Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 4816396137725464800 102 Highorse2 the Conjurer (level 4, 0/27 HPs) Began as an Octopode Conjurer on Mar 22, 2026. Killed from afar by an orc wizard (8 damage) ... with a magic dart ... on level 3 of the Dungeon. The game lasted 00:04:31 (2840 turns). Highorse2 the Conjurer (Octopode Conjurer) Turns: 2840, Time: 00:04:32 Health: 0/27 AC: 1 Str: 6 XL: 4 Next: 77% Magic: 3/8 EV: 12 Int: 26 God: Gold: 90 SH: 0 Dex: 12 Spells: 5/8 levels left rFire . . . (100%) c - +0 hand axe (heavy) rCold . . . (100%) (no offhand) rNeg + . . (50%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) b - ring of positive energy rCorr . (100%) d - +6 ring of intelligence SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 90 gold pieces. Inventory: Hand Weapons c - a +0 heavy hand axe (weapon) Missiles a - 3 boomerangs Jewellery b - a ring of positive energy (worn) d - a +6 ring of intelligence (worn) Scrolls i - 2 scrolls of identify c - a scroll of immolation {unknown} d - a scroll of blinking {unknown} Potions g - a potion of magic d - a potion of moonshine f - a potion of curing {unknown} Skills: + Level 0.7 Fighting * Level 2.6 Dodging * Level 4.0 Stealth * Level 2.7 Spellcasting + Level 4.2 Conjurations * Level 1.3 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 6% N/A 14% 2 Ozocubu's Armour Ice 3% N/A 28% 3 Passwall Erth 3% N/A 28% 3 Teleport Other Tloc 3% N/A 28% 3 Tukima's Dance Hex 3% N/A 28% 3 Volatile Blastmotes Fire/Tloc 6% 2d10 28% 3 Fulminant Prism Conj/Alch 7% 3d6 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Cigotuvi's Putrefaction Necr/Air 3% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:3 1 transporter Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The orc shouts! The orc hits you with a +0 club. The orc barely misses you. You hit the orc. You grab the orc. You squeeze the orc, but do no damage. The orc is almost dead. You constrict the orc! You kill the orc! The orc wizard barely misses you. You hit the orc wizard. Your grab misses the orc wizard. The orc wizard is lightly wounded. The orc wizard hits you with a +0 dagger. x2 You hit the orc wizard but do no damage. Your grab misses the orc wizard. Your squeeze misses the orc wizard. The orc wizard is lightly wounded. The orc wizard hits you with a +0 dagger. x2 You are too injured to fight recklessly! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly wounded, 100% to hit) The magic dart hits the orc wizard but does no damage. The orc wizard is lightly wounded. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly wounded, 74% to hit) You focus your ray upon the orc wizard. The searing ray hits the orc wizard. The orc wizard is heavily wounded. The searing ray misses the orc. (Press . to maintain the ray.) The orc wizard closely misses you. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded, 74% to hit) You focus your ray upon the orc wizard. The searing ray misses the orc wizard. The searing ray hits the orc. The orc is severely wounded. (Press . to maintain the ray.) The orc wizard points at you and mumbles some strange words. The magic dart hits you! You die... .###.#.###.# #.. ...........# #.# ...###.###.# #.# .#.###.# #.# #.# .....#.# #.#####.# .###.#.###.#.....# .## ...#.........# ..##.###.♣♣♣♣..#.# .....# #. ♣♣.#@# .#.### # ♣.#o# .#.## ♣.#o# ....## ♣.#.# .....###.♣♣ ♣.#.# ..........♣ ..#.# .....###.....###.# ....## .## #.# ...... You could see an orc wizard and an orc. Vanquished Creatures A bombardier beetle (D:3) 3 adders 2 hobgoblins 3 jackals (D:1) An orc (D:3) 4 quokkas (D:1) 5 ball pythons 7 bats 4 endoplasms A frilled lizard (D:1) 9 goblins 5 kobolds 8 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Highorse2 the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 334 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 1049 | D:1 | Found a faded altar of an unknown god. 1147 | D:1 | Reached XP level 3. HP: 9/21 MP: 0/6 1616 | D:2 | You fall into a shaft and drop 2 floors! 1730 | D:3 | Learned a level 2 spell: Searing Ray 2053 | D:2 | Reached skill level 1 in Shapeshifting 2231 | D:2 | Found Uzxettaq's Armour Emporium. 2553 | D:2 | Reached XP level 4. HP: 27/27 MP: 7/7 2727 | D:3 | Found a transporter. 2728 | D:3 | Encountered a steam dragon 2730 | D:3 | Identified the ring of the Original Sin {rF+ Wiz Dex+4} 2780 | D:3 | Identified the +8 halberd "Luaqyuss" {venom, *Corrode | Int+4} 2840 | D:3 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_signposts, layout_loops_corners, shapermc_ecumenical_altar_pompeii D:2: layout_basic, serial_shops, nicolae_shop_back_alley_shop, nicolae_figureground_sparkle D:3: gammafunk_gnarly_gnolls, layout_loops_ring, nicolae_vehumet_radiance, nrook_campfire D:4: layout_rooms, fedhas_altar_3, minmay_pentangle, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 4 | 4.0 Shapeshifting | 1 | 1.3 Fighting | | 0.7 Dodging | | 2.6 Spellcasting | | 2.7 Conjurations | | 4.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 10 | 12 || 22 Melee: Unarmed | 3 | || 3 Constrict | 1 | 4 || 5 Hand axe | 7 | 12 || 19 Tentacles | | 2 || 2 Cast: Magic Dart | 81 | 1 || 82 Searing Ray | 7 | 2 || 9 Read: Enchant weapon | 1 | || 1 Identify | | 1 || 1 Torment | | 1 || 1 Stab: Sleeping | 2 | 4 || 6 Distracted | 1 | || 1 Armour: None | 13 | 10 || 23 Dodge: Dodged | 15 | 5 || 20