Highorse Level 1 of the Dungeon (8, 5, D:1) a rat corpse (skeletalised by now) (11, 31, D:1) a +0 robe (12, 10, D:1) a bat corpse (skeletalised by now) (15, 36, D:1) a +1 dagger of draining (19, 20, D:1) a +0 club (19, 24, D:1) a frilled lizard skeleton (22, 18, D:1) a +0 whip (46, 24, D:1) a frilled lizard corpse (skeletalised by now) (46, 37, D:1) a ball python corpse (skeletalised by now) (48, -1, D:1) a quokka corpse (skeletalised by now) (48, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (53, -9, D:1) a +0 leather armour (55, 33, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Ilyleum's Jewellery Boutique a ring of wizardry (unknown) (360 gold) a ring of protection from fire (unknown) (300 gold) the ring "Agoim" {^Contam Fly rCorr Str+6 Slay+6} (843 gold) [ring of strength] ^Contam: It causes magical contamination when unequipped. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Str+6: It affects your strength (+6). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). a ring of protection from fire (unknown) (300 gold) a +6 ring of dexterity (unknown) (432 gold) an amulet of faith (unknown) (480 gold) a ring of poison resistance (unknown) (240 gold) an amulet of regeneration (unknown) (360 gold) a ring of protection from fire (unknown) (300 gold) an amulet of wildshape (unknown) (360 gold) (0, 0, D:2) a +0 ring mail (2, -1, D:2) a quokka corpse (skeletalised by now) (2, 0, D:2) a jackal corpse (skeletalised by now) (2, 1, D:2) a jackal corpse (skeletalised by now) (8, 27, D:2) a +0 ring mail (19, 12, D:2) a +0 sling (20, -7, D:2) a +0 spear (24, 19, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (30, 31, D:2) a +1 short sword of venom a kobold skeleton (32, 24, D:2) a +0 dagger a goblin skeleton (41, -2, D:2) an adder corpse (skeletalised by now) (43, -2, D:2) a +0 dagger (45, 26, D:2) a +0 dagger (47, 22, D:2) a +0 dagger (49, -6, D:2) a +0 dagger (52, 4, D:2) a +0 club (54, 6, D:2) a +0 dagger a hobgoblin skeleton Level 3 of the Dungeon (4, 6, D:3) a +0 short sword (6, 2, D:3) a hobgoblin corpse (skeletalised by now) (18, 34, D:3) a +0 scythe a +0 robe (21, 46, D:3) a +0 short sword (28, 16, D:3) a +0 leather armour (28, 37, D:3) a +0 robe (34, -6, D:3) an adder corpse (skeletalised by now) (39, 2, D:3) a +0 whip (40, 30, D:3) a +0 club (40, 50, D:3) an adder corpse (skeletalised by now) (44, 5, D:3) a bat skeleton (46, -2, D:3) an adder skeleton (47, 50, D:3) a +0 dagger a +0 robe (47, 51, D:3) a +0 club a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 4 of the Dungeon (2, 4, D:4) a +0 mace (15, 5, D:4) a +0 scale mail (16, 7, D:4) 3 boomerangs a +0 dagger an orc corpse (19, 15, D:4) a +0 spectral club a +0 leather armour the goblin corpse of Ijyb (26, 18, D:4) a ball python corpse (33, 4, D:4) an orb of mesmerism (45, 23, D:4) a hobgoblin corpse (skeletalised by now) (53, -2, D:4) a +0 giant club (56, 1, D:4) a parchment of Poisonous Vapours (58, 21, D:4) the +4 spear of Responsibility {entangle, rElec rC+++ Will- Str+2} rElec: It insulates you from electricity. rC+++: It renders you almost immune to cold. Will-: It decreases your willpower. Str+2: It affects your strength (+2). It cannot be enchanted further. (59, 18, D:4) a +0 spear the Ecumenical Temple