Highorse Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (3, 13, D:1) a +0 dagger (5, 26, D:1) a ball python corpse (skeletalised by now) (5, 27, D:1) a +0 club 5 stones (9, 26, D:1) a +0 hand axe (12, 10, D:1) a +0 whip (13, 7, D:1) a +0 robe (14, -1, D:1) a +0 club a gnoll corpse (skeletalised by now) (22, 2, D:1) a +0 mace (50, 10, D:1) a +0 club 4 stones a rat corpse (skeletalised by now) a kobold corpse (skeletalised by now) a quokka corpse (skeletalised by now) (50, 11, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) a rat corpse (skeletalised by now) (50, 12, D:1) a +0 dagger a +0 club (52, 8, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (0, 18, D:2) a spore talisman (1, 1, D:2) a rat corpse (skeletalised by now) (7, -32, D:2) a +0 short sword a kobold corpse (skeletalised by now) (13, -2, D:2) a +0 whip (14, 21, D:2) a rat corpse (skeletalised by now) (22, -34, D:2) a +0 dagger (33, 6, D:2) a bat skeleton (36, 20, D:2) an adder corpse (skeletalised by now) (38, 11, D:2) a +0 short sword a +0 club (42, -8, D:2) a quill talisman (43, -33, D:2) a bat corpse (skeletalised by now) (43, 20, D:2) a +0 club a goblin corpse (skeletalised by now) (44, 5, D:2) a +0 mace (51, -11, D:2) 2 flux baubles Level 3 of the Dungeon (0, 0, D:3) a bat skeleton an adder skeleton (5, -27, D:3) a +0 dagger a +0 robe a +0 club a +0 leather armour a +0 hand axe an orc corpse (skeletalised by now) (5, -8, D:3) a +0 dagger a goblin skeleton (6, -27, D:3) a +0 flail a +0 hand axe a +0 leather armour (8, -9, D:3) a +0 trident a +0 chain mail the human skeleton of Terence (9, -2, D:3) a +0 pair of boots (18, 10, D:3) a +0 club (19, -4, D:3) a +0 whip (20, -3, D:3) an adder skeleton (26, -40, D:3) a +0 war axe (27, -31, D:3) a +0 leather armour (32, -24, D:3) a ball python corpse (skeletalised by now) (37, -6, D:3) a +0 dagger a kobold skeleton (38, -5, D:3) a +0 ring mail (38, -4, D:3) a rat skeleton (52, -26, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 whip (5, -18, D:4) a +0 sling (26, -5, D:4) a +0 sling a +0 club a goblin skeleton (44, -9, D:4) a +0 ring mail (57, -5, D:4) a +0 halberd (57, -4, D:4) a +0 whip a +0 whip a gnoll skeleton (58, -5, D:4) a +0 spear a gnoll skeleton (59, -13, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Exof's Jewellery Boutique a ring of wizardry (unknown) (420 gold) a +6 ring of strength (unknown) (504 gold) the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8} (536 gold) [amulet of nothing] rPois: It protects you from poison. rF--: It makes you very vulnerable to fire. rC--: It makes you very vulnerable to cold. AC+8: It affects your AC (+8). the ring "Vemar" {Dex+6 Slay+5} (896 gold) [ring of dexterity] Dex+6: It affects your dexterity (+6). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). a +6 ring of intelligence (unknown) (504 gold) an amulet of guardian spirit (unknown) (420 gold) a ring of willpower (unknown) (350 gold) an amulet of guardian spirit (unknown) (420 gold) (0, 0, D:5) a +3 flail of draining a +0 ring mail the human skeleton of Edmund (4, 1, D:5) a +0 whip of flaming a +2 robe the kobold corpse of Pikel (skeletalised by now) (5, -23, D:5) a +0 dagger a +0 robe the elf corpse of Dowan (5, 0, D:5) a +0 giant club an ogre corpse (skeletalised by now)