Highorse Level 1 of the Dungeon (0, 0, D:1) a +0 whip (1, -13, D:1) 9 stones (10, -1, D:1) 6 stones (11, 2, D:1) a quokka skeleton (21, 11, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (21, 17, D:1) a +0 spear (24, -3, D:1) a +0 whip (26, 30, D:1) a ball python skeleton (36, -6, D:1) a quokka skeleton (36, 12, D:1) a bat skeleton (38, -8, D:1) a +0 club a +0 short sword (38, 24, D:1) a +0 robe (38, 27, D:1) a +0 dagger a kobold skeleton (38, 28, D:1) a +0 club (40, 6, D:1) a hobgoblin skeleton (41, -13, D:1) a +0 club a goblin skeleton (42, 24, D:1) a +0 dagger (48, 7, D:1) a frilled lizard corpse (skeletalised by now) (49, -3, D:1) a bat corpse (skeletalised by now) (49, 16, D:1) a +0 dagger (52, -14, D:1) a +0 sling (57, -3, D:1) 4 stones Level 2 of the Dungeon (0, 0, D:2) 3 large rocks (6, -26, D:2) a ball python corpse (skeletalised by now) (7, -5, D:2) a +0 spear (26, 20, D:2) a rat skeleton (28, 18, D:2) an orb of mayhem (30, -27, D:2) an adder corpse (skeletalised by now) (30, -9, D:2) a +0 spear (33, -15, D:2) a jackal skeleton a jackal skeleton a jackal skeleton (33, 19, D:2) a +0 quarterstaff (37, 4, D:2) a +0 club (40, 18, D:2) a +0 hammer (42, 19, D:2) a +0 hammer (48, -16, D:2) a ball python corpse (skeletalised by now) (48, -15, D:2) a +0 club a goblin corpse (skeletalised by now) (51, -23, D:2) a +0 club a kobold corpse (skeletalised by now) (51, 5, D:2) a +0 short sword (53, 16, D:2) the +8 hammer "Killer Bee's Death" {vamp, *Noise Str+4} *Noise: It may make a loud noise when swung. Str+4: It affects your strength (+4). (unseen) (61, 21, D:2) a spider talisman (63, -23, D:2) a +0 war axe (65, -17, D:2) a +0 rapier