Seeded DCSS version 0.33-b1 (webtiles) character file. Game seed: 20251123 (custom seed) 11 Highorse the Trooper (level 2, 12/24 HPs) Began as a Merfolk Fighter on Nov 23, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:45 (82 turns). Highorse the Trooper (Merfolk Fighter) Turns: 82, Time: 00:00:46 Health: 12/24 AC: 6 Str: 16 XL: 2 Next: 25% Magic: 2/2 EV: 7 Int: 7 God: Gold: 0 SH: 4 Dex: 13 Spells: 1/1 levels left rFire . . . a - +0 trident rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Potions d - 2 potions of might Skills: + Level 3.5 Fighting + Level 3.3 Polearms + Level 2.3 Armour + Level 3.1 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History * * * LOW HITPOINT WARNING * * * You block the jackal's attack. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a jackal (severely wounded, 50% to hit) You barely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a jackal (severely wounded, 50% to hit) You barely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. You block the jackal's attack. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a jackal (severely wounded, 50% to hit) You hit the jackal. You kill the jackal! A rat comes into view. You are too injured to fight recklessly! The rat squeaks loudly. You see here a jackal corpse. Found a fizzy blue potion. Reach: a) +0 trident Press: ? - help, Dir - move target You swing at nothing. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a rat (58% to hit) You reach to attack! You hit the rat. The rat is severely wounded. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a rat (severely wounded, 58% to hit) You hit the rat. You kill the rat! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ..!...# ...... ~~~~ ..... ß..~..#...##### ###########.~..#.......# .≈≈.#~~~~~#ß~..#.......# .≈≈.#~...~#.~..#.......# .≈≈.#~.#.~#.~..#@......# .≈≈.#~.#.~#ß~...††...... .≈≈.#~.#.~#.~........... ....'..#..'............. ....'..#..'.......###### .≈≈.#~.#.~#.))....## .≈≈.#~.#.~#ß~†........ .≈≈(#~.#.~#.†)........ .≈≈.#~...~#.~.......... There were no monsters in sight! Vanquished Creatures A giant cockroach (D:1) A hobgoblin (D:1) 4 jackals (D:1) 2 goblins (D:1) A kobold (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Highorse the Merfolk Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 52 | D:1 | Reached XP level 2. HP: 7/24 MP: 2/2 82 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_isolated_outpost, layout_basic, dreamdust_ecumenical_altar_grove Action || total ---------------------------++------- Melee: Trident || 34 Tailslap || 4 Armour: Scale mail || 30 Dodge: Dodged || 14 Block: Buckler || 7