Seeded DCSS version 0.35-a0-236-gf12886d13b (webtiles) character file. Game seed: 826022221099204714 (custom seed) 121 Highorse2 the Sneak (level 5, 0/37 HPs) Began as a Human Enchanter on Mar 23, 2026. Slain by a jackal (3 damage) ... on level 3 of the Dungeon. The game lasted 00:06:02 (2331 turns). Highorse2 the Sneak (Human Enchanter) Turns: 2331, Time: 00:06:03 Health: 0/37 AC: 2 Str: 8 XL: 5 Next: 5% Magic: 2/8 EV: 12 Int: 15 God: Gold: 106 SH: 0 Dex: 16 Spells: 4/9 levels left rFire . . . (100%) a - +1 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... c - amulet of dissipation Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: no passive effects @: about to teleport A: explore regen a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 106 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles e - 6 curare-tipped darts (quivered) Armour b - a +0 robe (worn) f - a +0 leather armour Jewellery c - an amulet of dissipation (worn) Talismans d - the inkwell talisman "Viuwaicw" {rN+ Str+3 Dex+3} (You found it on level 2 of the Dungeon) [inkwell talisman] rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). Scrolls c - a scroll of vulnerability {unknown} Potions i - 2 potions of invisibility d - 2 potions of moonshine {unknown} Skills: * Level 1.5 Fighting - Level 1.2(1.5) Short Blades * Level 1.3(1.6) Long Blades + Level 0.5 Armour * Level 2.8 Dodging * Level 3.7 Stealth * Level 2.5 Spellcasting - Level 3.2 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 12% N/A 16% 2 b - Confusing Touch Hex 11% N/A 17% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 11% N/A 17% 3 Static Discharge Conj/Air 2% 3-4/arc 32% 2 Gloom Hex/Necr 12% N/A 32% 3 Summon Ice Beast Ice/Summ 1% N/A 54% 3 Swiftness Air 1% N/A 54% 3 Silence Hex/Air 3% N/A 96% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 * D:2 [ Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The orc is almost dead. The orc shouts! You hear a bark! The orc barely misses you. The orc hits you with a +0 dagger. Casting: Ensorcelled Hibernation (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 dagger (severely wounded, chance to affect: 57%) The orc resists with significant effort. The orc hits you with a +0 short sword. The orc hits you but does no damage. You hit the orc. You kill the orc! The orc hits you with a +0 short sword. You encounter a jackal. You hit the orc. The orc is moderately wounded. The orc hits you with a +0 short sword. You barely miss the orc. The orc is moderately wounded. The orc hits you with a +0 short sword. You are too injured to fight recklessly! Casting: Ensorcelled Hibernation (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your hands begin to glow red. The orc hits you with a +0 short sword. The orc hits you with a +0 club. You hit the orc but do no damage. The orc appears confused. The orc is moderately wounded. The orc closely misses you. The orc hits you but does no damage. The orc barely misses you. You hit the orc. The orc is heavily wounded. The orc completely misses you. The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #.............##.#..##.#.## #....#####.......#..##.#.## .....##...#...#....†.......... .#... ###.#.#.....#.#######.#. ... #...##...##.# #.#. #. ##.###.####.# #... . #.##..# #.# ###. #..###.#o..####.# #. ......o..h@....#.# #. .#.....).#o#.#.#.. ## .............#.### ...####..#.#.#. .. ##.....#. ######### . #.......###.......# ###.####.......##.# #.#......†##.##.## #.#.##.##.##<>.... You could see 3 orcs and a jackal. Vanquished Creatures A bombardier beetle (D:3) 5 adders (D:2) An orc (D:3) A ribbon worm (D:2) 6 endoplasms 4 hobgoblins 2 quokkas 7 ball pythons 8 bats 2 frilled lizards (D:1) 6 goblins 3 kobolds 9 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Highorse2 the Human Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 114 | D:1 | Reached XP level 2. HP: 5/19 MP: 5/5 176 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 424 | D:1 | Found Rynochex's Assorted Antiques. 695 | D:2 | Reached XP level 3. HP: 5/25 MP: 6/6 782 | D:2 | Learned a level 3 spell: Confusing Touch 784 | D:2 | Identified the inkwell talisman "Viuwaicw" {rN+ Str+3 | Dex+3} 1501 | D:2 | HP: 1/25 [ribbon worm (6)] 1611 | D:2 | Reached skill level 1 in Fighting 1840 | D:2 | Reached XP level 4. HP: 19/32 MP: 7/7 1853 | D:2 | Reached skill level 1 in Long Blades 1976 | D:2 | Found Belip's Armour Emporium. 2240 | D:3 | Reached XP level 5. HP: 37/37 MP: 8/8 2331 | D:3 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_rooms, serial_shops, shop D:2: layout_loops_corners, serial_shops, shop D:3: layout_loops_cross, serial_glass, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_c, glass_columns_a, glass_columns_b, glass_columns_b, glass_columns_b, glass_columns_a, glass_columns_b, glass_columns_c, glass_columns_b, glass_columns_a, glass_columns_c, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.5 Long Blades | 1 | 1.3 Short Blades | | 1.2 Armour | | 0.5 Dodging | | 2.8 Stealth | | 3.7 Spellcasting | | 2.5 Hexes | | 3.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 167 | 41 || 208 Melee: Dagger | 167 | 41 || 208 Cast: Confusing Touch | 1 | 3 || 4 Ensorcelled Hiber | | 3 || 3 Read: Poison | 1 | || 1 Teleportation | | 2 || 2 Stab: Sleeping | 10 | 1 || 11 Confused | 2 | 2 || 4 Armour: Robe | 88 | 20 || 108 Dodge: Dodged | 100 | 21 || 121 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2322 | 2241 | 81 | 221 | 1508 | 3 | 774.0 | Dungeon | 2322 | 2241 | 81 | 221 | 1508 | 3 | 774.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1425 daAuts D:1: 691 daAuts D:3: 204 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+