Highorse Level 1 of the Dungeon (0, 26, D:1) a +0 spear (4, 28, D:1) a +0 club (11, -6, D:1) a +0 ring mail (12, -8, D:1) a bat corpse (skeletalised by now) (19, 19, D:1) a rat corpse (skeletalised by now) (23, 24, D:1) a ball python corpse (skeletalised by now) (29, 19, D:1) a +0 club a goblin skeleton (30, 19, D:1) a bat skeleton (38, -11, D:1) 5 stones (39, 21, D:1) 4 javelins (41, 25, D:1) a quokka skeleton (48, 5, D:1) a +0 ring mail (49, -10, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 4 stones (14, 1, D:2) a +0 club (14, 7, D:2) a +0 sling (17, -35, D:2) a +0 dagger (17, -1, D:2) a +0 club a goblin corpse (skeletalised by now) (21, -32, D:2) a +2 helmet (23, -30, D:2) a hobgoblin skeleton (26, -8, D:2) a ball python skeleton (29, -19, D:2) a +0 dagger (32, 0, D:2) a bat skeleton (32, 2, D:2) a +0 short sword 4 stones (33, -2, D:2) an adder skeleton (33, -1, D:2) a +0 short sword a stone a kobold skeleton (36, 5, D:2) 8 stones (39, -28, D:2) a bat skeleton (41, 14, D:2) a +0 club a goblin corpse (skeletalised by now) (42, 3, D:2) a +0 ring mail (49, 0, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Vesicax's Jewellery Shoppe a +5 ring of evasion (unknown) (396 gold) a ring of poison resistance (unknown) (220 gold) a ring of ice (unknown) (275 gold) a +4 ring of protection (unknown) (396 gold) an amulet of guardian spirit (unknown) (330 gold) a ring of positive energy (unknown) (220 gold) a +6 ring of intelligence (unknown) (396 gold) (0, 0, D:3) a +0 dagger a goblin corpse (skeletalised by now) (14, 6, D:3) a ball python corpse (skeletalised by now) (15, 49, D:3) a +0 club a +0 dagger a +0 chain mail a +0 flail a frilled lizard skeleton an orc skeleton a hobgoblin skeleton an orc skeleton (23, 47, D:3) a frilled lizard corpse (skeletalised by now) (23, 48, D:3) a ball python corpse (skeletalised by now) (44, 11, D:3) a hobgoblin corpse (skeletalised by now) (44, 41, D:3) a +0 leather armour (46, 20, D:3) a +0 dagger (49, 16, D:3) a +0 dagger (53, 18, D:3) a jackal corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 7 stones (0, 23, D:4) 5 boomerangs (7, 19, D:4) an iguana corpse (skeletalised by now) (8, 18, D:4) a +0 dagger (17, -19, D:4) an iguana corpse (skeletalised by now) (21, -1, D:4) a hobgoblin skeleton (21, 0, D:4) a +0 falchion an orc skeleton (24, 19, D:4) a stone (26, 4, D:4) a stone (29, 1, D:4) 4 stones (30, 2, D:4) a +0 dagger (31, 1, D:4) a +0 dagger a +0 leather armour an orc skeleton (32, 2, D:4) a +0 short sword a +0 whip an orc skeleton (32, 3, D:4) a +0 club an orc skeleton (36, -25, D:4) a +2 dagger of protection (41, -6, D:4) a stone (47, -19, D:4) 6 large rocks (50, -20, D:4) an iguana skeleton (56, -26, D:4) a +0 whip (58, -21, D:4) a ball python skeleton (61, -11, D:4) a hound corpse (skeletalised by now) (62, -17, D:4) a +0 spear (63, -5, D:4) 6 boomerangs (64, -19, D:4) a +0 mace Level 5 of the Dungeon (6, 26, D:5) a +0 leather armour (8, 4, D:5) a +0 dagger a +0 robe an orc skeleton (9, 4, D:5) a +1 dagger of protection a black bear skeleton (9, 5, D:5) a +0 club a +0 leather armour (9, 38, D:5) a +2 morningstar of protection (10, 4, D:5) a +0 mace a +1 hand axe of electrocution an orc skeleton (10, 34, D:5) a +0 dagger a +0 robe a +0 falchion a quokka skeleton (11, 34, D:5) a +0 dagger a +0 robe (14, 43, D:5) an iguana skeleton (16, 44, D:5) a +0 robe (18, 32, D:5) a bullfrog skeleton (24, -3, D:5) 6 stones (26, 4, D:5) an iguana corpse (skeletalised by now) (40, 44, D:5) a +0 scimitar (44, 20, D:5) a +0 scythe a +0 robe (46, 22, D:5) an adder skeleton (46, 34, D:5) a +4 heavy flail the human skeleton of Edmund (50, 4, D:5) a +0 halberd a +0 robe (50, 47, D:5) a +0 ring mail (54, 14, D:5) a quokka skeleton (62, 16, D:5) 4 stones (70, 50, D:5) a +0 robe Level 6 of the Dungeon (6, 17, D:6) an iguana corpse (skeletalised by now) (13, 9, D:6) a rimehorn talisman (13, 26, D:6) a +0 robe (16, 17, D:6) a +0 trident a +0 chain mail (19, 15, D:6) a black bear skeleton (23, 29, D:6) an adder corpse (skeletalised by now) (26, -6, D:6) a potion of heal wounds (27, -8, D:6) a potion of attraction (28, -6, D:6) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (29, -8, D:6) a scroll of fog (29, 12, D:6) a +0 leather armour (30, -6, D:6) a scroll of teleportation (37, -11, D:6) 6 stones (37, -9, D:6) an adder skeleton (38, -21, D:6) 3 poisoned darts (40, 21, D:6) 3 stones (48, 24, D:6) a +1 vampiric falchion Level 7 of the Dungeon (3, 17, D:7) 9 gold pieces (7, 4, D:7) 9 stones (13, -6, D:7) a +0 scale mail (28, 28, D:7) a +4 halberd a +0 robe (28, 33, D:7) a +0 dagger a +0 robe a human corpse (31, 23, D:7) a +1 long sword a +0 robe a +0 short sword a +0 robe (31, 26, D:7) a +5 falchion a +0 robe a +0 flail a +0 robe (35, -7, D:7) a hound corpse (skeletalised by now) (41, -4, D:7) a +0 whip a gnoll corpse (skeletalised by now) (42, -4, D:7) a +0 whip a +0 whip a +0 robe a gnoll corpse (skeletalised by now) (43, -4, D:7) a +0 halberd a gnoll corpse (skeletalised by now) (45, 9, D:7) a +0 whip the Ecumenical Temple