Seeded DCSS version 0.35-a0-203-g0c61520c21 (webtiles) character file. Game seed: 6742168625612048280 (custom seed) 9 Highorse the Chiller (level 2, -2/20 HPs) Began as a Gale Centaur Ice Elementalist on Mar 16, 2026. Slain by a frilled lizard (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:32 (199 turns). Highorse the Chiller (Gale Centaur Ice Elementalist) Turns: 199, Time: 00:01:33 Health: -2/20 AC: 1 Str: 9 XL: 2 Next: 6% Magic: 4/4 EV: 9 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (100%) b - +0 sling (freeze) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: stampede @: hasted, very quick A: large, hooves 3, deformed body, stampede 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 sling of freezing (weapon) Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of identify {unknown} Potions g - a potion of magic Skills: + Level 2.4 Dodging + Level 2.5 Stealth + Level 1.9 Spellcasting + Level 3.7 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 44% 1d6 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 22% 1d4 16% 3 Ozocubu's Armour Ice 11% N/A 16% 3 Soul Splinter Necr 4% N/A 24% 1 Summon Ice Beast Ice/Summ 6% N/A 32% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You stampede swiftly towards enemies and can push them backward. Message History The jackal bites you. * * * LOW HITPOINT WARNING * * * The frilled lizard barely misses you. Fire: b) +0 sling (freeze) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword (wandering, hasn't noticed you, 43% to hit) You shoot a sling bullet. The sling bullet hits the jackal but does no damage. The jackal is severely wounded. The jackal barely misses you. The frilled lizard misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Fire: b) +0 sling (freeze) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (severely wounded, 43% to hit) You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The frilled lizard barely misses you. The jackal barely misses you. Fire: b) +0 sling (freeze) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword (wandering, hasn't noticed you, 43% to hit) You shoot a sling bullet. The sling bullet barely misses the jackal. The sling bullet hits the kobold. The sling bullet freezes the kobold. The kobold shouts! The kobold is severely wounded. The jackal closely misses you. The frilled lizard barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The frilled lizard misses you. Fire: b) +0 sling (freeze) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (severely wounded, 43% to hit) Okay, then. It was a potion of haste. You feel yourself speed up. The jackal bites you. * * * LOW HITPOINT WARNING * * * The frilled lizard bites you. You die... .....≈...........≈.# #.# ..#..≈........ß..≈.## #.# ..##.≈≈..ß.<..♣.≈≈..# #.# ......≈≈..♣....≈≈...# #.# ####...≈≈.....≈≈....# #.# #.#..≈≈≈≈≈≈≈.....# #.# ...#............## #.# #...........#..##########.# #.##.###...l@............# # #.......h#.############ #..#.#.#.#.# #......K†#.# .#.#.#.#.# .......#.# .#.#.#.#.# ......[#.# ..# You could see a jackal, a kobold and a frilled lizard. Vanquished Creatures 2 hobgoblins (D:1) 3 jackals (D:1) A quokka (D:1) A ball python (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Highorse the Gale Centaur Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 194 | D:1 | Reached XP level 2. HP: 12/20 MP: 4/4 198 | D:1 | HP: 1/20 [jackal (3)] 199 | D:1 | Slain by a frilled lizard Illustrated notes Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_loops_corners, serial_glass, glass_columns_b, glass_columns_b, glass_columns_b, glass_columns_a Action || total ---------------------------++------- Fire: Sling || 17 Cast: Freeze || 1 Drink: Haste || 1 Armour: Robe || 13 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 205 | 205 | 0 | 0 | 121 | 1 | 205.0 | Dungeon | 205 | 205 | 0 | 0 | 121 | 1 | 205.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 205 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+