Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 16831997212364311075 519 Highorse the Conjurer (level 6, -11/45 HPs) Began as a Demigod Conjurer on Apr 14, 2026. Mangled by a hornet (13 damage) ... while paralysed by a hornet ... on level 5 of the Dungeon. The game lasted 00:09:05 (5492 turns). Highorse the Conjurer (Demigod Conjurer) Turns: 5492, Time: 00:09:05 Health: -11/45 AC: 7 Str: 8 XL: 6 Next: 69% Magic: 0/15 EV: 2 Int: 28 God: Gold: 138 SH: 0 Dex: 12 Spells: 7/12 levels left rFire . . . (100%) c - staff of cold rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +1 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... e - amulet of guardian spirit Stlth ++ f - +4 ring of protection HPRegen 0.27/turn g - ring of see invisible MPRegen 0.14/turn %: guardian spirit @: paralysed, slowed A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 5 of the Dungeon. You visited 2 branches of the dungeon, and saw 6 of its levels. You also visited: Sewer. You collected 138 gold pieces. Inventory: Hand Weapons b - a +0 sling of flaming Missiles h - a curare-tipped dart Armour a - a +1 robe (worn) i - the +2 leather armour of Tomorrow {Rampage rC- rCorr Int+5} (You found it on level 4 of the Dungeon) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). It cannot be enchanted further. j - a +4 plate armour Magical Staves c - a staff of cold (weapon) Jewellery d - an amulet of wildshape e - an amulet of guardian spirit (worn) f - a +4 ring of protection (worn) g - a ring of see invisible (worn) k - a ring of poison resistance Wands e - a wand of charming (2) f - a wand of mindburst (15) Scrolls t - 4 scrolls of teleportation x - a scroll of amnesia g - a scroll of fog c - a scroll of noise {unknown} e - a scroll of vulnerability {unknown} i - a scroll of identify Potions g - 2 potions of magic d - a potion of lignification {unknown} f - a potion of cancellation {unknown} B - 2 potions of berserk rage j - 2 potions of resistance {unknown} n - 2 potions of might {unknown} o - 2 potions of brilliance {unknown} p - 2 potions of mutation {unknown} q - a potion of moonshine {unknown} Skills: + Level 3.1 Dodging + Level 3.3 Stealth * Level 3.9 Spellcasting * Level 5.3 Conjurations - Level 0.3 Fire Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 c - Static Discharge Conj/Air 40% 3-5/arc 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 40% 3d9 3% 2 Blink Tloc 10% N/A 12% 2 Launch Clockwork Bee Frge 5% N/A 22% 3 Fulminant Prism Conj/Alch 10% 3d8 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Airstrike Air 2% 2d(1-17) 58% 4 Dimensional Bullseye Hex/Tloc 2% N/A 58% 4 Forge Lightning Spire Air/Frge 5% 3d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Sewer (visited) The Realm of Zot is guarded by orbs of entropy. Shops: D:1 ( Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You feel very sick. The hornet barely misses you. x2 You feel much better. You feel very sick. The hornet stings you but does no damage. x2 Casting: Static Discharge (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The hornet is struck by an arc of lightning. The hornet is almost dead. You are struck by an arc of lightning. The hornet is struck by an arc of lightning. The hornet is almost dead. You are struck by an arc of lightning. The lightning grounds out. You feel sick. The hornet stings you but does no damage. The hornet stings you! You are more poisoned. You feel as though you will be slow longer. The hornet stings you. * * * LOW HITPOINT WARNING * * * You are more