Highorse Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 4 stones (4, -36, D:1) a +0 dagger a kobold corpse (skeletalised by now) (4, -13, D:1) a rat skeleton (6, -1, D:1) a +0 ring mail (7, -19, D:1) a rat skeleton (7, -1, D:1) 2 flux baubles (8, -35, D:1) a +0 club (9, -7, D:1) a rat skeleton (11, -10, D:1) a +0 robe (12, -31, D:1) a +0 leather armour (13, -17, D:1) a +0 dagger (13, -16, D:1) a +0 dagger (15, -16, D:1) a rat skeleton (22, -19, D:1) a +0 dagger a goblin skeleton (24, -18, D:1) a +0 dagger (29, -37, D:1) a +0 club (31, -45, D:1) a rat corpse (skeletalised by now) (32, -27, D:1) a bat corpse (skeletalised by now) (34, -22, D:1) a bat skeleton (35, -41, D:1) a +0 mace (37, -23, D:1) a +0 dagger (38, -39, D:1) a +0 short sword of venom (41, -44, D:1) a hobgoblin skeleton (41, -43, D:1) a ball python skeleton (42, -44, D:1) a hobgoblin skeleton (43, -23, D:1) a +0 scale mail (46, -3, D:1) a +0 leather armour (47, -34, D:1) a +0 dagger (49, -37, D:1) a +0 short sword (57, -40, D:1) a hobgoblin corpse (skeletalised by now) (57, -13, D:1) a +0 club a goblin skeleton (64, -38, D:1) a +0 ring mail Level 2 of the Dungeon (3, -1, D:2) a frilled lizard corpse (skeletalised by now) (6, 4, D:2) a +0 club 3 stones (7, 4, D:2) a hobgoblin corpse (skeletalised by now) (8, 10, D:2) a +0 dagger (12, 17, D:2) a +0 club (13, 16, D:2) a quill talisman (14, -8, D:2) a +0 short sword (19, 13, D:2) a +0 whip a kobold corpse (skeletalised by now) (21, -2, D:2) a +0 whip 3 stones a +0 club a kobold corpse (skeletalised by now) (31, 0, D:2) a +0 dagger 5 stones (35, -9, D:2) a hobgoblin skeleton (36, -8, D:2) a hobgoblin skeleton (38, 13, D:2) a +3 mace (52, 19, D:2) a +0 club a +0 ring mail (57, 8, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 31, D:3) a +0 club a goblin corpse (skeletalised by now) (6, -3, D:3) a +0 mace (9, -3, D:3) a rat skeleton (13, -14, D:3) a quokka corpse (skeletalised by now) (18, -6, D:3) a +0 scythe a +0 robe the human skeleton of Sigmund (18, 2, D:3) a hobgoblin skeleton (27, 32, D:3) a +0 whip (29, -3, D:3) a +0 whip 2 stones (30, -5, D:3) a +0 whip a +0 ring mail (31, -5, D:3) a +0 dagger a +0 scale mail an orc skeleton (31, -4, D:3) a +0 falchion a +0 leather armour a +0 club a +0 hand axe an orc skeleton an orc skeleton (38, -10, D:3) a staff of cold (38, 15, D:3) a +0 club (43, 14, D:3) a +0 ring mail (46, -1, D:3) a hobgoblin skeleton (50, 34, D:3) a +0 dagger a +1 leather armour of fire resistance Level 4 of the Dungeon (8, -8, D:4) a ball python corpse (skeletalised by now) (24, 8, D:4) a +0 whip (29, -15, D:4) a +0 club (30, 11, D:4) a ring of see invisible (33, 30, D:4) a +0 robe (36, 20, D:4) a +0 club (36, 21, D:4) a +0 dagger a +0 robe a +0 flail (36, 22, D:4) a +0 ring mail an orc corpse (skeletalised by now) (37, 20, D:4) a +0 whip (40, -9, D:4) 5 poisoned darts (43, -22, D:4) a +0 ring mail (44, -8, D:4) a +0 dagger of venom a goblin skeleton (49, -21, D:4) a +0 dagger a +0 flail a +0 dagger a +0 robe an orc corpse (skeletalised by now) (50, -21, D:4) a +0 dagger a +0 robe a +0 giant club Level 5 of the Dungeon (0, 0, D:5) the +2 mask of