Highorse Level 1 of the Dungeon (10, 19, D:1) a +0 robe (12, 40, D:1) a ball python skeleton (25, 10, D:1) a +0 dagger (25, 11, D:1) a hobgoblin skeleton (26, 28, D:1) a +0 ring mail (27, 38, D:1) a +0 club a goblin corpse (skeletalised by now) (40, 29, D:1) a +0 sling (42, -4, D:1) a +0 whip a stone a kobold skeleton (59, 7, D:1) a rat corpse (skeletalised by now) (60, 7, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Leick's Jewellery Emporium a +6 ring of dexterity (unknown) (432 gold) a ring of poison resistance (unknown) (240 gold) a +4 ring of protection (unknown) (432 gold) a ring of resist corrosion (unknown) (240 gold) a ring of protection from cold (unknown) (300 gold) a +4 ring of protection (unknown) (432 gold) the inkwell talisman of the Four of Pentacles {rElec rN+ Int-2} (360 gold) [inkwell talisman] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int-2: It affects your intelligence (-2). a +6 ring of intelligence (unknown) (432 gold) (0, 0, D:2) a +0 whip (9, 10, D:2) a +0 hand axe (10, 6, D:2) a +0 rapier (12, -1, D:2) a hobgoblin corpse (skeletalised by now) (14, 23, D:2) a bat corpse (skeletalised by now) (23, 4, D:2) a +0 dagger (25, 3, D:2) a +0 dagger a kobold skeleton (25, 5, D:2) a +0 cloak (26, 17, D:2) a hobgoblin skeleton (36, 5, D:2) an inkwell talisman (39, -12, D:2) a +0 dagger (45, 1, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (48, 11, D:2) a gnoll skeleton (48, 19, D:2) a gnoll skeleton (49, 21, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (3, -4, D:3) a +0 leather armour (8, 9, D:3) a rat skeleton (9, 4, D:3) a +0 ring mail (9, 35, D:3) a bat corpse (skeletalised by now) (15, 2, D:3) a +0 ring mail (16, -4, D:3) a +0 dagger 2 stones (23, 23, D:3) an adder skeleton (23, 38, D:3) a +0 club a goblin corpse (skeletalised by now) (24, -8, D:3) an adder corpse (skeletalised by now) (24, 23, D:3) a ball python skeleton (25, 27, D:3) a frilled lizard skeleton (30, 10, D:3) 10 gold pieces (30, 19, D:3) a +0 club a goblin skeleton (31, -1, D:3) a wand of warping (7) (31, 9, D:3) 2 potions of curing (32, 10, D:3) 7 gold pieces (35, -7, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a fortress talisman (2, -18, D:4) a jackal skeleton (2, -17, D:4) a jackal skeleton (3, -17, D:4) a jackal skeleton (6, -11, D:4) a +0 leather armour (11, -13, D:4) a +0 club (19, -30, D:4) a +0 robe (19, 6, D:4) a +0 war axe an orc skeleton (20, -31, D:4) a +0 leather armour (27, -24, D:4) a +0 leather armour (27, -18, D:4) a +0 short sword (34, -17, D:4) a +0 mace (34, -4, D:4) a +0 short sword a +0 leather armour (35, -11, D:4) an adder skeleton (40, -23, D:4) a +0 ring mail (43, -17, D:4) a +0 flail (45, -29, D:4) a scroll of teleportation (45, -1, D:4) a +1 dagger of flaming a goblin skeleton (56, -24, D:4) a +0 leather armour Level 5 of the Dungeon (0, 13, D:5) a scroll of vulnerability (4, 7, D:5) 14 gold pieces (11, 4, D:5) a black bear corpse (skeletalised by now) (12, 4, D:5) a +0 whip a +0 leather armour (15, 23, D:5) a +0 club (22, 29, D:5) a water moccasin corpse (skeletalised by now) the Necropolis (4, -9, Necropolis) a potion of ambrosia (4, -4, Necropolis) the +3 ring mail "Raus" {Slay+6} Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). It cannot be enchanted further. (unseen) (5, -9, Necropolis) 17 gold pieces (5, -4, Necropolis) 7 gold pieces (6, -9, Necropolis) 13 gold pieces (6, -4, Necropolis) 15 gold pieces (7, -9, Necropolis) 13 gold pieces (7, -4, Necropolis) 9 gold pieces (8, -9, Necropolis) 2 potions of enlightenment (8, -4, Necropolis) 9 gold pieces (9, -9, Necropolis) 2 scrolls of summoning (9, -4, Necropolis) a +0 long sword (29, 20, Necropolis) a stone (29, 25, Necropolis) a stone (33, 25, Necropolis) 5 gold pieces (34, 25, Necropolis) 11 gold pieces (35, 25, Necropolis) 12 gold pieces (36, -6, Necropolis) a potion of moonshine (36, 25, Necropolis) 23 gold pieces (37, 25, Necropolis) the +2 long sword of Nyetz {flame, rPois Dex+4} rPois: It protects you from poison. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (unseen) (38, 25, Necropolis) 15 gold pieces (39, -9, Necropolis) 17 gold pieces (39, -8, Necropolis) the +4 halberd "Vuskicu" {heavy, Will+} Will+: It increases your willpower. It cannot be enchanted further. (unseen) (39, -5, Necropolis) 14 gold pieces (39, -4, Necropolis) 5 gold pieces (40, -8, Necropolis) 4 curare-tipped darts (40, -7, Necropolis) a +0 mace (40, -6, Necropolis) 12 gold pieces (40, -5, Necropolis) 13 gold pieces (42, 20, Necropolis) a stone (42, 25, Necropolis) a stone