Highorse Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (2, -35, D:1) a +0 robe (6, -11, D:1) 4 curare-tipped darts (7, 5, D:1) a frilled lizard corpse (skeletalised by now) (8, -22, D:1) a +0 dagger (12, -14, D:1) a frilled lizard skeleton (13, -1, D:1) a +0 club (14, -1, D:1) 5 curare-tipped darts (15, -33, D:1) a +0 dagger a kobold corpse (skeletalised by now) (17, -23, D:1) a +0 dagger (18, -24, D:1) a +0 club (20, -26, D:1) a +0 leather armour (20, 11, D:1) a +0 dagger (29, 4, D:1) a +0 hand axe (37, -10, D:1) 6 stones (37, 2, D:1) a quokka skeleton (44, -4, D:1) 3 curare-tipped darts (47, -35, D:1) 4 stones (48, -6, D:1) a frilled lizard corpse (skeletalised by now) (53, -19, D:1) a ball python skeleton (56, -32, D:1) a +0 dagger (64, -25, D:1) a +0 club 5 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (15, 41, D:2) an adder corpse (skeletalised by now) (23, 34, D:2) a +0 short sword (24, 19, D:2) a wand of iceblast (8) (24, 21, D:2) a scroll of identify (25, 21, D:2) a potion of lignification (26, 21, D:2) a potion of mutation (27, 20, D:2) 9 gold pieces (34, -3, D:2) 2 stones (48, 9, D:2) a stone (57, 15, D:2) a +0 dagger a goblin skeleton (68, 40, D:2) 6 stones Level 3 of the Dungeon (0, 0, D:3) a potion of curing (8, -5, D:3) a +0 robe (8, 20, D:3) a +0 mace (12, 20, D:3) an adder corpse a bat corpse (14, 29, D:3) a +0 whip (17, 5, D:3) an adder corpse (18, 1, D:3) a bat corpse (19, 21, D:3) a +0 short sword a kobold corpse (skeletalised by now) Level 6 of the Dungeon (4, 7, D:6) a +0 leather armour