Highorse Level 1 of the Dungeon (0, 0, D:1) a +0 whip (3, -11, D:1) 9 stones (6, 6, D:1) a frilled lizard skeleton (12, 1, D:1) 6 stones (23, 11, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (23, 19, D:1) a +0 spear (26, -1, D:1) a +0 whip (28, 31, D:1) a quokka skeleton (28, 32, D:1) a ball python skeleton (36, -6, D:1) a +0 club a goblin skeleton (39, 14, D:1) a bat skeleton (40, -6, D:1) a +0 short sword a kobold skeleton (40, 26, D:1) a +0 robe (40, 27, D:1) a +0 dagger a kobold skeleton (40, 30, D:1) a +0 club (43, -11, D:1) a +0 club a goblin skeleton (44, 26, D:1) a +0 dagger (50, 8, D:1) a frilled lizard corpse (skeletalised by now) (51, 18, D:1) a +0 dagger a goblin skeleton (54, -12, D:1) a +0 sling (59, -1, D:1) 4 stones Level 2 of the Dungeon (0, 0, D:2) 3 large rocks (7, -26, D:2) a ball python corpse (skeletalised by now) (7, -5, D:2) a +0 spear (17, -3, D:2) a hobgoblin skeleton (26, 20, D:2) a rat skeleton (28, 18, D:2) an orb of mayhem (30, -27, D:2) an adder corpse (skeletalised by now) (30, -9, D:2) a +0 spear (32, -15, D:2) a jackal skeleton a jackal skeleton (33, 19, D:2) a +0 quarterstaff (37, 4, D:2) a +0 club (38, -15, D:2) a ball python corpse (skeletalised by now) (40, 18, D:2) a +0 hammer (42, 19, D:2) a +0 hammer (48, -25, D:2) a +0 club (51, -11, D:2) a +0 club a goblin skeleton (51, 5, D:2) a +0 short sword a kobold skeleton (53, 16, D:2) the +8 hammer "Killer Bee's Death" {vamp, *Noise Str+4} *Noise: It may make a loud noise when swung. Str+4: It affects your strength (+4). (unseen) (61, 21, D:2) a spider talisman (63, -23, D:2) a +0 war axe (65, -17, D:2) a +0 rapier