Seeded DCSS version 0.35-a0-268-g36cf4e329c (webtiles) character file. Game seed: 3282358456790312263 (custom seed) 39 Highorse the Vexing (level 3, -8/28 HPs) Began as a Demigod Hexslinger on Apr 13, 2026. Mangled by Terence ... wielding a +4 hand axe of freezing (11 damage) ... on level 2 of the Dungeon. The game lasted 00:02:33 (960 turns). Highorse the Vexing (Demigod Hexslinger) Turns: 960, Time: 00:02:34 Health: -8/28 AC: 2 Str: 9 XL: 3 Next: 11% Magic: 7/7 EV: 12 Int: 15 God: Gold: 22 SH: 0 Dex: 20 Spells: 4/4 levels left rFire . . . (100%) a - +1 sling rCold + . . (50%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of protection from cold HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: invisible A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Jewellery c - a ring of protection from cold (worn) Scrolls p - 2 scrolls of poison c - a scroll of identify {unknown} Potions f - a potion of might {unknown} Skills: + Level 1.3 Fighting * Level 2.0 Ranged Weapons + Level 0.3 Armour + Level 2.1 Dodging + Level 1.3 Spellcasting + Level 0.8 Conjurations - Level 2.6 Hexes + Level 1.4 Fire Magic You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% 2d2 12% 2 Sigil of Binding Hex 9% N/A 24% 3 Inner Flame Hex/Fire 7% N/A 30% 3 Blink Tloc 0% N/A 36% 2 Cause Fear Hex 4% N/A 61% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Iskenderun's Mystic Bla Conj/Tloc 2% 2d3 (+2d1 89% 4 Airstrike Air 0% 2d(0-16) 94% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Aim: Terence, wielding a +4 hand axe of freezing and wearing a +1 scale mail of cold resistance (severely wounded, unable to see you, 66% to hit) You shoot a sling bullet. The sling bullet closely misses Terence. Terence screams, "Where's your power now?!" Terence closely misses you. Terence barely misses you. Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +4 hand axe of freezing and wearing a +1 scale mail of cold resistance (severely wounded, unable to see you, 66% to hit) You shoot a sling bullet. The sling bullet hits Terence. Terence is severely wounded. Terence completely misses you. Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +4 hand axe of freezing and wearing a +1 scale mail of cold resistance (severely wounded, unable to see you, 66% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is severely wounded. Terence closely misses you. Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +4 hand axe of freezing and wearing a +1 scale mail of cold resistance (severely wounded, unable to see you, 66% to hit) You shoot a sling bullet. The sling bullet closely misses Terence. Terence barely misses you. Terence misses you. Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +4 hand axe of freezing and wearing a +1 scale mail of cold resistance (severely wounded, unable to see you, 66% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is severely wounded. Terence barely misses you. Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +4 hand axe of freezing and wearing a +1 scale mail of cold resistance (severely wounded, unable to see you, 66% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is severely wounded. Terence hits you with a +4 hand axe of freezing! You die... Terence says, "Win and live. Lose and die. It's the rule of life." .. .. . .. #.#. #.#. #... ... ##@######## #..@......# #.........# #.........# #.........# #.........# ##.######## #......... ########......... ................. You could see Terence (unable to see you). Vanquished Creatures 2 adders (D:2) A dart slug (D:1) A ribbon worm (D:2) 4 endoplasms (D:1) A hobgoblin (D:1) A quokka (D:1) 2 ball pythons (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) 4 kobolds 2 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Highorse the Demigod Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 37 | D:1 | Reached skill level 1 in Fighting 37 | D:1 | Reached skill level 1 in Fire Magic 290 | D:1 | Reached XP level 2. HP: 16/23 MP: 6/6 734 | D:2 | HP: 1/23 [poisoned by an adder] 927 | D:2 | Reached XP level 3. HP: 28/28 MP: 7/7 943 | D:2 | Encountered Terence 954 | D:2 | HP: 1/28 [Terence/+4 hand axe of freezing (13)] 960 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: roadster_arrival_rocket_small, layout_basic D:2: layout_basic, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.3 Fire Magic | 1 | 1.4 Ranged Weapons | 2 | 2.0 Dodging | 2 | 2.1 Armour | | 0.3 Spellcasting | | 1.3 Conjurations | | 0.8 Hexes | | 2.6 Action || total ---------------------------++------- Fire: Sling || 100 Drink: Invisibility || 2 Read: Teleportation || 1 Noise || 1 Torment || 1 Blinking || 1 Armour: Robe || 28 Dodge: Dodged || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 990 | 922 | 68 | 129 | 607 | 2 | 495.0 | Dungeon | 990 | 922 | 68 | 129 | 607 | 2 | 495.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 727 daAuts D:2: 262 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+