Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 7219570582616505569 3 Highorse the Poker (level 1, 0/17 HPs) Began as a Merfolk Gladiator on Apr 17, 2026. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:08 (37 turns). Highorse the Poker (Merfolk Gladiator) Turns: 37, Time: 00:00:09 Health: 0/17 AC: 4 Str: 14 XL: 1 Next: 50% Magic: 1/1 EV: 12 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls c - a scroll of fear {unknown} Skills: + Level 2.3 Fighting + Level 4.4 Polearms + Level 2.0 Throwing + Level 4.1 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The hobgoblin closely misses you. The endoplasm freezes you. You are frozen. You miss the jackal. The jackal bites you but does no damage. The hobgoblin hits you but does no damage. The endoplasm freezes you. You are frozen. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The endoplasm barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You aren't carrying any potions. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a jackal (53% to hit) You hit the jackal. The jackal is heavily wounded. The jackal barely misses you. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a jackal (moderately wounded, 53% to hit) You hit the jackal. The jackal is almost dead. The jackal bites you. You die... #. .....# . .... #. .... #. ... #.. #.# #.##..##.#####:. #.......gh.....# ......KJh#### #########@..# . #################.###)... .#..#.....#..#.#.........= .#..#..#.......#.#####.... .................# .. .#.....#..#..#..## .#.....#.)#..#.## ....<..#.....#.# ################ You could see an endoplasm, a jackal, a hobgoblin and a kobold. Vanquished Creatures A jackal (D:1) A frilled lizard (D:1) 2 rats (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Highorse the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 37 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_loops_ring, minmay_heptomino_l4 Action || total ---------------------------++------- Attack: Normal || 13 Melee: Trident || 13 Armour: Leather armour || 8 Dodge: Dodged || 9