Seeded DCSS version 0.35-a0-142-gf4adea49af (webtiles) character file. Game seed: 2125610623616620831 (custom seed) 49 Highorse2 the Magician (level 3, -4/28 HPs) Began as a Draconian Hedge Wizard on Mar 2, 2026. Killed from afar by Sigmund (8 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:05:13 (1313 turns). Highorse2 the Magician (Draconian Hedge Wizard) Turns: 1313, Time: 00:05:13 Health: -4/28 AC: 5 Str: 12 XL: 3 Next: 53% Magic: 7/7 EV: 11 Int: 16 God: Gold: 89 SH: 0 Dex: 10 Spells: 1/8 levels left rFire + . . (50%) a - +0 dagger rCold + . . (50%) (no offhand) rNeg . . . (100%) b - +0 hat rPois . (100%) d - scarf {rC+ rF+} rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . c - amulet of magic regeneration Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.50/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 89 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) d - a scarf of resistance (worn) e - a +0 cloak Jewellery c - an amulet of magic regeneration (worn) Potions g - a potion of magic d - a potion of might {unknown} c - 2 potions of curing Skills: + Level 1.0 Fighting + Level 2.0 Dodging + Level 2.1 Stealth * Level 3.4 Spellcasting + Level 2.3 Conjurations + Level 1.4 Summonings - Level 1.1 Necromancy + Level 1.3 Translocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 40% 1d5 7% 1 b - Blink Tloc 14% N/A 16% 2 c - Call Imp Summ 14% N/A 16% 2 d - Sublimation of Blood Necr 6% N/A 17% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 12% 2d7 17% 2 Ensorcelled Hibernation Hex/Ice 4% N/A 26% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 36% 3 Summon Ice Beast Ice/Summ 4% N/A 38% 3 Confusing Touch Hex 2% N/A 47% 3 Tukima's Dance Hex 2% N/A 47% 3 Cigotuvi's Putrefaction Necr/Air 4% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History There is an open door here. You see here a parchment of Confusing Touch. You pick up a parchment of Confusing Touch and begin reading... You add the spell Confusing Touch to your library. A ribbon worm comes into view. A ribbon worm is nearby! A ribbon worm is nearby! A ribbon worm is nearby! Something hits you but does no damage. A ribbon worm comes into view. A ribbon worm is nearby! A ribbon worm is nearby! A ribbon worm is nearby! A ribbon worm is nearby! You are confused. You bump into the rock wall. You bump into the rock wall. Something hits you! Something hits you. You bump into the rock wall. You feel less confused. Sigmund attacks as he pursues you! Sigmund barely misses you. Sigmund gestures at you while chanting. You are confused. You're too confused to move! Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! You bump into the rock wall. Something hits you but does no damage. You encounter a bat. You feel less confused. Something hits you. You hit the bat but do no damage. The bat hits you but does no damage. x2 You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. You resist. * * * LOW HITPOINT WARNING * * * You hit the bat but do no damage. The bat hits you but does no damage. A magic dart appears from out of thin air! The magic dart hits you! You die... .....w......# #.# #....######.# #.# #....# #.# #.# ###### #.# #.###### #.w..w.# ######{# #.# #@# #.# #b# ... #.# #.# #.# #.# You could see a ribbon worm and a bat. Vanquished Creatures 2 adders (D:2) A dart slug (D:2) 4 endoplasms (D:1) A hobgoblin (D:2) 4 jackals (D:1) A quokka (D:1) 2 ball pythons 6 bats (D:1) 2 frilled lizards 3 goblins 3 kobolds 5 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Highorse2 the Draconian Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 241 | D:1 | Reached XP level 2. HP: 22/22 MP: 3/6 283 | D:1 | Learned a level 2 spell: Blink 286 | D:1 | Learned a level 2 spell: Call Imp 289 | D:1 | Learned a level 2 spell: Sublimation of Blood 926 | D:2 | Reached XP level 3. HP: 24/27 MP: 2/7 1100 | D:2 | Reached skill level 1 in Fighting 1166 | D:2 | Encountered Sigmund 1313 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_loops_ring D:2: layout_basic, minmay_pentomino_z4, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.1 Dodging | 2 | 2.0 Fighting | 1 | 1.0 Spellcasting | | 3.4 Conjurations | | 2.3 Summonings | | 1.4 Necromancy | | 1.1 Translocations | | 1.3 Action || total ---------------------------++------- Attack: Normal || 4 Melee: Dagger || 4 Tailslap || 1 Cast: Magic Dart || 98 Call Imp || 1 Drink: Curing || 1 Read: Teleportation || 1 Fog || 1 Fear || 1 Armour: None || 40 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1313 | 1280 | 33 | 23 | 928 | 2 | 656.5 | Dungeon | 1313 | 1280 | 33 | 23 | 928 | 2 | 656.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 876 daAuts D:2: 436 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+