Dungeon Sprint DCSS version 0.34.1 (webtiles) character file. Game seed: 305322692303321575 72 Highorse the Shield-Bearer (level 4, 0/39 HPs) Began as a Formicid Fighter on Sept 4, 2026. Was a Believer of Uskayaw. Slain by a merfolk ... wielding a +0 trident (6 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:23 (258 turns). Highorse the Shield-Bearer (Formicid Fighter) Turns: 258, Time: 00:02:24 Health: 0/39 AC: 27 Str: 20 XL: 4 Next: 50% Magic: 0/4 EV: 0 Int: 8 God: Uskayaw [**....] Gold: 0 SH: 30 Dex: 25 Spells: 3/3 levels left rFire . . . (100%) w - +5 executioner's axe rCold + . . (50%) v - +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} rNeg + . . (50%) u - +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} rPois . (100%) (no cloak) rElec + (33%) (no gloves) rCorr + (50%) (no gloves) SInv + (no boots) Will ++... y - amulet "Adaxt" {Spirit rC+ rCorr Str-2 Stlth+} Stlth h - +6 ring of dexterity HPRegen 0.26/turn g - +6 ring of dexterity MPRegen 0.09/turn %: guardian spirit @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Renounce Religion (0%), Stomp (0%), Line Pass (0%) You were in the Dungeon. You worshipped Uskayaw. Uskayaw was noncommittal. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe r - the +10 dark maul {heavy} (You found it in the Dungeon) It cannot be enchanted further. s - the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (You found it in the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. t - the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. It cannot be enchanted further. w - a +5 executioner's axe (weapon) x - the +6 Majin-Bo {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). It cannot be enchanted further. Armour b - a +0 scale mail c - a +0 buckler d - a +5 crystal plate armour e - +5 golden dragon scales u - the +15 Maxwell's patent armour (worn) {-Tele *Silence rElec Will+ rCorr} (You found it in the Dungeon) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. v - the +18 shield of the Gong (worn) {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). It cannot be enchanted further. Jewellery f - a ring of flight g - a +6 ring of dexterity (worn) h - a +6 ring of dexterity (worn) i - a +6 ring of intelligence j - a +6 ring of intelligence k - a +6 ring of strength l - a +6 ring of strength y - the amulet "Adaxt" (worn) {Spirit rC+ rCorr Str-2 Stlth+} (You found it in the Dungeon) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). Stlth+: It makes you more stealthy. Talismans m - a fortress talisman n - a lupine talisman o - a serpent talisman p - a spider talisman q - a wellspring talisman Wands f - a wand of mindburst (7) b - a wand of quicksilver (7) Scrolls x - 4 scrolls of amnesia g - 7 scrolls of fog i - 5 scrolls of identify f - 2 scrolls of fear Potions m - 7 potions of might b - 10 potions of curing w - 10 potions of heal wounds g - 7 potions of magic d - 2 potions of brilliance i - 2 potions of invisibility r - 4 potions of resistance E - a potion of experience Skills: + Level 5.0 Fighting + Level 4.0 Axes + Level 5.0 Armour + Level 3.0 Dodging + Level 6.1 Shields You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History GONNNNG! You block the merfolk's attack. PTOANNNG! The merfolk hits you with a +0 trident. The merfolk hits you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! Hit: w) +5 executioner's axe Press: ? - help, Dir - move target Aim: a merfolk, wielding a +0 trident (moderately wounded, 59% to hit) You slash the merfolk! The merfolk is heavily wounded. You closely miss the merfolk. You barely miss the merfolk. You block the merfolk's attack. GONNNNG! The merfolk hits you but does no damage. You block the merfolk's attack. BOUMMMMG! You block the merfolk's attack. SHROANNG! The merfolk hits you with a +0 trident. The merfolk hits you with a +0 trident! * * * LOW HITPOINT WARNING * * * You can now pass through a line of other dancers. Hit: w) +5 executioner's axe Press: ? - help, Dir - move target Aim: a merfolk, wielding a +0 trident (heavily wounded, 59% to hit) You hit the merfolk. The merfolk is heavily wounded. You slash the merfolk! You slice the merfolk!! You block the merfolk's attack. GONNNNG! You block the merfolk's attack. PANG! You block the merfolk's attack. SHROANNG! The merfolk hits you with a +0 trident. * * * LOW HITPOINT WARNING * * * The merfolk hits you but does no damage. The merfolk hits you with a +0 trident! You die... Your body falls in perfect tune with the rhythm. ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.ß©ß.▓.ß©ß.▓ {{ ▓.))).▓.....▓ { ▓.....▓...).▓ ▓.mmm.▓.....▓ ▓..@..▓.....▓ ▓.....▓..©..▓ ▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ {{ {{{ { { { You could see 3 merfolk. Vanquished Creatures A weeping skull (D) A white imp (D) 2 creatures vanquished. Vanquished Creatures (others) A spatial maelstrom (D) 1 creature vanquished. Grand Total: 3 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Highorse the Formicid Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {mutate, ^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {valour} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 10 | D | Found a transporter. 10 | D | Found a viscous altar of Jiyva. 10 | D | Found an ancient bone altar of Kikubaaqudgha. 10 | D | Found a hazy altar of Hepliaklqana. 10 | D | Found a corrupted altar of Lugonu. 10 | D | Found an opulent altar of Gozag. 10 | D | Found a burning altar of Makhleb. 17 | D | Banished a spatial maelstrom 27 | D | Got the +10 dark maul {heavy} 27 | D | Got the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 27 | D | Got the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 27 | D | Got the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 27 | D | Got the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} 53 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 67 | D | Became a worshipper of Uskayaw the Reveller 80 | D | Entered arena 2. 80 | D | Found a transporter. 80 | D | Encountered a weeping skull 84 | D | Reached * piety under Uskayaw 86 | D | Reached ** piety under Uskayaw 87 | D | Reached skill level 1 in Dodging 87 | D | Reached XP level 2. HP: 13/25 MP: 2/2 88 | D | Reached *** piety under Uskayaw 96 | D | Killed a weeping skull 96 | D | Reached **** piety under Uskayaw 97 | D | Reached skill level 5 in Fighting 97 | D | Reached skill level 5 in Armour 97 | D | Reached skill level 6 in Shields 97 | D | Reached XP level 3. HP: 7/33 MP: 3/3 97 | D | Reached XP level 4. HP: 8/39 MP: 4/4 216 | D | Got the amulet "Adaxt" {Spirit rC+ rCorr Str-2 Stlth+} 252 | D | Entered arena 3. 252 | D | Found a transporter. 252 | D | Encountered a merfolk 252 | D | Encountered a merfolk 252 | D | Encountered a merfolk 258 | D | Slain by a merfolk Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 | ---------------+-------+----- Dodging | 1 3 | 3.0 Fighting | 5 | 5.0 Axes | 4 | 4.0 Armour | 5 | 5.0 Shields | 6 | 6.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 15 | 4 || 19 Melee: War axe | 20 | || 20 Executioner's axe | | 12 || 12 Stab: Paralysed | 1 | || 1 Armour: Scale mail | 9 | || 9 Plate armour | | 13 || 13 Dodge: Dodged | 6 | || 6 Block: Buckler | 5 | || 5 Kite shield | | 14 || 14