the Dragon {Dragonpray SInv} Dragonpray: It occasionally summons a dragon when using Invocations with hostile monsters in sight. Chance is 10% + twice the piety cost of the ability used. SInv: It lets you see invisible. It cannot be enchanted further. (0, 31, D:5) a +0 ring mail (8, 18, D:5) a +0 ring mail (14, 25, D:5) a jackal corpse (skeletalised by now) (14, 26, D:5) a jackal corpse (skeletalised by now) (22, 7, D:5) a +0 dagger (22, 22, D:5) a +0 hand axe a +0 ring mail an orc skeleton (23, 12, D:5) a +0 orcbow a centaur skeleton (23, 21, D:5) a +2 dagger of speed a +0 robe an orc skeleton (23, 22, D:5) a +0 club a +0 leather armour (28, 9, D:5) a quokka corpse (skeletalised by now) (29, 31, D:5) a +0 orcbow (31, 29, D:5) a +0 dagger a +0 robe an orc skeleton (32, 29, D:5) a +0 war axe a +0 dagger a +0 hand axe (34, 3, D:5) the medusa talisman of the Soft God {Will+ Str-2 Slay+5} [medusa talisman] Will+: It increases your willpower. Str-2: It affects your strength (-2). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). (37, 3, D:5) a +0 spear (39, 12, D:5) a +0 halberd a gnoll skeleton (39, 13, D:5) a +0 club a +0 whip a gnoll skeleton Level 6 of the Dungeon (0, 0, D:6) 3 poisoned darts (6, -15, D:6) a parchment of Apportation (12, -9, D:6) a +0 club a +0 leather armour (20, 8, D:6) a +0 hand axe a +0 halberd an orc corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (21, 6, D:6) a +0 club a +0 flail a +0 ring mail a gnoll corpse (skeletalised by now) (21, 7, D:6) a +0 spear a +0 ring mail (21, 8, D:6) a +0 whip a gnoll corpse (skeletalised by now) (22, 7, D:6) a +0 spear a gnoll corpse (skeletalised by now) (29, 8, D:6) 14 gold pieces (31, -6, D:6) an iguana corpse (skeletalised by now) (31, -5, D:6) a bullfrog corpse (skeletalised by now) (33, -7, D:6) a hound corpse (skeletalised by now) (41, -14, D:6) a +0 whip the Ecumenical Temple the Necropolis (1, 1, Necropolis) a +0 scale mail (1, 2, Necropolis) a +0 spear (2, 3, Necropolis) a +0 whip (3, 4, Necropolis) a +0 spear (3, 25, Necropolis) 14 gold pieces (4, 4, Necropolis) a scroll of identify (4, 25, Necropolis) +0 fire dragon scales (4, 26, Necropolis) a +0 whip (5, 25, Necropolis) 19 gold pieces (5, 26, Necropolis) a +0 plate armour (6, 24, Necropolis) a ring of protection from fire (6, 25, Necropolis) the +7 great sword "Spiderslayer" {flame, Fly rC- rCorr Dex+5} Fly: It grants you flight. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (unseen) (7, -5, Necropolis) a +0 spear (7, 25, Necropolis) 16 gold pieces (8, -5, Necropolis) 16 gold pieces (9, -4, Necropolis) 3 gold pieces (10, -3, Necropolis) a +0 lajatang (10, -2, Necropolis) a potion of moonshine (42, 9, Necropolis) the +0 halberd of Resourcefulness {chaos, rC- Dex+2 SInv Stlth+} rC-: It makes you vulnerable to cold. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen) (43, 8, Necropolis) 15 gold pieces (43, 9, Necropolis) 10 gold pieces (44, 8, Necropolis) a +0 rapier (45, 8, Necropolis) a +0 ring mail (45, 12, Necropolis) a potion of berserk rage (46, 8, Necropolis) 19 gold pieces (46, 9, Necropolis) 17 gold pieces (47, 9, Necropolis) 8 gold pieces