poisoned. You feel as though you will be slow longer. Casting: Static Discharge (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You feel better. The hornet stings you but does no damage. The hornet stings you. You feel as though you will be slow longer. Magic courses through your body. The hornet misses you. The hornet stings you! * * * LOW HITPOINT WARNING * * * You suddenly lose the ability to move! The hornet stings you! * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. The hornet stings you! * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. The hornet stings you! You die... #.# .# .. #.# . .. #.# #. .# #.# .## .# #.# .. .# #[# ##.###.#.# #.# .......y.# #.# #@#####.# #.......# ######### You could see a hornet. Vanquished Creatures A kobold brigand (Sewer) A howler monkey (D:4) A bombardier beetle (D:5) A jelly (D:4) A sleepcap (D:5) 2 clockroaches (D:4) An iguana (D:5) Ijyb (D:3) An orc wizard (D:4) 6 adders 5 river rats (Sewer) A shadow imp (D:4) A dart slug (D:2) 4 ribbon worms 3 endoplasms 4 hobgoblins 7 orcs 4 quokkas 13 ball pythons 3 bats (D:2) 4 frilled lizards 5 goblins 25 kobolds 25 rats 120 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Highorse the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 188 | D:1 | You fall into a shaft and drop 1 floor! 488 | D:2 | Reached XP level 2. HP: 20/20 MP: 4/7 953 | D:1 | Found Eppety's Antique Weapon Shop. 1618 | D:2 | Learned a level 2 spell: Searing Ray 1716 | D:2 | Reached XP level 3. HP: 26/26 MP: 5/9 2269 | D:3 | Reached skill level 4 in Conjurations 2640 | D:3 | Encountered Ijyb 2657 | D:3 | Killed Ijyb 2658 | D:3 | Reached XP level 4. HP: 33/33 MP: 0/10 2779 | D:4 | Found a glowing drain. 2797 | Sewer | Entered a sewer 3199 | Sewer | Learned a level 2 spell: Static Discharge 3352 | Sewer | Reached XP level 5. HP: 38/38 MP: 5/12 4017 | D:4 | Reached XP level 6. HP: 45/45 MP: 8/14 4048 | D:4 | Reached skill level 5 in Conjurations 4156 | D:4 | Found a statue of an orb of entropy. 4156 | D:4 | Found a staircase to the Ecumenical Temple. 4165 | D:4 | Found a statue of an orb of entropy. 4183 | Temple | Entered the Ecumenical Temple 4231 | D:4 | Identified the +2 leather armour of Tomorrow {Rampage rC- | rCorr Int+5} 5007 | D:5 | Entered Level 5 of the Dungeon 5473 | D:5 | Encountered a hornet 5490 | D:5 | Paralysed by a hornet for 3.5 turns 5491 | D:5 | HP: 2/45 [hornet (5)] 5492 | D:5 | Mangled by a hornet Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_abandoned_market, layout_loops_ring, serial_shops, shop, st_stairs_1, minivault_23, minmay_fountain_box D:2: layout_loops_cross, hangedman_abyss_or_decor_stabs D:3: layout_rooms, mainiacjoe_overflow_surrounded_room, uniq_ijyb D:4: layout_gridville, minmay_temple_entry_steel_oval, cheibrodos_sewer_entry_drain D:5: darby_marrow_cove, layout_basic, mainiacjoe_overflow_paths, mainiacjoe_overflow_large_starburst, due_unseen_surprise Temple: hellmonk_temple_micro_hex Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 2 3 | 3.9 Stealth | 2 3 | 3.3 Dodging | 2 3 | 3.1 Conjurations | 4 5 | 5.3 Fire Magic | | 0.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 10 | 1 || 11 Melee: Unarmed | 1 | || 1 Staff | 9 | 1 || 10 Cast: Magic Dart | 98 | 131 || 229 Searing Ray | 1 | 16 || 17 Static Discharge | | 6 || 6 Drink: Heal wounds | | 4 || 4 Curing | | 3 || 3 Magic | | 2 || 2 Read: Identify | 2 | 1 || 3 Blinking | 1 | || 1 Amnesia | | 1 || 1 Enchant armour | | 1 || 1 Fear | | 1 || 1 Armour: Robe | 25 | 50 || 75 Dodge: Dodged | 22 | 26 || 48