 | 2.5 Dodging | | 2.5 Spellcasting | | 1.0 Hexes | | 4.8 Fire Magic | | 0.8 Action || total ---------------------------++------- Melee: Dagger || 40 Fire: Sling || 51 Throw: Stone || 6 Cast: Jinxbite || 1 Use: Scroll || 5 Potion || 2 Armour: Skin || 24 Dodge: Dodged || 32