Highorse Level 1 of the Dungeon (0, 0, D:1) a +2 dagger of electrocution (9, 1, D:1) a rat skeleton (9, 24, D:1) a rat skeleton (15, 48, D:1) a +0 flail (22, 48, D:1) a quokka corpse (skeletalised by now) (31, 34, D:1) a ball python corpse (skeletalised by now) (33, 28, D:1) a +0 club (33, 47, D:1) a rat corpse (skeletalised by now) (36, 32, D:1) a bat skeleton (38, 22, D:1) a quokka skeleton (38, 28, D:1) a +0 spear (43, 45, D:1) a +2 dagger of draining (47, 11, D:1) a bat corpse (skeletalised by now) (47, 53, D:1) a hobgoblin corpse (skeletalised by now) (48, 30, D:1) a quokka skeleton (49, 33, D:1) a rat corpse (skeletalised by now) (58, 17, D:1) a ball python corpse (skeletalised by now) (63, 46, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (0, 1, D:2) 5 gold pieces (1, 0, D:2) a jackal corpse (1, 2, D:2) a ball python corpse (4, -6, D:2) a potion of curing