Highorse Level 1 of the Dungeon [Shop] Morouv's Weapon Shoppe a +0 dagger (28 gold) 4 poisoned darts (33 gold) a +0 hand axe (42 gold) a +0 hand axe (42 gold) a +0 short sword (42 gold) 5 large rocks (105 gold) 5 large rocks (105 gold) (4, 9, D:1) a +0 club a goblin corpse (skeletalised by now) (6, -11, D:1) a +0 club a goblin corpse (skeletalised by now) (7, -9, D:1) a staff of earth a +0 chain mail (8, -4, D:1) a +0 pair of gloves (13, -20, D:1) a +0 leather armour (13, -7, D:1) a +0 club (24, 9, D:1) a +0 dagger a stone (25, -14, D:1) a ball python skeleton (26, -11, D:1) a +0 pair of gloves (26, 2, D:1) a +0 robe (27, -13, D:1) a +0 leather armour a hobgoblin skeleton (27, 9, D:1) a +0 pair of gloves (28, -7, D:1) a hobgoblin skeleton (29, -13, D:1) a jackal skeleton (30, -17, D:1) a jackal skeleton (31, -18, D:1) a hobgoblin skeleton (32, -4, D:1) a rat skeleton (34, -38, D:1) a ball python corpse (skeletalised by now) (38, -2, D:1) a frilled lizard skeleton (46, -39, D:1) a bat corpse (skeletalised by now) (57, -5, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (4, -35, D:2) a +0 halberd a +0 spear a gnoll corpse (skeletalised by now) (6, -33, D:2) a +2 whip of flaming (6, -19, D:2) 2 flux baubles (7, -32, D:2) a +0 whip (20, -29, D:2) a +0 club 5 stones a kobold corpse (skeletalised by now) (21, -18, D:2) a +0 dagger (24, -20, D:2) a +0 dagger a goblin skeleton (25, -9, D:2) a +0 robe (26, -41, D:2) a hobgoblin corpse (skeletalised by now) (27, -17, D:2) an adder skeleton (30, -9, D:2) a +0 spear a hobgoblin corpse (skeletalised by now) (34, -6, D:2) a +0 whip (38, -21, D:2) a +0 dagger a goblin skeleton (43, -8, D:2) a +0 club a goblin skeleton Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (0, 14, D:3) a +2 war axe of electrocution (15, -20, D:3) a +0 robe (15, -12, D:3) a +0 sling (16, -8, D:3) a jackal skeleton (17, -8, D:3) a rat skeleton a jackal skeleton (18, -36, D:3) a +0 morningstar a +0 ring mail an orc corpse (skeletalised by now) (18, -24, D:3) a +0 dagger (21, 9, D:3) a bat corpse (skeletalised by now) (26, -30, D:3) a +0 plate armour (26, -6, D:3) a +0 rapier (28, -20, D:3) a +0 short sword a goblin skeleton (28, -15, D:3) a bat skeleton (33, -24, D:3) a +0 short sword a kobold skeleton (42, -23, D:3) a +0 dagger (53, -7, D:3) a +0 dagger (63, -2, D:3) a frilled lizard skeleton (66, 14, D:3) a +0 sling Level 4 of the Dungeon (7, 2, D:4) a +0 ring mail (10, -15, D:4) a +0 giant spiked club (14, 1, D:4) an adder skeleton (21, -5, D:4) a +0 dagger (30, -8, D:4) a +0 helmet (34, 14, D:4) a +0 club a goblin skeleton (37, 21, D:4) a ball python skeleton (40, -6, D:4) the +0 robe of the Merchant {Int+3 Slay+3 SInv} Int+3: It affects your intelligence (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. It cannot be enchanted further. (42, 1, D:4) a +0 dagger (43, 10, D:4) a +2 chain mail of willpower (45, -3, D:4) a +0 club a kobold skeleton (46, 8, D:4) a +0 club a goblin skeleton Level 5 of the Dungeon the Ecumenical Temple