Highorse Level 1 of the Dungeon (0, 0, D:1) a +0 robe (17, 27, D:1) a +0 whip 2 stones a kobold corpse (skeletalised by now) (18, 27, D:1) a +0 dagger (24, -1, D:1) a bat skeleton (24, 19, D:1) a bat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (25, 1, D:1) a jackal skeleton (25, 7, D:1) a ball python skeleton (26, 27, D:1) a +0 robe (28, 11, D:1) a +0 short sword a stone a kobold skeleton (36, -4, D:1) a ball python skeleton a hobgoblin skeleton (36, -3, D:1) a +0 club (43, 20, D:1) a +0 dagger (46, 19, D:1) a +0 short sword a ball python skeleton a hobgoblin skeleton a quokka skeleton (50, 15, D:1) a bat skeleton (50, 19, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (12, -1, D:2) a +0 club a +0 sling a goblin skeleton (20, -11, D:2) a quokka corpse (skeletalised by now) (24, -3, D:2) a +0 dagger of venom a kobold corpse (skeletalised by now) (34, 25, D:2) a +0 club (36, -2, D:2) an orb of energy (38, -4, D:2) a rat corpse (48, 24, D:2) a +0 mace (53, -7, D:2) a +0 hammer (55, 15, D:2) a +0 club a bat corpse (skeletalised by now) Level 3 of the Dungeon (2, -2, D:3) a parchment of Maxwell's Portable Piledriver (3, -4, D:3) a wand of flame (16) (8, -10, D:3) a +0 war axe