Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 15234107092346014002 37 Highorse the Shield-Bearer (level 3, -2/29 HPs) Began as a Formicid Fighter on May 25, 2026. Slain by Terence ... wielding a +2 flail of protection (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:05 (1248 turns). Highorse the Shield-Bearer (Formicid Fighter) Turns: 1248, Time: 00:02:05 Health: -2/29 AC: 7 Str: 28 XL: 3 Next: 60% Magic: 3/3 EV: 9 Int: 7 God: Gold: 43 SH: 5 Dex: 13 Spells: 2/2 levels left rFire . . . (100%) a - +0 war axe rCold . . . (100%) c - +1 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth d - +6 ring of strength HPRegen 0.24/turn e - ring of wizardry MPRegen 0.08/turn %: wizardry (x1) @: mighty A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles f - 2 poisoned darts Armour b - a +0 scale mail (worn) c - a +1 buckler (worn) Jewellery d - a +6 ring of strength (worn) e - a ring of wizardry (worn) Scrolls c - a scroll of silence {unknown} e - a scroll of teleportation {unknown} Potions m - a potion of might d - a potion of ambrosia {unknown} f - a potion of moonshine {unknown} k - a potion of heal wounds {unknown} j - a potion of mutation {unknown} Skills: + Level 3.5 Fighting * Level 2.5 Axes * Level 3.9 Armour + Level 0.6 Dodging + Level 4.2 Shields You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 0% N/A 77% 3 Awaken Armour Erth/Frge 0% N/A 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ( Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Key pressed, stopping explore. You sense a monster nearby. You sense a monster nearby. You encounter Terence the Veteran and a ribbon worm. Terence is wielding a +2 flail of protection. Terence shouts! You hit Terence but do no damage. Terence hits you with a +2 flail of protection! You hit Terence. Terence is moderately wounded. Terence hits you with a +2 flail of protection. x2 * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Hit: a) +0 war axe Press: ? - help, Dir - move target Aim: Terence, wielding a +2 flail of protection and wearing a +0 ring mail (lightly wounded, 60% to hit) Okay, then. You feel very mighty all of a sudden. Terence hits you with a +2 flail of protection. * * * LOW HITPOINT WARNING * * * Hit: a) +0 war axe Press: ? - help, Dir - move target Aim: Terence, wielding a +2 flail of protection and wearing a +0 ring mail (lightly wounded, 60% to hit) You closely miss Terence. Terence is lightly wounded. Terence hits you with a +2 flail of protection! You die... Terence says, "And stay out!" #. . ## ### #####.# #.. .....w@#.# #@# #### #.# #... #.# #.## #.# ### #.# ## # #.# ##.## #.# .########.# #.# #...# #.# ....†...#.# ####.## #..#..# #.# .######.#.###.<...##..###..###.# ## ##............##..##.##..##.## You could see Terence and a ribbon worm. Vanquished Creatures A dart slug (D:2) A ribbon worm (D:2) 4 hobgoblins 4 quokkas 5 ball pythons (D:1) 3 bats 4 endoplasms 5 frilled lizards (D:1) 3 goblins (D:1) 4 kobolds 3 rats (D:1) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Highorse the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 146 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 355 | D:1 | Found a faded altar of an unknown god. 799 | D:2 | Reached XP level 3. HP: 16/29 MP: 3/3 908 | D:2 | Found Kutadi's Antique Weapon Emporium. 1244 | D:2 | Encountered Terence 1248 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_large, layout_loops_ring, hellmonk_ecumenical_altar_arch_garden D:2: minmay_alternating_diamond, layout_loops_ring, serial_shops, nicolae_square_shop, uniq_terence Action || total ---------------------------++------- Attack: Normal || 113 Melee: War axe || 121 Drink: Might || 1 Read: Enchant armour || 1 Amnesia || 1 Armour: Scale mail || 82 Dodge: Dodged || 57 Block: Buckler || 17