Highorse Level 1 of the Dungeon (5, 2, D:1) a +0 dagger a goblin skeleton (5, 3, D:1) a ball python skeleton (13, -4, D:1) a +0 leather armour (15, 1, D:1) a frilled lizard skeleton a rat skeleton (18, -24, D:1) a frilled lizard corpse (skeletalised by now) (18, -20, D:1) a +0 mace (31, 1, D:1) a jackal skeleton (31, 4, D:1) a +0 dagger (31, 11, D:1) a rat corpse (skeletalised by now) (35, -19, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (3, 16, D:2) a quokka corpse (skeletalised by now) (5, 2, D:2) a +0 club a goblin corpse (skeletalised by now) (24, 23, D:2) a +0 scale mail (31, 3, D:2) a +0 buckler (33, 5, D:2) a +0 whip (35, 4, D:2) a potion of curing (37, 8, D:2) a bat corpse (38, 12, D:2) a bat corpse (41, 7, D:2) a potion of curing (42, 6, D:2) a +0 club (42, 8, D:2) a ring of magical power (43, 6, D:2) a +0 whip