Highorse Level 1 of the Dungeon (7, 10, D:1) a jackal corpse (skeletalised by now) (14, -12, D:1) a +0 helmet (14, -6, D:1) a +0 war axe (15, 2, D:1) a frilled lizard corpse (skeletalised by now) (15, 3, D:1) a +0 club a goblin corpse (skeletalised by now) (29, 1, D:1) a +0 ring mail (30, -2, D:1) a bat skeleton (31, -1, D:1) a frilled lizard corpse (skeletalised by now) (31, 1, D:1) a +0 war axe (32, -4, D:1) a quokka skeleton (32, -3, D:1) a bat skeleton (34, -6, D:1) a bat skeleton (35, -6, D:1) a +2 vampiric short sword (39, 10, D:1) a bat corpse (skeletalised by now) (40, 6, D:1) a +0 short sword (41, -15, D:1) a frilled lizard skeleton (42, -16, D:1) a +0 ring mail (43, -16, D:1) a bat skeleton Level 2 of the Dungeon (1, -5, D:2) a ball python corpse (skeletalised by now) (28, 11, D:2) a rat corpse (skeletalised by now) (28, 20, D:2) a ring of see invisible (29, 13, D:2) a +0 whip (35, 19, D:2) a +0 ring mail (36, -6, D:2) a +0 dagger a +0 sling a goblin skeleton (44, 8, D:2) a +0 robe (53, 6, D:2) a +0 dagger a +0 short sword a kobold skeleton (54, 5, D:2) a ball python skeleton (54, 6, D:2) a +0 club (54, 7, D:2) a +0 rapier (61, 10, D:2) 3 poisoned darts Level 3 of the Dungeon (1, -18, D:3) a +0 flail of draining (6, 2, D:3) 6 poisoned darts (10, -36, D:3) a +0 club (10, -15, D:3) a +0 dagger (11, -51, D:3) a +0 club (11, -35, D:3) a +0 club (11, -14, D:3) a +0 short sword (11, -12, D:3) a ball python corpse (skeletalised by now) (12, -52, D:3) a +0 dagger a +0 chain mail an orc corpse (skeletalised by now) (16, -56, D:3) a +0 ring mail (20, -10, D:3) a +0 dagger a +0 robe (21, -22, D:3) a +0 club a kobold corpse (skeletalised by now) (31, -5, D:3) a +0 dagger (34, -42, D:3) a scroll of teleportation (45, -43, D:3) a +0 scale mail a +0 chain mail (56, -20, D:3) a +0 whip a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (1, 33, D:4) a +0 robe (9, 5, D:4) a +0 dagger a kobold corpse (skeletalised by now) (11, 0, D:4) a quill talisman (14, -13, D:4) a +0 trident (15, -12, D:4) a +0 robe a +0 dagger an orc skeleton (15, 34, D:4) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (16, -12, D:4) a +0 chain mail a +3 hand axe (16, -10, D:4) an iguana corpse (skeletalised by now) (16, -9, D:4) a +0 flail (17, -11, D:4) a +0 giant club an ogre corpse (skeletalised by now) (18, -9, D:4) a +0 whip a gnoll corpse (skeletalised by now) (26, 4, D:4) a +0 ring mail (38, 5, D:4) a +0 dagger a goblin skeleton (39, 5, D:4) a +0 club (40, 37, D:4) a +0 club (41, -17, D:4) 3 poisoned darts (41, 15, D:4) a +0 club (41, 16, D:4) a +0 flail a gnoll skeleton (42, 28, D:4) a +0 dagger (43, 28, D:4) a +0 leather armour a +0 short sword a hobgoblin skeleton (44, -10, D:4) a rat skeleton (53, -9, D:4) a bat corpse (skeletalised by now) (56, 13, D:4) a +0 flail (56, 28, D:4) a scroll of teleportation (60, 29, D:4) a +0 club (63, 15, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 sling of flaming (1, 5, D:5) an iguana corpse (skeletalised by now) (2, 3, D:5) a staff of fire (3, 2, D:5) a +0 ring mail (14, -16, D:5) a +0 halberd a +0 whip a gnoll corpse (skeletalised by now) a gnoll skeleton (15, -17, D:5) a +0 spear (16, -17, D:5) a +0 halberd a +0 leather armour of cold resistance a +0 whip a gnoll corpse (skeletalised by now) (18, -26, D:5) a +0 hand axe (19, -25, D:5) a +0 giant club an ogre skeleton (19, -23, D:5) a scroll of teleportation (20, -21, D:5) a +0 spear a gnoll skeleton (23, -20, D:5) a +0 halberd a gnoll skeleton (26, -32, D:5) a +0 ring mail (27, -39, D:5) a +0 barding (30, -23, D:5) a +0 giant spiked club an ogre skeleton (43, -22, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +3 short sword an orc corpse (skeletalised by now) (1, -9, D:6) 3 scrolls of teleportation (4, -13, D:6) the inkwell talisman of Responsibility {rF+ SInv} [inkwell talisman] rF+: It protects you from fire. SInv: It lets you see invisible. (7, 2, D:6) an iguana skeleton (8, -10, D:6) a +0 club (15, -23, D:6) a +0 quarterstaff (17, -13, D:6) a +0 hand axe (18, -15, D:6) a +0 whip a +0 scale mail (18, -10, D:6) a +0 whip (20, 17, D:6) a +0 spear (24, -35, D:6) a +0 orcbow (25, 13, D:6) a medusa talisman (26, -39, D:6) the +3 sling of the Illusory Nightcaps {drain, rElec rC+ Int+3} rElec: It insulates you from electricity. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (33, -20, D:6) a +0 spear a gnoll skeleton (35, 14, D:6) a +0 buckler a +0 scale mail (45, -25, D:6) an adder skeleton (51, 6, D:6) an adder corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a killer bee corpse (3, -4, D:7) a wand of charming (14) (8, 11, D:7) a +0 whip an orc corpse (10, 23, D:7) a parchment of Sphinx Sisters (12, 5, D:7) a +0 falchion a +0 leather armour a +0 club a +0 scale mail a +0 flail a +0 chain mail a +2 heavy hand axe a +0 hand axe a +0 dagger a +0 leather armour a +0 falchion a +0 short sword an orc corpse an orc corpse an orc corpse an orc corpse an orc corpse (26, 16, D:7) a +0 club (37, 11, D:7) a parchment of Momentum Strike (37, 12, D:7) a +0 shortbow (40, 22, D:7) a +0 mace (46, 12, D:7) a +0 trident (46, 19, D:7) 6 poisoned darts the Ecumenical Temple