Highorse2 Level 1 of the Dungeon [Shop] Moit Opt's Antique Weapon Shop the +0 halberd of Sloth {elec, rF+ rN+ Str+3 Stlth-} (993 gold) rF+: It protects you from fire. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Stlth-: It makes you less stealthy. It cannot be enchanted further. a +0 dagger (60 gold) the +7 hand cannon "Mule" {flame, backblast, rF+} (2928 gold) rF+: It protects you from fire. It cannot be enchanted further. a +4 hand axe (750 gold) a +0 sling (45 gold) a +0 dagger of venom (132 gold) a +0 spear (90 gold) a +4 heavy long sword (849 gold) a +0 short sword (90 gold) a +2 long sword of valour (465 gold) [Shop] Tigaha's Antique Armour Shop a +0 ring mail (72 gold) a +0 chain mail (108 gold) a +1 pair of gloves (207 gold) a +0 ring mail (72 gold) a +2 plate armour of willpower (630 gold) a +0 scale mail (72 gold) a +0 leather armour (36 gold) a +0 chain mail (108 gold) a +0 ring mail (72 gold) [Shop] Yfubodu's Armour Shoppe a +0 pair of gloves (45 gold) a +0 leather armour (20 gold) a +0 robe (9 gold) a +0 robe (9 gold) a +0 robe (9 gold) a +0 robe (9 gold) a +0 helmet of sniping (115 gold) the +3 crown of vainglory {Majesty Ring++ ^Fragile Will+} (550 gold) Majesty: You are bathed in light that prevents you from turning invisible. Whenever you enter a new floor, you announce yourself to nearby enemies and refuse to leave the floor again for some time. Ring++: You can equip two additional rings. ^Fragile: It will be destroyed if unequipped. Will+: It increases your willpower. It cannot be enchanted further. a +0 leather armour (20 gold) a +0 helmet (45 gold) a +0 robe (9 gold) (0, 0, D:1) a +0 club (4, 15, D:1) a frilled lizard corpse (skeletalised by now) (9, -13, D:1) a +0 dagger a goblin skeleton (29, -12, D:1) a bat skeleton (34, -23, D:1) a hobgoblin skeleton a ball python skeleton (49, -5, D:1) a +0 whip 3 stones Level 2 of the Dungeon (1, -18, D:2) an adder corpse (skeletalised by now) (3, -25, D:2) a +0 club a kobold corpse (skeletalised by now) (3, -4, D:2) a bat corpse (skeletalised by now) (7, -5, D:2) a rat corpse (skeletalised by now) (8, -16, D:2) a quokka corpse (skeletalised by now) (17, 2, D:2) a jackal skeleton (18, 2, D:2) a jackal skeleton (27, -17, D:2) a quokka corpse (skeletalised by now) (29, -4, D:2) a +0 ring mail (29, 2, D:2) a hobgoblin skeleton (31, 21, D:2) a frilled lizard corpse (skeletalised by now) (37, 12, D:2) an inkwell talisman Level 3 of the Dungeon (0, 0, D:3) a +0 robe (29, -1, D:3) a +0 club a goblin skeleton (35, -35, D:3) a +0 short sword a kobold corpse (skeletalised by now) (52, -5, D:3) a +0 trident (58, -16, D:3) a +0 long sword (58, 0, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 whip 2 poisoned darts a kobold corpse (skeletalised by now) (4, -5, D:4) a +0 hand axe (4, 0, D:4) a +0 giant spiked club (7, -27, D:4) a ball python corpse (skeletalised by now) (19, -21, D:4) a hobgoblin skeleton (30, -26, D:4) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (31, 7, D:4) a +0 dagger a +0 club a +0 leather armour a +0 whip a +0 ring mail an orc skeleton (31, 19, D:4) an adder corpse (skeletalised by now) (41, 12, D:4) a +0 hand axe (59, 0, D:4) a staff of alchemy Level 5 of the Dungeon (7, 5, D:5) a +0 robe a +0 dagger a kobold corpse (7, 6, D:5) a black bear corpse